move Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 30, D:1) a +0 dagger (10, 12, D:1) a +0 dagger (14, 38, D:1) a +0 club (16, 34, D:1) a potion of cancellation (24, 27, D:1) a potion of lignification (27, 7, D:1) a potion of curing (35, 2, D:1) a potion of berserk rage (42, 36, D:1) a +0 dagger 2 stones (42, 37, D:1) a +0 spear (45, 24, D:1) a stone (56, 33, D:1) a +0 mace Level 2 of the Dungeon (7, 9, D:2) a +0 mace (8, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 15, D:2) a jackal corpse (13, 21, D:2) a jackal corpse (15, 30, D:2) a potion of haste (17, 2, D:2) a +0 dagger (24, 25, D:2) 4 stones