move Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (3, 19, D:1) a +0 leather armour (4, 2, D:1) a +0 club (5, 4, D:1) a +0 club (10, 20, D:1) a +0 club (11, 23, D:1) a +0 ring mail (15, 22, D:1) a +0 club (20, 9, D:1) a +0 scale mail (20, 18, D:1) a +0 club (21, 28, D:1) a +0 dagger (27, 9, D:1) a +0 dagger a stone (33, 31, D:1) a +0 club (34, 31, D:1) a potion of flight (37, 35, D:1) a potion of degeneration (41, 35, D:1) a +0 club (44, -3, D:1) a +0 dagger (55, 32, D:1) a +0 dagger (56, 8, D:1) a potion of might Level 2 of the Dungeon (3, 0, D:2) a frilled lizard corpse (7, 7, D:2) a +0 dagger a goblin corpse (22, 9, D:2) a potion of ambrosia (26, 5, D:2) a +0 ring mail (33, 19, D:2) 6 gold pieces (33, 24, D:2) a +0 trident (44, 13, D:2) a +0 buckler (52, 22, D:2) a quokka corpse (skeletalised by now)