move Level 1 of the Dungeon (0, 0, D:1) 2 stones (20, 14, D:1) 5 stones (22, -5, D:1) a +0 dagger (25, 17, D:1) a potion of resistance (33, 15, D:1) a +0 dagger (36, -3, D:1) 2 potions of curing (54, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 1, D:2) 2 potions of degeneration (10, 9, D:2) a ring of poison resistance (10, 16, D:2) a potion of mutation (11, -5, D:2) 6 stones (17, 24, D:2) a +0 club (21, 12, D:2) a +0 ring mail (25, 28, D:2) a +0 ring mail (26, 20, D:2) a +0 dagger (27, -1, D:2) 7 stones (40, -5, D:2) a +0 dagger (40, 19, D:2) a potion of heal wounds (42, 4, D:2) a potion of brilliance (52, -4, D:2) a potion of degeneration Level 3 of the Dungeon [Shop] Loxzeh's Assorted Antiques a +0 leather armour (50 gold) a wand of flame (5) (87 gold) a +0 whip (62 gold) a +0 leather armour (50 gold) a potion of attraction (75 gold) 2 potions of curing (150 gold) a potion of magic (200 gold) a +0 robe (17 gold) a potion of ambrosia (200 gold) (1, -18, D:3) a potion of heal wounds (3, -5, D:3) a potion of heal wounds (15, -1, D:3) 7 stones (25, -44, D:3) a +0 leather armour (25, 0, D:3) a +0 whip 3 stones (36, -42, D:3) a potion of degeneration (37, -14, D:3) a +0 dagger (38, -5, D:3) 6 stones (41, 3, D:3) a +0 dagger (41, 4, D:3) a +0 dagger a +0 sling a +0 dagger (41, 5, D:3) a +0 club a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -18, D:4) a +0 dagger (4, -32, D:4) a +0 scale mail (4, -29, D:4) a +0 club (8, -16, D:4) 3 stones (8, -6, D:4) a +0 club a +0 chain mail (9, -7, D:4) a +0 hand axe a +0 ring mail (9, -6, D:4) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail (15, -37, D:4) a +0 hand axe (15, -23, D:4) a +1 scythe of venom a +0 robe (22, -35, D:4) a +0 leather armour a +0 rapier (22, -11, D:4) a +0 dagger (24, -35, D:4) 5 stones a potion of attraction a +0 chain mail a +0 dagger (25, -35, D:4) a +0 leather armour a +0 whip (25, -20, D:4) a +0 club (26, -35, D:4) a +0 chain mail 3 boomerangs a +2 whip of draining a +0 club (26, -34, D:4) 2 potions of mutation a +0 dagger (26, -6, D:4) a +0 whip (29, -12, D:4) a potion of berserk rage a +0 flail (34, -9, D:4) 2 stones (45, -7, D:4) a +0 mace (47, -38, D:4) a +0 club (54, -30, D:4) 4 stones Level 5 of the Dungeon (3, -10, D:5) a +0 rapier a +0 ring mail (4, -11, D:5) a +0 hand axe a +0 hand axe (4, -10, D:5) a +0 flail (4, -6, D:5) 3 stones (8, -18, D:5) a +0 club (15, -14, D:5) a +0 hand axe a potion of magic (15, -5, D:5) a +0 scale mail a +0 whip (16, -6, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (17, -14, D:5) a +0 falchion a +0 short sword a +0 hand axe (17, -7, D:5) a +0 club a +0 mace (18, -14, D:5) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour (22, 5, D:5) a +0 ring mail (27, -11, D:5) a +0 club (28, -21, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (28, -19, D:5) a +0 whip (28, -12, D:5) 6 poisoned darts (29, -23, D:5) a +0 trident (29, -2, D:5) a +0 flail (29, 6, D:5) a +0 robe a +0 whip (30, 2, D:5) a +0 whip (30, 11, D:5) a +0 leather armour (37, -11, D:5) a potion of flight (40, 1, D:5) a potion of resistance (43, 11, D:5) 3 boomerangs a +0 hand axe (44, 9, D:5) a +0 club a +0 short sword (44, 25, D:5) a potion of attraction Level 6 of the Dungeon (0, 0, D:6) 4 stones (4, 0, D:6) a +0 hand axe (4, 1, D:6) a +0 leather armour a +0 flail (5, -1, D:6) a +0 club (6, 1, D:6) a +0 robe a +0 dagger (10, 9, D:6) a +0 leather armour (12, 17, D:6) a potion of resistance (17, 10, D:6) 5 poisoned darts (25, -15, D:6) 3 stones (26, 23, D:6) a potion of curing (29, -2, D:6) a +0 club (30, 8, D:6) a +0 whip (31, -11, D:6) a potion of mutation (33, -18, D:6) a +0 leather armour a +0 mace (33, -17, D:6) a +0 robe a +0 dagger (33, -16, D:6) a +2 flail of venom (38, 18, D:6) 6 stones (39, 14, D:6) a +0 giant spiked club (39, 19, D:6) a +0 leather armour (41, 6, D:6) a +0 sling (44, 6, D:6) a +0 ring mail (45, 11, D:6) 2 potions of haste (54, 32, D:6) 2 stones (54, 35, D:6) a potion of brilliance Level 7 of the Dungeon (0, 0, D:7) a +0 trident (11, 18, D:7) a +3 leather armour a +0 robe (14, 15, D:7) 5 stones a +0 robe a +0 dagger a +0 club (15, -7, D:7) a +0 leather armour a +0 dagger (15, -1, D:7) a +0 plate armour (15, 16, D:7) a potion of might a +0 club (20, -6, D:7) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (23, 18, D:7) a +0 leather armour a +0 mace of draining (25, 14, D:7) a +0 club (25, 23, D:7) a +0 dagger a +0 robe (26, 25, D:7) a +0 mace a +0 short sword a +0 leather armour (30, 26, D:7) a +0 arbalest a +0 flail (31, 26, D:7) a +0 falchion (34, -3, D:7) a potion of lignification (35, -13, D:7) a +0 trident (36, 18, D:7) a +0 mace a +0 leather armour (36, 20, D:7) a +0 mace a +0 robe (37, 19, D:7) a +5 falchion a +0 robe a +0 robe (38, -3, D:7) a +0 giant club (41, 19, D:7) a +0 shortbow (44, 16, D:7) a +5 trident a +0 robe (48, 3, D:7) a +0 dagger a +0 robe (49, 4, D:7) 3 poisoned darts (50, -1, D:7) 5 stones (52, -9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a ring of flight (3, 10, D:8) a ring of poison resistance (7, 14, D:8) a +1 whip of freezing a +0 robe a potion of curing (31, 25, D:8) 2 potions of heal wounds (31, 45, D:8) a +3 spear (32, 28, D:8) a +0 robe a +0 dagger (32, 44, D:8) a +0 robe a +4 hand axe (33, 29, D:8) a +0 dagger a +0 robe a +0 dagger (34, 17, D:8) a +2 plate armour of poison resistance (34, 31, D:8) a +0 leather armour a +0 hand axe (37, 28, D:8) a +0 robe (37, 45, D:8) a +0 robe a +2 halberd of freezing (38, 8, D:8) a +0 club a +0 leather armour (43, 13, D:8) a +0 shortbow (46, 48, D:8) a +0 ring mail (51, 43, D:8) a +0 plate armour a +0 mace (59, 33, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (65, 19, D:8) a +0 dagger of chaos a +0 robe Level 9 of the Dungeon [Shop] Baakhlaha's Weapon Shoppe a +0 scimitar (52 gold) a +0 sling (19 gold) a +0 falchion (39 gold) 3 stones (3 gold) a +3 hand crossbow of freezing (302 gold) the +8 longbow "Punuh" {freeze, Int+5} (899 gold) Int: It affects your intelligence (+5). a +0 hand axe (39 gold) a +0 long sword (45 gold) a +0 flail (45 gold) a +0 dagger (26 gold) [Shop] Ihoekef's Distillery a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of attraction (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) (0, 0, D:9) a +0 shortbow (23, 10, D:9) a +0 battleaxe (28, -11, D:9) a +0 robe a +0 dagger (30, -14, D:9) a +0 robe a +0 dagger (31, 26, D:9) a +0 shortbow (32, 16, D:9) 3 poisoned darts (36, -10, D:9) a potion of curing (38, 4, D:9) a potion of invisibility (40, -3, D:9) a +0 dagger (40, -1, D:9) a +0 dagger 6 poisoned darts a +0 whip (40, 8, D:9) a +0 shortbow (41, -16, D:9) 4 poisoned darts (41, -1, D:9) a +0 dagger a +0 dagger (41, 0, D:9) a +0 dagger (42, 1, D:9) 3 stones a +0 short sword (43, 1, D:9) 4 stones (51, -5, D:9) a +0 great sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (8, 6, D:10) a +0 short sword of freezing (9, 26, D:10) a +0 dire flail (14, 0, D:10) 2 stones a +0 dagger (14, 4, D:10) a curare-tipped dart a +0 short sword (15, 1, D:10) a +0 short sword (16, 1, D:10) a +0 shortbow a stone a +0 dagger (17, -1, D:10) 3 stones a +0 club (17, 1, D:10) 2 poisoned darts a +0 dagger (17, 2, D:10) a +2 dagger of venom (17, 4, D:10) a +0 dagger (20, 0, D:10) a +0 hand axe (30, 1, D:10) a ring of positive energy (36, 15, D:10) 6 stones (38, 35, D:10) 4 stones (41, -5, D:10) a +0 pair of gloves (41, 9, D:10) a +0 scale mail (43, 19, D:10) a +0 rapier (43, 40, D:10) a potion of cancellation (45, 9, D:10) a potion of mutation (47, -12, D:10) a stone (61, 43, D:10) a potion of curing Level 11 of the Dungeon (0, 0, D:11) a +6 trident of flaming a +0 ring mail a +0 kite shield a +0 halberd (0, 1, D:11) a +0 whip (1, 1, D:11) a +0 whip (3, 0, D:11) a +0 whip (6, 24, D:11) a +0 ring mail (7, 2, D:11) 7 stones (7, 15, D:11) a +0 giant club (8, 40, D:11) a +0 giant club (8, 42, D:11) a +0 trident (10, 39, D:11) a +0 whip a +0 robe (11, 39, D:11) a +0 giant club a +0 giant club (12, 36, D:11) a +0 giant club a +0 giant club (12, 37, D:11) a +0 troll leather armour (12, 38, D:11) a +0 giant club (12, 40, D:11) a +0 giant club a +0 giant club (13, 35, D:11) a +0 giant spiked club a +0 giant club (13, 36, D:11) a +0 giant club a +0 giant club (17, 15, D:11) a +0 buckler a +0 scale mail (19, 11, D:11) a +0 long sword (21, 10, D:11) 5 stones (21, 18, D:11) a +3 heavy arbalest (21, 19, D:11) a +0 long sword (21, 31, D:11) a +0 dagger a +0 robe (22, 20, D:11) a +2 heavy trident (23, 20, D:11) a staff of air (25, 11, D:11) a +0 scale mail (27, -1, D:11) a potion of flight 9 stones (30, 39, D:11) a +0 flail (31, 46, D:11) a +0 giant club a +0 giant club (33, 20, D:11) a potion of brilliance (48, -1, D:11) +0 acid dragon scales (49, -1, D:11) a +0 shortbow (50, 17, D:11) a +0 troll leather armour Level 12 of the Dungeon [Shop] Otoput's Book Shoppe a book of the Tundra (384 gold) a book of Geomancy (216 gold) a book of Dreams (288 gold) the Papyrus of Toxic Fog (288 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Vhi's Electric Charge Translocation/Air 3 c - Spider Form Transmutation/Poison 3 a book of the Wilderness (456 gold) a book of the Spheres (648 gold) a book of Hexes (432 gold) Igeaf's Precepts of Combustion (552 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Ignition Fire 8 a book of Flames (336 gold) (7, 18, D:12) a potion of heal wounds (8, 23, D:12) a +0 leather armour (9, -1, D:12) a +0 troll leather armour (11, -5, D:12) a +0 long sword (12, 0, D:12) a +0 troll leather armour (17, 34, D:12) a +0 robe (20, 10, D:12) a potion of flight (22, 22, D:12) a +0 mace (23, 22, D:12) 4 large rocks (26, 24, D:12) a +0 shortbow a +0 whip (28, 10, D:12) a +0 robe (36, 11, D:12) 3 large rocks (43, 30, D:12) 5 poisoned darts (58, 7, D:12) a +1 hat Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (3, -7, D:13) a +0 plate armour (5, -1, D:13) 3 stones (11, 1, D:13) a +0 war axe (12, 0, D:13) a +0 dagger (12, 39, D:13) a potion of flight (14, 0, D:13) a +0 hand axe a +0 robe a +0 dagger (15, 3, D:13) a +0 short sword (24, 1, D:13) 4 large rocks (27, 1, D:13) a +0 dagger a +0 robe (30, 32, D:13) a +0 sling (32, 11, D:13) a +0 mace a +0 plate armour a +3 battleaxe of venom (33, 11, D:13) a +0 chain mail a +3 long sword (33, 12, D:13) a +0 heavy quarterstaff a +0 longbow (35, 12, D:13) 4 large rocks (39, 12, D:13) 3 large rocks (40, 15, D:13) a +0 plate armour a +0 bardiche (41, 14, D:13) a +0 trident (44, 8, D:13) a +0 giant club a +0 giant club (50, 25, D:13) a +0 glaive 3 stones a +0 plate armour a potion of might (53, -1, D:13) a +0 great sword (53, 15, D:13) a potion of brilliance (57, 40, D:13) a +0 flail (58, 35, D:13) a +0 mace a +0 mace a +0 mace a +2 dire flail of pain (58, 36, D:13) a +0 dire flail a +0 mace a +0 mace (58, 38, D:13) a +1 heavy morningstar Level 14 of the Dungeon (0, 0, D:14) a stone (2, -1, D:14) a +0 ring mail (4, 16, D:14) a +0 hand axe (11, 4, D:14) a +0 pair of boots (12, 3, D:14) a -3 leather armour of fire resistance (unseen) (12, 4, D:14) a +0 hand axe (13, 4, D:14) a manual of Unarmed Combat (13, 8, D:14) a +0 robe (17, 17, D:14) a +0 longbow (18, 37, D:14) an amulet of faith (19, 13, D:14) 5 large rocks (21, 29, D:14) a potion of mutation (21, 30, D:14) a +1 long sword of draining (23, 37, D:14) a +0 rapier (24, 17, D:14) a +0 rapier a +0 leather armour (28, 46, D:14) 3 large rocks (29, 29, D:14) 3 large rocks (31, 31, D:14) a +0 dagger a +0 robe (35, 40, D:14) a +0 robe a +0 dagger (35, 42, D:14) a +0 troll leather armour (40, 31, D:14) a potion of resistance (50, 31, D:14) a potion of curing Level 15 of the Dungeon (0, 0, D:15) a +1 long sword of flaming a +0 leather armour a +0 kite shield (5, 3, D:15) a +1 scimitar of flaming a +0 spear (6, 10, D:15) a +0 dagger (9, 7, D:15) 4 stones (14, 27, D:15) a +0 leather armour (15, 11, D:15) a +0 short sword of protection (16, 12, D:15) a +0 tower shield a +0 chain mail a +1 trident of freezing (16, 20, D:15) a +0 hand axe (16, 30, D:15) a +0 robe (19, 29, D:15) a +0 glaive (20, 30, D:15) 5 large rocks (24, 31, D:15) a +0 robe a +0 dagger (34, 11, D:15) a potion of berserk rage (41, 37, D:15) a +0 whip (45, 34, D:15) 6 large rocks (46, 7, D:15) 4 boomerangs (47, 3, D:15) 6 stones (47, 8, D:15) a +0 ring mail (53, 3, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kimeoh's Self-Improvement Boutique a manual of Unarmed Combat (1360 gold) a manual of Ranged Weapons (1360 gold) a manual of Air Magic (1360 gold) a manual of Axes (1360 gold) (28, 9, Orc:1) a +0 ring mail a +0 short sword (29, 7, Orc:1) a +0 plate armour a +0 short sword (30, 8, Orc:1) a +0 chain mail a +0 flail (32, 8, Orc:1) a +0 leather armour a +0 dagger (33, 7, Orc:1) a +0 club (42, 8, Orc:1) a +0 giant club a +0 giant club (46, 9, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Buxzur's General Store a +0 scale mail (72 gold) a +0 war axe (63 gold) a book of Misfortune (648 gold) a +0 falchion of electrocution (171 gold) 2 scrolls of noise (36 gold) a +3 flail of distortion (462 gold) a +2 ring mail of poison resistance (324 gold) [Shop] Qucisyog's General Store 6 atropa-tipped darts (70 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a ring of wizardry (390 gold) 2 potions of resistance (260 gold) a scroll of immolation (52 gold) a scroll of enchant weapon (97 gold) a potion of heal wounds (65 gold) the +3 flail of Esoopuxa {drain, rF+ rN+ Int-3 Dex+4} (540 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. a scroll of magic mapping (97 gold) 3 poisoned darts (23 gold) [Shop] Buezyfar's Antique Armour Emporium a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 cloak (108 gold) a +4 plate armour of cold resistance (1200 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) [Shop] Kouted's Book Shoppe a book of the Moon (600 gold) a book of Displacement (330 gold) the Teachings on the Snowflakes and Shaping (480 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Storm Form Transmutation/Air 7 a book of the Sky (660 gold) a book of Blood (420 gold) a Young Poisoner's Handbook (300 gold) Sif Muna's Cyclopedia of the Oath and Nonlocality (570 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 c - Disjunction Translocation 8 a Young Poisoner's Handbook (300 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 hand axe (0, 1, Orc:2) a +0 halberd a +0 plate armour (11, -36, Orc:2) a +0 giant club (14, -4, Orc:2) a +0 mace a +1 heavy mace (15, -2, Orc:2) a +0 flail a +0 scale mail (16, -2, Orc:2) a +0 battleaxe a +0 chain mail (17, -1, Orc:2) a +2 dagger of electrocution (18, 0, Orc:2) a +0 falchion (18, 1, Orc:2) a +0 dagger a +0 robe (19, 0, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 whip a +0 scale mail (20, -8, Orc:2) a +0 dire flail a +0 chain mail (22, -13, Orc:2) a +0 battleaxe a +0 leather armour a +0 glaive (22, -2, Orc:2) a +0 halberd 3 boomerangs a +0 chain mail (22, -1, Orc:2) a +0 dagger (23, 0, Orc:2) a +0 whip (23, 2, Orc:2) a +0 mace (24, -12, Orc:2) a +2 trident of venom a +0 ring mail (24, 0, Orc:2) a +0 hand axe a +0 whip a +0 leather armour (24, 2, Orc:2) a +0 hand axe a boomerang of dispersal a +0 chain mail (25, -15, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 arbalest a +0 long sword a +0 chain mail (25, -11, Orc:2) a +0 short sword a +0 leather armour (25, 0, Orc:2) a +0 short sword a +0 plate armour (25, 2, Orc:2) a +0 falchion (26, -14, Orc:2) a +0 arbalest a +0 battleaxe a +0 chain mail (26, -3, Orc:2) a +0 glaive a +0 chain mail (26, -2, Orc:2) a +1 heavy hand axe a +0 chain mail a +0 flail (26, 0, Orc:2) a +0 mace a +0 dagger a +0 scale mail (26, 2, Orc:2) a +0 battleaxe a +0 chain mail (27, -14, Orc:2) a +0 long sword (27, -13, Orc:2) a +0 dagger a +0 robe a +0 dagger (27, -9, Orc:2) a +0 long sword (27, -2, Orc:2) a +0 flail a +0 chain mail (27, 0, Orc:2) a +0 scimitar a +0 chain mail a +0 flail (28, -14, Orc:2) a +0 mace a +0 chain mail (28, -13, Orc:2) a +0 dagger (28, -6, Orc:2) a +3 glaive a +0 chain mail a +0 war axe a +0 plate armour (28, -5, Orc:2) a +0 long sword a +0 chain mail (28, 0, Orc:2) a +0 club (29, -11, Orc:2) a +0 dagger a +0 robe a +0 mace (29, -1, Orc:2) a +0 mace a +0 leather armour (30, -10, Orc:2) a +1 heavy trident (30, -2, Orc:2) a +0 falchion (31, -3, Orc:2) a +0 whip (32, -4, Orc:2) a +0 flail a +0 chain mail (32, -3, Orc:2) a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail (33, -5, Orc:2) a +0 hand axe a +0 chain mail (34, -5, Orc:2) a +0 war axe a +0 plate armour (40, -8, Orc:2) a +0 broad axe a boomerang a +0 chain mail (40, -3, Orc:2) a +0 war axe (40, -1, Orc:2) a +0 falchion a +0 giant club (41, -4, Orc:2) a +0 war axe a +0 chain mail (41, -2, Orc:2) a +0 flail a +0 chain mail (42, -21, Orc:2) a +0 dagger a +0 robe (42, -10, Orc:2) a +0 hand axe a +0 scale mail (42, -4, Orc:2) a +0 long sword 3 boomerangs a +0 plate armour a +0 flail a +0 ring mail (43, -22, Orc:2) a +0 hand axe (43, -21, Orc:2) a +0 hand axe (43, -19, Orc:2) a +0 dagger a +0 robe (43, -4, Orc:2) a +0 scimitar a +0 plate armour a +0 giant spiked club (43, -3, Orc:2) a +0 club (44, -5, Orc:2) a +3 bardiche a +0 plate armour (45, -6, Orc:2) a +0 short sword (45, 11, Orc:2) a +0 club a +0 leather armour (46, 10, Orc:2) a +0 short sword (46, 11, Orc:2) a +0 war axe a +0 trident (47, 11, Orc:2) a +0 flail a +0 chain mail (48, -35, Orc:2) a +1 heavy flail (48, -34, Orc:2) a +0 halberd a +0 plate armour (49, -9, Orc:2) a +0 halberd a +0 plate armour (50, -33, Orc:2) a +0 whip a +0 leather armour a +4 short sword a +0 chain mail (50, -9, Orc:2) a +0 dagger a +0 robe (51, -35, Orc:2) a +0 trident (51, -9, Orc:2) a +0 club (51, -7, Orc:2) a +0 dagger a +0 robe (52, -32, Orc:2) a +0 mace (54, -13, Orc:2) a +0 giant club (57, -3, Orc:2) a +0 giant club (58, -3, Orc:2) a +0 mace (58, -1, Orc:2) a +0 dagger a +0 robe (59, -4, Orc:2) a +0 dagger a +0 robe (60, -11, Orc:2) 3 large rocks (60, -3, Orc:2) a +0 club a +0 leather armour (60, -2, Orc:2) a +0 dagger a boomerang a +0 leather armour (62, -37, Orc:2) a +0 dagger a +2 robe of willpower Level 1 of the Elven Halls (0, 0, Elf:1) a +0 ring mail a +2 short sword of flaming (0, 2, Elf:1) a +0 long sword (1, 0, Elf:1) a +0 scale mail a +0 long sword of freezing (1, 1, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (1, 2, Elf:1) a +0 long sword (9, -7, Elf:1) a +0 whip (9, 15, Elf:1) 4 stones (11, -2, Elf:1) a +0 long sword (16, 3, Elf:1) a +0 robe (18, 21, Elf:1) a +0 scale mail a +0 kite shield (20, 9, Elf:1) a potion of degeneration (21, -21, Elf:1) a +0 short sword (24, 19, Elf:1) 9 stones (27, 4, Elf:1) a +1 dire flail of protection (28, 31, Elf:1) 6 stones (30, 4, Elf:1) a +0 buckler a +0 leather armour a +0 long sword (30, 5, Elf:1) 5 stones (31, 27, Elf:1) a +0 club (32, 26, Elf:1) a +0 trident (34, -19, Elf:1) a potion of degeneration (36, -19, Elf:1) 6 stones (36, 9, Elf:1) a +0 mace (36, 21, Elf:1) a +0 ring mail a +0 long sword (37, -26, Elf:1) a +0 long sword a +0 leather armour (38, -12, Elf:1) a book of Scorching (40, -12, Elf:1) a +0 long sword a +0 buckler a +0 long sword a +0 long sword a potion of heal wounds (40, -10, Elf:1) a +0 scimitar a +0 leather armour a +0 buckler a potion of curing a +0 rapier a +3 leather armour a +2 short sword of venom (42, -12, Elf:1) a +0 long sword a +0 leather armour (42, -8, Elf:1) a +0 short sword of electrocution (43, -7, Elf:1) a +0 scale mail (44, -7, Elf:1) a +0 dagger a +2 short sword of freezing (45, -7, Elf:1) a +0 long sword a +0 ring mail a +3 short sword of venom (45, 8, Elf:1) a potion of curing (47, -14, Elf:1) a +0 hand axe (48, -4, Elf:1) a +0 short sword (49, -23, Elf:1) 6 stones (50, -3, Elf:1) a +0 rapier (51, 19, Elf:1) a potion of lignification Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour (1, 5, Elf:2) a +6 battleaxe of electrocution (3, -11, Elf:2) a +0 short sword a +0 leather armour (5, -34, Elf:2) a +1 vampiric war axe (5, -12, Elf:2) a +0 long sword a +0 leather armour a +1 buckler of reflection (5, 4, Elf:2) a +0 ring mail a +0 short sword a +0 shortbow a +0 scale mail a +0 short sword a +0 shortbow (5, 5, Elf:2) a +0 rapier (6, 5, Elf:2) a +0 leather armour a +0 short sword (11, 10, Elf:2) a +0 leather armour a +0 long sword (11, 11, Elf:2) a +0 robe a +2 robe of positive energy a +0 dagger (12, -9, Elf:2) 5 stones (13, -13, Elf:2) a +1 rapier of flaming (16, -27, Elf:2) a +1 scimitar of holy wrath (18, -25, Elf:2) a +3 scimitar of holy wrath (19, -27, Elf:2) a +4 dire flail of holy wrath (23, -26, Elf:2) a +4 short sword of draining (24, -29, Elf:2) a +0 leather armour a +0 long sword (25, -29, Elf:2) a +0 scimitar (30, -1, Elf:2) a +0 dagger of venom (31, -5, Elf:2) a +0 short sword (31, -4, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (31, 1, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (31, 2, Elf:2) a +0 long sword (32, -37, Elf:2) a +0 long sword a +1 longbow of draining (32, -33, Elf:2) a +0 short sword (32, -28, Elf:2) a +0 halberd of protection (32, -3, Elf:2) a +1 short sword of speed a +0 leather armour a +0 rapier (32, -1, Elf:2) a +0 cloak a +0 leather armour a +0 dagger a +0 shortbow (33, -2, Elf:2) a +0 dagger (33, 3, Elf:2) a +0 short sword (34, -41, Elf:2) a +0 long sword (34, -2, Elf:2) a +0 rapier (35, 1, Elf:2) a +1 heavy long sword (35, 3, Elf:2) a scroll of noise (36, -41, Elf:2) a +0 buckler a +0 scimitar (37, -33, Elf:2) a +0 short sword a +0 leather armour a +0 short sword (38, -36, Elf:2) a +1 trident of venom (38, -35, Elf:2) a +2 glaive of pain (39, -36, Elf:2) a +0 chain mail a +0 dagger (40, -34, Elf:2) a +5 scimitar of electrocution (40, 3, Elf:2) a +0 short sword (41, -36, Elf:2) a +0 leather armour a +1 dagger of speed (41, -35, Elf:2) a +0 rapier (41, -12, Elf:2) a +0 chain mail a +0 short sword a +0 rapier (41, -8, Elf:2) a potion of curing (42, -34, Elf:2) a +0 buckler a +0 ring mail a +0 long sword (42, -15, Elf:2) a +0 leather armour a +1 short sword of venom a +0 longbow (42, -12, Elf:2) a +0 leather armour a +0 long sword (43, -16, Elf:2) a +0 rapier a +0 buckler a +0 leather armour a +0 long sword (44, -35, Elf:2) a +0 chain mail a +0 long sword (44, -6, Elf:2) a +0 ring mail (45, -36, Elf:2) a +1 glaive of distortion (46, -38, Elf:2) a +0 sling (47, -34, Elf:2) a +0 shortbow (47, -14, Elf:2) a +0 dagger a +2 antimagic bardiche (49, -35, Elf:2) a +2 short sword of holy wrath (49, -34, Elf:2) a +0 rapier (50, -38, Elf:2) a +1 eveningstar of venom (51, -32, Elf:2) a +2 vampiric glaive (52, -34, Elf:2) a +0 dagger a +0 scale mail a +0 long sword (52, -17, Elf:2) 2 boomerangs (53, -25, Elf:2) a +0 hand crossbow Level 3 of the Elven Halls [Shop] Luykoergh's Jewellery Shop a ring of ice (375 gold) a ring of see invisible (225 gold) a ring of protection from cold (375 gold) the ring "Karouck" {Will+ Dex+6 Slay+2} (855 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It increases your willpower. a +6 ring of dexterity (540 gold) the ring of the Queen {Ice Int+5} (637 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of poison resistance (300 gold) [Shop] Quasuv Zutip's Distillery a potion of flight (51 gold) a potion of berserk rage (85 gold) a potion of brilliance (68 gold) a potion of attraction (51 gold) a potion of haste (170 gold) 2 potions of resistance (340 gold) a potion of curing (51 gold) (0, 0, Elf:3) a +0 leather armour (0, 1, Elf:3) a +0 robe (0, 2, Elf:3) a +0 helmet (0, 3, Elf:3) Great Wizards, Vol. VII (0, 5, Elf:3) a +0 club (1, 3, Elf:3) a +2 scale mail of willpower (1, 6, Elf:3) 6 stones (2, 7, Elf:3) a +0 plate armour (3, -2, Elf:3) a +0 rapier (3, 8, Elf:3) a potion of mutation (5, 8, Elf:3) an amulet of faith (7, 8, Elf:3) a +0 scale mail (8, -51, Elf:3) a wand of flame (13) (9, 0, Elf:3) a +0 leather armour (9, 6, Elf:3) a book of Scorching (10, 0, Elf:3) a staff of fire (13, -49, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (13, 5, Elf:3) a +0 ring mail (14, -15, Elf:3) a +0 dagger (14, -12, Elf:3) a +0 long sword (14, -10, Elf:3) a +0 long sword (15, -49, Elf:3) a +0 short sword a +0 leather armour a +0 longbow a +0 dagger a +0 leather armour (15, -48, Elf:3) a +0 rapier a +0 dagger a +0 shortbow a +0 leather armour (15, -47, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (15, -14, Elf:3) a +0 longbow a +0 leather armour (16, -50, Elf:3) a +0 dagger a +0 chain mail (16, -16, Elf:3) a +0 long sword of electrocution (16, -15, Elf:3) a +0 rapier a +0 short sword a +0 dagger a +0 scale mail (16, -14, Elf:3) a +0 short sword a +0 shortbow a +0 short sword a +2 mace of distortion (16, -12, Elf:3) a +0 short sword (16, -11, Elf:3) a +0 long sword a +1 leather armour of cold resistance (17, -16, Elf:3) a +0 long sword of distortion a +0 ring mail (17, -15, Elf:3) a +0 scimitar (17, -12, Elf:3) a +0 dagger a +0 leather armour (17, -11, Elf:3) a +0 scimitar a +0 ring mail (18, -17, Elf:3) a +0 long sword (18, -16, Elf:3) a +1 long sword of holy wrath a +1 leather armour of fire resistance a +0 long sword a +0 leather armour a +1 rapier of protection a +1 rapier of protection a +0 leather armour (18, -15, Elf:3) a +0 long sword a +0 short sword (18, -14, Elf:3) a +3 long sword a +0 ring mail a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour (18, -13, Elf:3) a +0 longbow a +0 leather armour (19, -16, Elf:3) a +0 long sword a +0 leather armour a +0 rapier a +0 long sword of holy wrath a +0 trident of venom a +0 long sword (19, -15, Elf:3) a +0 short sword a +0 dagger of protection a +0 short sword a +0 leather armour (19, -14, Elf:3) a +0 short sword a +0 short sword (20, -15, Elf:3) a +0 long sword a +0 chain mail (20, -14, Elf:3) a +0 short sword (21, -13, Elf:3) a +0 long sword (22, -11, Elf:3) a +0 longbow (24, -41, Elf:3) a +0 chain mail (25, 3, Elf:3) a +2 short sword of venom a +4 rapier of speed (26, 0, Elf:3) a scroll of noise (26, 5, Elf:3) a +1 scimitar of draining (27, 6, Elf:3) a book of the Senses (28, -1, Elf:3) a +0 triple crossbow (28, 7, Elf:3) a staff of earth (29, -2, Elf:3) a +0 scale mail of willpower (31, -2, Elf:3) a +0 plate armour of poison resistance (32, -27, Elf:3) a potion of invisibility (32, -2, Elf:3) a +0 chain mail (33, -2, Elf:3) a +0 robe (33, 8, Elf:3) a +1 flail of protection (34, -1, Elf:3) an orb of light (34, 7, Elf:3) a +2 hat (35, 0, Elf:3) a staff of earth a staff of cold (35, 3, Elf:3) an amulet of the acrobat (36, 1, Elf:3) a +1 arbalest of flaming (36, 3, Elf:3) a ring of poison resistance (36, 5, Elf:3) the +3 flail of Inflation {freeze, rN+} rN: It protects you from negative energy. (40, -34, Elf:3) a +0 dagger a +0 ring mail (48, -27, Elf:3) a +0 long sword a +0 ring mail (48, -22, Elf:3) a potion of berserk rage (50, -28, Elf:3) a +2 short sword of venom (50, 5, Elf:3) a +0 rapier (54, -30, Elf:3) a +4 hand axe of venom (55, -52, Elf:3) a +0 short sword a +0 short sword a +0 ring mail a +0 long sword a +0 buckler (55, -32, Elf:3) a +0 rapier a +0 leather armour (55, -31, Elf:3) a +0 short sword (56, -52, Elf:3) a +0 long sword (56, -32, Elf:3) a +0 short sword a +0 leather armour (56, -27, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (58, -51, Elf:3) a +0 long sword (58, 3, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (64, -48, Elf:3) 6 silver boomerangs Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of mutation (11, -28, Lair:1) a +0 ring mail (31, 2, Lair:1) a potion of haste (35, -1, Lair:1) a +1 heavy shortbow (35, 2, Lair:1) a potion of resistance (38, 4, Lair:1) a +3 ring mail of fire resistance (43, 2, Lair:1) a ring of positive energy (45, -27, Lair:1) a Young Poisoner's Handbook (45, -19, Lair:1) a +1 spear of pain (45, 3, Lair:1) a +0 short sword (53, -31, Lair:1) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (54, -31, Lair:1) the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). (55, 12, Lair:1) 2 potions of curing (56, -31, Lair:1) 5 scrolls of fear a piece from Xom's chessboard (15/15) a wand of polymorph (15) a wand of charming (10) the staff of air "Walipuac" {rElec Dex+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. a ring of flight the staff of death "Jerphuvoapn" {Fragile +Blink rPois rF+ rC+ rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Rotsitwo" {Str+4} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Fauly" {rPois Dex+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. the +0 scale mail of the Sun {rPois} rPois: It protects you from poison. the +1 trident "Viamuemp" {pain, rN++ Str-5} Str: It affects your strength (-5). rN: It greatly protects you from negative energy. the +3 longbow "Lewia" {flame, +Blink rN+} rN: It protects you from negative energy. +Blink: It lets you blink. a +6 ring of dexterity a +6 ring of strength a +4 ring of protection a ring of protection from cold the +5 halberd of Dishonour {holy, rN+} rN: It protects you from negative energy. the +1 dagger of Corporal Punishment {freeze, Dex+2} Dex: It affects your dexterity (+2). the +2 spear of Truth {vamp, rElec} rElec: It insulates you from electricity. an amulet of reflection a +2 kite shield of reflection the +8 mace of Recklessness {vamp, rN+ Str+3 Int-3 SInv} Str: It affects your strength (+3). Int: It affects your intelligence (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. a +2 spectral demon blade a ring of magical power a ring of magical power a ring of resist corrosion an amulet of the acrobat the +7 chain mail of Catatonia {Dex+7} Dex: It affects your dexterity (+7). a +0 double sword of holy wrath the +7 mace of Kuoc {freeze, rC+ Will+ Dex-5} Dex: It affects your dexterity (-5). rC: It protects you from cold. Will: It increases your willpower. the +6 chain mail of the Bedazzling Knives {Str+4 Int+4 Dex-2 Stlth+} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Stlth: It makes you more stealthy. the +4 chain mail of Lonk {MP+9 Dex+3} Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). the +6 great sword of Deateow {heavy, rElec} rElec: It insulates you from electricity. a +2 robe of willpower a +2 robe of positive energy +2 storm dragon scales +5 steam dragon scales a +2 kite shield of protection 11 scrolls of identify the +3 leather armour of Chimes {rPois rF- Will++ Stlth+} rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +3 whip of draining 5 scrolls of silence 5 scrolls of noise a ring of resist corrosion a +4 ring of protection a staff of death a staff of poison a staff of air the +7 dagger "Miyluen" {heavy, *Rage rF+ Will+++ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. an amulet of regeneration a ring of ice a wand of polymorph (8) a wand of charming (25) 2 scrolls of vulnerability the +5 long sword of Descent {drain, Str+5} Str: It affects your strength (+5). the +5 dagger of Internal Strife {chaos, +Blink rN+} rN: It protects you from negative energy. +Blink: It lets you blink. a +2 spear the +3 quarterstaff of Amorous Watchfulness {flame, Str+9 Dex-4} Str: It affects your strength (+9). Dex: It affects your dexterity (-4). a wand of flame (65) (62, 3, Lair:1) a +0 club (62, 14, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (6, 7, Lair:2) a potion of mutation (9, 23, Lair:2) a +0 trident (10, 22, Lair:2) a +0 trident (12, 5, Lair:2) 2 boomerangs a +0 trident (12, 23, Lair:2) a boomerang a +0 trident (15, 5, Lair:2) a +0 mace (17, 31, Lair:2) a +0 plate armour (19, 18, Lair:2) a +0 long sword a +0 scimitar (20, 15, Lair:2) a +0 shortbow of flaming (unseen) (20, 32, Lair:2) 6 stones (28, 8, Lair:2) a +2 heavy falchion (28, 14, Lair:2) a +0 plate armour (29, 11, Lair:2) 7 stones (32, 13, Lair:2) a potion of curing (43, 31, Lair:2) a potion of curing (52, 20, Lair:2) a +0 pair of gloves (56, 40, Lair:2) a +0 whip (57, 13, Lair:2) a +0 plate armour (59, 9, Lair:2) a potion of heal wounds Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of might (1, -49, Lair:3) a potion of degeneration (6, -36, Lair:3) 2 potions of curing (26, -43, Lair:3) a potion of haste (37, -10, Lair:3) a potion of attraction (38, -23, Lair:3) a +0 club (38, -11, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (1, -11, Lair:4) a +0 mace (6, 2, Lair:4) a +0 leather armour (26, 23, Lair:4) a +0 leather armour (36, -4, Lair:4) a potion of brilliance (62, 19, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a stone (2, -1, Lair:5) a +0 dagger (15, -16, Lair:5) a +3 morningstar (15, 9, Lair:5) a Young Poisoner's Handbook (31, -13, Lair:5) 7 stones (34, 44, Lair:5) a +0 war axe (36, 30, Lair:5) a +0 scale mail (49, 21, Lair:5) a +0 leather armour (54, 5, Lair:5) a potion of curing (54, 8, Lair:5) a potion of curing (63, -3, Lair:5) a +0 war axe (67, -12, Lair:5) 9 stones Level 1 of the Shoals (5, 6, Shoals:1) a +0 robe (6, 12, Shoals:1) a +0 scimitar (13, 27, Shoals:1) a +0 pair of gloves (14, 21, Shoals:1) a +0 spear (16, 19, Shoals:1) a +0 sling a +0 spear (17, 19, Shoals:1) a +0 sling a +0 quarterstaff (17, 30, Shoals:1) a +0 club (18, 1, Shoals:1) a +2 trident of pain (18, 19, Shoals:1) a +0 sling a +0 quarterstaff (18, 22, Shoals:1) a +0 trident a +0 ring mail (19, 35, Shoals:1) a +0 robe a +2 vampiric rapier (20, 39, Shoals:1) an amulet of faith (23, 31, Shoals:1) 4 poisoned darts (23, 32, Shoals:1) a scroll of noise (24, 22, Shoals:1) a potion of curing (29, 18, Shoals:1) a +0 ring mail (30, 31, Shoals:1) a potion of attraction (33, 33, Shoals:1) 2 boomerangs a +0 trident (34, 9, Shoals:1) a +0 trident (35, 9, Shoals:1) a +0 trident (38, 14, Shoals:1) a book of the Spheres Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear a +0 sling (9, -13, Shoals:2) a potion of flight (13, -32, Shoals:2) a +0 spear (14, 2, Shoals:2) 9 stones (17, 1, Shoals:2) a +3 trident (17, 7, Shoals:2) a +0 spear a +0 sling a +0 spear a +1 sling of electrocution (17, 8, Shoals:2) a +0 club a +2 sling of electrocution (20, 8, Shoals:2) a +0 club a +0 sling (22, 0, Shoals:2) a +0 quarterstaff a +0 longbow (26, -14, Shoals:2) a +0 quarterstaff (28, -14, Shoals:2) a +0 helmet (32, -3, Shoals:2) a +0 club a +0 longbow (33, -3, Shoals:2) a +0 quarterstaff a +0 sling (33, 0, Shoals:2) a +0 spear of venom (34, -7, Shoals:2) a +0 quarterstaff a +0 sling (35, -7, Shoals:2) a +0 quarterstaff a +0 sling (36, -21, Shoals:2) a +2 arbalest of flaming a +0 trident (36, -12, Shoals:2) a potion of haste a +0 spear (41, -23, Shoals:2) a +0 shortbow (41, 16, Shoals:2) a +0 quarterstaff (42, -26, Shoals:2) a +0 battleaxe (45, 11, Shoals:2) a potion of haste (46, 14, Shoals:2) a +0 quarterstaff a +0 sling a +0 club a +0 sling (47, 14, Shoals:2) a +0 trident (48, 15, Shoals:2) a +0 spear a +0 sling Level 3 of the Shoals [Shop] Moimn's Jewellery Shoppe a +6 ring of intelligence (684 gold) a +6 ring of dexterity (684 gold) a +6 ring of strength (684 gold) a +4 ring of slaying (1482 gold) a +4 ring of protection (684 gold) a +6 ring of dexterity (684 gold) (0, 0, Shoals:3) a +0 dagger (2, 7, Shoals:3) 6 stones (4, 25, Shoals:3) a +0 sling a +0 spear (7, 19, Shoals:3) 4 large rocks (7, 36, Shoals:3) a +1 heavy spear (11, 18, Shoals:3) a +0 trident (11, 24, Shoals:3) a +0 trident a potion of magic (19, 10, Shoals:3) a +0 great sword (24, 4, Shoals:3) a +0 trident (24, 8, Shoals:3) a +0 ring mail (25, -5, Shoals:3) 6 stones (28, 8, Shoals:3) a +0 battleaxe (29, 2, Shoals:3) a +0 spear a +0 heavy sling (29, 18, Shoals:3) a potion of curing (32, 11, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling a +0 spear a +2 antimagic longbow (34, -12, Shoals:3) a +0 trident (43, 6, Shoals:3) 4 stones (46, 16, Shoals:3) a +0 sling a +0 quarterstaff (46, 18, Shoals:3) a +0 club a +0 longbow of electrocution (47, -4, Shoals:3) a +0 helmet (50, 33, Shoals:3) a +0 halberd Level 4 of the Shoals (0, 0, Shoals:4) a potion of might (3, 18, Shoals:4) a +2 heavy spear (5, 15, Shoals:4) a +1 trident of venom a +0 leather armour (6, 37, Shoals:4) a +0 spear of venom a +0 leather armour a +0 spear (7, -5, Shoals:4) a +0 helmet (7, 11, Shoals:4) 4 large rocks (7, 13, Shoals:4) a +2 spear of flaming (7, 14, Shoals:4) a +0 trident of venom (7, 27, Shoals:4) 4 stones (11, 9, Shoals:4) 3 stones (14, 5, Shoals:4) a scroll of noise (21, 4, Shoals:4) 4 stones (21, 21, Shoals:4) a +0 rapier of holy wrath (22, 5, Shoals:4) a +0 robe (22, 28, Shoals:4) a +0 trident (23, 20, Shoals:4) a +0 trident (26, 36, Shoals:4) a potion of lignification (27, 6, Shoals:4) 4 stones (35, -1, Shoals:4) a +2 vampiric spear (43, 11, Shoals:4) a +0 trident (48, 37, Shoals:4) a +0 trident a boomerang (49, 35, Shoals:4) 6 stones (49, 36, Shoals:4) a +0 spear a +0 leather armour a +7 vampiric trident a +0 robe of willpower (49, 37, Shoals:4) a +0 rapier a +0 robe (51, -9, Shoals:4) 2 potions of attraction Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe a +0 robe (0, 4, Snake:1) a +0 glaive of protection (3, 5, Snake:1) a +0 halberd (3, 8, Snake:1) a +0 spear (10, 22, Snake:1) a +0 glaive (11, 24, Snake:1) a +0 robe a +0 scimitar a +0 dire flail (13, -4, Snake:1) a +0 dire flail (24, 7, Snake:1) a potion of mutation (24, 25, Snake:1) a +0 robe a +0 short sword (26, 36, Snake:1) a +0 robe a +0 long sword (28, 35, Snake:1) a +0 shortbow of flaming a +0 spear (28, 36, Snake:1) a +0 long sword (30, 36, Snake:1) 6 datura-tipped darts (31, 31, Snake:1) a +0 flail (31, 32, Snake:1) a +0 trident a +0 robe a +0 spear (31, 33, Snake:1) a +0 robe a +0 battleaxe a +0 hand axe (33, 4, Snake:1) a +0 scimitar (37, 5, Snake:1) a +0 scale mail (39, 14, Snake:1) a +0 scimitar (41, 16, Snake:1) a +0 sling Level 2 of the Snake Pit [Shop] Gazaof's Weapon Shop a +2 dire flail of protection (218 gold) a +0 scimitar of electrocution (156 gold) a +0 bardiche (117 gold) 6 stones (7 gold) a +2 broad axe of flaming (249 gold) a +3 heavy falchion (291 gold) 7 stones (9 gold) a +0 broad axe (52 gold) a +2 antimagic spear (273 gold) (0, 0, Snake:2) a +0 short sword a +0 barding (3, -34, Snake:2) 2 poisoned darts (4, -34, Snake:2) a potion of heal wounds (6, -38, Snake:2) a +0 ring mail (6, -12, Snake:2) a +0 plate armour (6, -8, Snake:2) a +0 trident (6, -3, Snake:2) a +0 ring mail (7, -24, Snake:2) a +0 robe a +1 heavy flail (13, -29, Snake:2) a +0 chain mail a potion of mutation (23, -36, Snake:2) a +0 club (24, -44, Snake:2) a +0 great mace (24, -38, Snake:2) a +0 scimitar (24, -27, Snake:2) a +0 robe a +0 short sword (25, -1, Snake:2) a +0 trident a +0 robe (26, -18, Snake:2) a +0 long sword (28, -22, Snake:2) a +0 robe a +0 whip (36, -12, Snake:2) a +0 dire flail (40, -39, Snake:2) a +0 dire flail a +0 robe (41, -4, Snake:2) a +4 trident (44, 2, Snake:2) a +0 scale mail a +0 halberd (50, -30, Snake:2) a +0 heavy dire flail (52, -16, Snake:2) a +0 war axe (53, 4, Snake:2) a +1 long sword of holy wrath a +0 flail (54, 3, Snake:2) a +0 broad axe a +0 robe a +0 trident (54, 4, Snake:2) a +1 trident of protection a +0 shortbow of flaming (56, -32, Snake:2) a +0 club a +0 robe (56, -3, Snake:2) a +2 halberd of venom (57, -4, Snake:2) a +0 short sword a +0 arbalest (58, -4, Snake:2) a +0 robe a +0 club (59, -6, Snake:2) a +0 robe a +0 flail (59, -5, Snake:2) a +2 mace of protection a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) 3 boomerangs (0, 42, Snake:3) a +0 spear (4, 32, Snake:3) 4 stones (8, 26, Snake:3) a +0 flail (8, 29, Snake:3) a +0 spear a +0 quarterstaff a +0 robe a +0 long sword (9, 27, Snake:3) a +0 glaive (9, 28, Snake:3) a +1 arbalest of flaming a +0 flail (9, 29, Snake:3) a +0 spear (11, 31, Snake:3) a +0 falchion (12, 16, Snake:3) a +0 ring mail (13, 23, Snake:3) a +0 falchion (14, 19, Snake:3) a +0 robe (18, 16, Snake:3) a +0 long sword (20, 23, Snake:3) a +0 dire flail (23, 23, Snake:3) a +0 sling (24, -6, Snake:3) 6 large rocks (24, 37, Snake:3) a +0 arbalest a +0 war axe a +0 robe (27, 19, Snake:3) a +0 short sword (28, 7, Snake:3) 5 stones (28, 9, Snake:3) a +0 long sword a +0 robe a +2 vampiric war axe a +0 robe (28, 10, Snake:3) a +0 scimitar (30, 38, Snake:3) a +0 hand axe a +0 robe (34, 19, Snake:3) a +4 halberd (35, 20, Snake:3) a +2 shortbow of flaming (35, 24, Snake:3) a +1 vampiric dagger a +0 robe (35, 28, Snake:3) a +0 shortbow of flaming (38, 5, Snake:3) a +0 buckler (42, 28, Snake:3) a +0 war axe (42, 31, Snake:3) a +0 trident (43, 27, Snake:3) a +0 club (43, 30, Snake:3) a +0 war axe (59, -6, Snake:3) a potion of cancellation Level 4 of the Snake Pit (0, 0, Snake:4) a +0 great mace (12, 17, Snake:4) a +0 short sword (20, -6, Snake:4) a +0 scimitar (21, -4, Snake:4) a +0 robe a +0 hand axe (21, 3, Snake:4) a +2 heavy dire flail a +0 robe (21, 4, Snake:4) a +0 war axe (21, 28, Snake:4) a +0 whip (22, 16, Snake:4) a +0 battleaxe a +0 robe a +0 war axe (23, 15, Snake:4) a +0 scimitar a +0 robe a +0 hand axe a +0 arbalest (24, -15, Snake:4) a +0 spear (24, 12, Snake:4) a +0 halberd a +0 robe (24, 15, Snake:4) a +0 halberd a +0 shortbow (24, 18, Snake:4) a +0 rapier a +0 robe (24, 26, Snake:4) a +0 war axe (24, 27, Snake:4) a +0 robe a +0 halberd (25, -2, Snake:4) a +0 robe a +0 mace (25, 6, Snake:4) a potion of curing (25, 14, Snake:4) a +0 robe a +0 broad axe a +0 robe a +2 long sword of holy wrath a +0 robe a +0 halberd (26, 12, Snake:4) a +0 spear a +2 robe of fire resistance (26, 13, Snake:4) a potion of curing a +0 hand axe (26, 19, Snake:4) a +0 robe a +0 mace of venom a +2 kite shield a +0 trident (26, 24, Snake:4) a +0 flail a +0 robe a +2 hand axe of freezing a +0 arbalest (26, 27, Snake:4) a +0 robe a +0 flail (27, 3, Snake:4) a +0 shortbow of flaming (27, 9, Snake:4) a +0 kite shield of reflection a +0 kite shield of positive energy a +0 kite shield of reflection (27, 11, Snake:4) a +0 short sword (27, 12, Snake:4) a +0 robe a +0 quarterstaff (27, 14, Snake:4) a +0 robe a +0 dire flail a +0 shortbow (27, 18, Snake:4) a +1 barding of cold resistance a +3 battleaxe of holy wrath a +0 arbalest (27, 24, Snake:4) a +0 halberd (27, 41, Snake:4) a +0 club (28, 20, Snake:4) a +0 flail a +0 robe (31, -14, Snake:4) a +0 trident a +0 robe (32, -1, Snake:4) a +0 robe a +0 dagger (34, -1, Snake:4) a +0 shortbow of flaming a +0 glaive (42, 1, Snake:4) a +0 robe (45, -11, Snake:4) a +0 trident (51, 13, Snake:4) a +0 flail (55, 24, Snake:4) a +0 whip (56, 22, Snake:4) a +0 glaive (56, 23, Snake:4) a +1 robe of cold resistance a +0 flail Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 executioner's axe (0, 8, Slime:5) a +0 ring mail (1, 2, Slime:5) 6 stones (1, 7, Slime:5) 9 stones (1, 10, Slime:5) a +0 short sword (2, 1, Slime:5) a staff of air (unseen) (2, 9, Slime:5) a +1 ring mail of fire resistance (2, 10, Slime:5) an amulet of reflection (2, 11, Slime:5) 4 stones (3, 0, Slime:5) a +2 robe of cold resistance (3, 8, Slime:5) 2 potions of might (3, 12, Slime:5) a +0 halberd (4, 2, Slime:5) a +4 dagger of venom (9, 0, Slime:5) a +0 ring mail (9, 9, Slime:5) a +0 spear (9, 11, Slime:5) a ring of resist corrosion (10, 1, Slime:5) a +0 leather armour (10, 8, Slime:5) a +0 scale mail of cold resistance (10, 9, Slime:5) a +0 plate armour of cold resistance (10, 11, Slime:5) a +0 rapier (10, 12, Slime:5) 2 stones (11, -2, Slime:5) a +0 morningstar (11, 1, Slime:5) a +2 dagger of venom (11, 7, Slime:5) a potion of curing (11, 8, Slime:5) a staff of death (unseen) (11, 9, Slime:5) 5 stones (11, 10, Slime:5) a +4 ring mail of willpower (12, -1, Slime:5) a +0 giant club (12, 0, Slime:5) an amulet of reflection (12, 2, Slime:5) a +0 club (12, 7, Slime:5) 6 stones (13, 0, Slime:5) a +0 scale mail (13, 8, Slime:5) 4 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 great mace of holy wrath (7, -43, Vaults:1) a +0 leather armour (12, -40, Vaults:1) a +0 quarterstaff (16, 22, Vaults:1) 6 stones (18, -29, Vaults:1) a potion of haste (28, -20, Vaults:1) a +2 broad axe a +0 chain mail a +0 kite shield (29, -21, Vaults:1) a +0 flail a +0 leather armour (29, -10, Vaults:1) a +0 longbow (30, -27, Vaults:1) a +0 robe (30, -22, Vaults:1) a +0 long sword a +0 chain mail (30, -11, Vaults:1) a +0 shortbow (31, -37, Vaults:1) a +2 heavy trident (31, -26, Vaults:1) a +0 dire flail a +0 ring mail (31, -10, Vaults:1) a +0 shortbow (31, 12, Vaults:1) a +0 arbalest (32, -20, Vaults:1) a +2 war axe of flaming a +0 chain mail a +0 dire flail a +0 scale mail (32, 11, Vaults:1) a +0 arbalest (32, 12, Vaults:1) a +0 arbalest (33, -24, Vaults:1) a +0 scale mail (33, -16, Vaults:1) a +0 great mace a +0 chain mail (34, -20, Vaults:1) a +0 great mace a +0 animal skin (34, -18, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail (35, -22, Vaults:1) a +2 great sword of holy wrath a +0 chain mail (35, -21, Vaults:1) a +0 war axe a +0 plate armour (37, -26, Vaults:1) a +0 scale mail (40, -6, Vaults:1) a +0 robe a +0 dagger a scroll of poison (44, 3, Vaults:1) a +0 plate armour (51, 1, Vaults:1) a +4 heavy dire flail a +0 plate armour (52, 1, Vaults:1) a +0 dagger a +0 leather armour a +0 morningstar of protection (53, 1, Vaults:1) a +0 giant club (53, 2, Vaults:1) a +0 trident a +0 plate armour of willpower a +0 war axe (53, 5, Vaults:1) a +0 heavy battleaxe a +1 plate armour of poison resistance (54, 1, Vaults:1) a +0 hand axe a +0 arbalest a +0 chain mail (55, -3, Vaults:1) 2 potions of attraction a +0 chain mail a +2 long sword (55, -2, Vaults:1) a +0 war axe (55, -1, Vaults:1) a +1 vampiric dagger a +0 chain mail (55, 1, Vaults:1) a +0 dagger a +2 robe of cold resistance (55, 5, Vaults:1) a +0 dagger a +0 scale mail (55, 9, Vaults:1) a +0 falchion a +0 leather armour (55, 10, Vaults:1) a +0 whip (56, 8, Vaults:1) a +0 arbalest (58, -7, Vaults:1) a +0 arbalest (58, 8, Vaults:1) a +0 arbalest (59, -43, Vaults:1) a wand of mindburst (6) (59, 4, Vaults:1) a +3 great mace 5 boomerangs a +0 plate armour (61, -15, Vaults:1) a +0 animal skin a +0 dire flail (61, 6, Vaults:1) a +0 arbalest (61, 17, Vaults:1) a +0 troll leather armour (61, 18, Vaults:1) a +0 troll leather armour (65, -30, Vaults:1) a wand of charming (2) (66, -10, Vaults:1) a +0 arbalest (67, 7, Vaults:1) a +0 dire flail a +0 leather armour (68, -10, Vaults:1) a +0 arbalest (70, -9, Vaults:1) a +0 arbalest (70, -6, Vaults:1) a +0 arbalest (72, -6, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Luxziz's Armour Shoppe the +1 pair of boots of Soadoqesch {rPois rF- Str+4 Dex+4} (579 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. a +0 robe (13 gold) a +0 plate armour (437 gold) a +0 plate armour (437 gold) the +1 scale mail of Inference {Regen+} (304 gold) Regen: It increases your rate of health regeneration. a +0 scale mail (76 gold) (0, 0, Vaults:2) a +0 war axe (1, 0, Vaults:2) 4 boomerangs (3, 8, Vaults:2) a +0 arbalest a +0 ring mail (4, -27, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail (4, -5, Vaults:2) a +0 scale mail (7, -28, Vaults:2) a +0 arbalest (7, -27, Vaults:2) a +0 dire flail a +0 plate armour of fire resistance (7, -26, Vaults:2) a +0 arbalest (8, -26, Vaults:2) a +0 arbalest (8, -25, Vaults:2) a +0 arbalest (8, 8, Vaults:2) a scroll of noise (14, -16, Vaults:2) a +0 leather armour a +1 mace of draining (15, -9, Vaults:2) 3 stones (18, -44, Vaults:2) a wand of charming (4) (30, 3, Vaults:2) a potion of brilliance a +0 shortbow (31, 3, Vaults:2) a +0 shortbow (32, 3, Vaults:2) a +0 shortbow a +0 shortbow (32, 4, Vaults:2) a +2 shortbow of draining (33, -20, Vaults:2) a +0 leather armour a +0 mace (35, 0, Vaults:2) a +0 arbalest (37, -23, Vaults:2) a +0 plate armour (37, -17, Vaults:2) a +0 robe a +0 dagger of protection a potion of might (39, -23, Vaults:2) the Unrestrained Analects (39, -19, Vaults:2) a scroll of fear (40, -7, Vaults:2) a +0 scale mail (42, -8, Vaults:2) a +0 arbalest (43, 2, Vaults:2) a +0 ring mail (44, -30, Vaults:2) a +0 dagger a +0 robe (45, -39, Vaults:2) a +0 trident (45, 6, Vaults:2) a book of Iron (46, -16, Vaults:2) a +0 arbalest (46, -15, Vaults:2) a +0 arbalest (46, -6, Vaults:2) a +0 plate armour a +2 war axe (47, -17, Vaults:2) a +0 arbalest (47, -14, Vaults:2) a +0 arbalest (47, -10, Vaults:2) a +0 scale mail a +0 war axe of draining (48, -4, Vaults:2) a +0 scale mail (49, -3, Vaults:2) a +0 chain mail a +3 demon blade of flaming a +0 robe a +0 dagger (50, -21, Vaults:2) 5 stones a +0 plate armour a +2 dire flail of protection a +0 arbalest a potion of brilliance (50, -17, Vaults:2) a +0 arbalest (50, -4, Vaults:2) +0 shadow dragon scales a +4 scimitar (51, -31, Vaults:2) a +1 war axe a +0 chain mail a +0 mace of holy wrath a +0 leather armour of willpower (51, -30, Vaults:2) a +0 arbalest a +0 arbalest (51, -29, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail (51, -4, Vaults:2) a +0 plate armour a +0 great mace (51, -2, Vaults:2) a +0 chain mail a +5 demon whip of flaming (51, 3, Vaults:2) 4 atropa-tipped darts (52, -1, Vaults:2) a +0 plate armour a +3 demon trident of flaming (53, -31, Vaults:2) a +0 great mace a +0 scale mail (53, -30, Vaults:2) a +0 long sword a +0 ring mail a +0 dire flail a +0 animal skin (53, -27, Vaults:2) a +0 arbalest (53, -26, Vaults:2) a +0 arbalest (53, -25, Vaults:2) a +0 arbalest a +0 arbalest (53, 1, Vaults:2) a +0 dagger a +0 robe (54, -15, Vaults:2) a +0 glaive a +0 robe (55, -29, Vaults:2) a +0 great sword of holy wrath 5 stones a +0 chain mail (55, -28, Vaults:2) a +0 dire flail a +0 animal skin (55, -14, Vaults:2) a +0 dagger (56, -27, Vaults:2) a +0 long sword a +0 ring mail a +0 dire flail a +0 chain mail (57, -18, Vaults:2) a +0 robe a +0 dagger (60, -10, Vaults:2) a +0 chain mail a +5 battleaxe of electrocution (61, -47, Vaults:2) a wand of roots (2) (61, 14, Vaults:2) 6 stones (62, -33, Vaults:2) a wand of mindburst (11) (62, -5, Vaults:2) a +0 great mace a +0 leather armour (62, -1, Vaults:2) a +0 plate armour a +1 heavy war axe (63, -1, Vaults:2) 2 scrolls of noise a +0 chain mail a +1 great sword of electrocution (64, -3, Vaults:2) a +0 whip (66, -16, Vaults:2) a +0 ring mail a +0 morningstar (67, -28, Vaults:2) a +0 ring mail (67, -6, Vaults:2) a potion of curing a +0 quarterstaff (67, -5, Vaults:2) a wand of flame (13) (70, -19, Vaults:2) a +0 kite shield a +0 plate armour a +2 heavy broad axe (73, -28, Vaults:2) a +0 quarterstaff (73, -21, Vaults:2) a +0 animal skin a +0 dire flail (74, -5, Vaults:2) a stone Level 3 of the Vaults [Shop] Hoceec's Jewellery Emporium an amulet of faith (560 gold) a ring of magical power (280 gold) the amulet "Kafam" {Spirit rElec Int+4 Dex+2} (792 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +6 ring of dexterity (504 gold) a ring of magical power (280 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) a ring of see invisible (210 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) (0, 0, Vaults:3) a +0 halberd (1, 44, Vaults:3) a potion of haste (2, 0, Vaults:3) 5 stones (5, 2, Vaults:3) a +0 dagger a +0 robe (5, 46, Vaults:3) a +0 leather armour (6, 0, Vaults:3) a scroll of noise (6, 2, Vaults:3) 7 stones (7, 14, Vaults:3) a +0 helmet (8, 48, Vaults:3) a +0 great mace a +0 scale mail (9, 2, Vaults:3) a +0 long sword (18, -3, Vaults:3) a scroll of vulnerability (18, 1, Vaults:3) a +0 morningstar 8 stones a +0 scale mail (27, 34, Vaults:3) 4 stones (29, 39, Vaults:3) 5 stones (34, 40, Vaults:3) a +0 dire flail a +0 animal skin (35, 37, Vaults:3) a +1 leather armour of cold resistance a +0 great mace (35, 39, Vaults:3) a +0 battleaxe a +0 chain mail (36, 14, Vaults:3) a +0 chain mail a +2 battleaxe (38, 16, Vaults:3) a +0 rapier (39, 20, Vaults:3) a scroll of vulnerability (39, 35, Vaults:3) 6 stones (41, 14, Vaults:3) a +0 chain mail a +0 halberd (42, -1, Vaults:3) a +0 bardiche (42, 14, Vaults:3) a ring of see invisible (44, 45, Vaults:3) a +0 dagger (46, -4, Vaults:3) a +0 glaive (46, 29, Vaults:3) a +0 ring mail (46, 49, Vaults:3) a +0 dire flail a +0 animal skin (48, 47, Vaults:3) a +0 scale mail (51, 25, Vaults:3) a +0 robe (52, 1, Vaults:3) a +0 dire flail a +0 scale mail (55, 28, Vaults:3) a potion of magic (58, 23, Vaults:3) a +0 halberd (58, 28, Vaults:3) a +2 helmet (59, 3, Vaults:3) a +0 dire flail a +0 animal skin (59, 23, Vaults:3) a +0 plate armour (60, 21, Vaults:3) a +0 plate armour (still there?) a +1 great sword of freezing (still there?) (61, 7, Vaults:3) a +0 arbalest (61, 29, Vaults:3) a potion of flight (62, 27, Vaults:3) a +0 scale mail a +0 long sword (63, 28, Vaults:3) a +0 troll leather armour (64, 28, Vaults:3) a +0 leather armour a +0 great mace (64, 29, Vaults:3) 6 stones (67, 27, Vaults:3) a +0 plate armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail (1, 0, Vaults:4) a +0 morningstar of protection a +2 ring mail of fire resistance (1, 2, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail (5, -5, Vaults:4) a staff of air (5, -1, Vaults:4) a +0 chain mail a +2 glaive (5, 0, Vaults:4) a +0 animal skin a +0 dire flail (5, 1, Vaults:4) a +0 plate armour a +0 dire flail (6, 17, Vaults:4) a +0 leather armour (9, -4, Vaults:4) a +0 robe a +0 dagger (12, 8, Vaults:4) a +0 arbalest (12, 9, Vaults:4) a +0 arbalest a +0 arbalest (13, 9, Vaults:4) a +0 chain mail a +0 battleaxe (14, 11, Vaults:4) a potion of might (14, 12, Vaults:4) a +0 ring mail a +0 morningstar a +0 arbalest (21, -1, Vaults:4) an amulet of magic regeneration (22, -13, Vaults:4) a scroll of noise (24, 30, Vaults:4) 3 stones (24, 33, Vaults:4) a +0 arbalest (26, 25, Vaults:4) a +0 falchion a +0 scale mail (27, 34, Vaults:4) a +0 arbalest (28, 34, Vaults:4) a +0 arbalest (36, 25, Vaults:4) 4 stones (37, -19, Vaults:4) a +0 arbalest (38, 30, Vaults:4) a +0 arbalest (39, -20, Vaults:4) a +0 great mace a +0 chain mail a +0 arbalest (39, -18, Vaults:4) a +0 arbalest (39, -9, Vaults:4) a +0 scale mail a +1 battleaxe of flaming (40, -20, Vaults:4) a +0 arbalest (40, 30, Vaults:4) a +0 arbalest (40, 31, Vaults:4) a +1 war axe of electrocution a +0 plate armour a +2 kite shield (41, 30, Vaults:4) a +0 arbalest (41, 31, Vaults:4) a +0 arbalest (42, 36, Vaults:4) a potion of ambrosia (45, -2, Vaults:4) a +0 hand axe (50, 9, Vaults:4) a +0 arbalest (51, 9, Vaults:4) a +0 scale mail a +0 war axe a +0 plate armour a +0 morningstar a +0 ring mail (51, 10, Vaults:4) a +0 arbalest a +0 war axe a +0 plate armour a +0 ring mail (52, 10, Vaults:4) a +2 flail of venom a +0 arbalest (53, -10, Vaults:4) a +0 ring mail a +0 war axe (53, 10, Vaults:4) a +0 falchion a +0 arbalest a +0 ring mail of cold resistance a +0 arbalest (60, 19, Vaults:4) a +0 flail a +0 ring mail (62, 23, Vaults:4) a +0 scale mail (67, -10, Vaults:4) a +0 morningstar a +0 scale mail (67, 37, Vaults:4) a +0 mace a +0 ring mail (68, 36, Vaults:4) a +0 troll leather armour Level 5 of the Vaults (0, 0, Vaults:5) a +0 kite shield (0, 20, Vaults:5) a wand of charming (4) (1, 21, Vaults:5) a +0 halberd (1, 26, Vaults:5) a +0 long sword a +0 buckler a wand of mindburst (12) a ring of wizardry (2, -9, Vaults:5) a +0 ring mail (2, 14, Vaults:5) a +0 morningstar of protection (3, 13, Vaults:5) a +0 arbalest a +0 battleaxe a +0 chain mail (5, -12, Vaults:5) a book of Winter (8, -6, Vaults:5) 4 large rocks (8, -3, Vaults:5) a +0 arbalest (9, 27, Vaults:5) a wand of charming (2) (9, 29, Vaults:5) a +0 ring mail (10, -8, Vaults:5) a staff of fire (10, -7, Vaults:5) 6 stones (10, -6, Vaults:5) a +0 pair of gloves (10, -5, Vaults:5) a +0 battleaxe of freezing (10, -1, Vaults:5) a staff of conjuration (10, 0, Vaults:5) a staff of earth (10, 5, Vaults:5) a +0 falchion (10, 6, Vaults:5) a +0 kite shield (10, 28, Vaults:5) a +0 falchion (11, 27, Vaults:5) a +0 quarterstaff (14, 13, Vaults:5) a +0 arbalest (14, 24, Vaults:5) a +0 arbalest a +6 ring of dexterity (14, 32, Vaults:5) a +0 quarterstaff (17, 35, Vaults:5) a +0 battleaxe a +0 plate armour (18, 16, Vaults:5) a +0 arbalest (18, 20, Vaults:5) a +0 arbalest (19, 7, Vaults:5) a +2 heavy hand axe a +0 leather armour a potion of flight (19, 20, Vaults:5) a +2 sling of flaming a +2 lajatang of speed a +0 ring mail (20, 8, Vaults:5) a +0 scale mail a +0 morningstar (20, 11, Vaults:5) a +0 plate armour a +0 long sword (20, 14, Vaults:5) a +2 war axe a +0 plate armour a +0 tower shield a potion of degeneration (20, 18, Vaults:5) a +0 vampiric whip a +0 arbalest (20, 20, Vaults:5) a +0 arbalest 4 stones (21, 10, Vaults:5) a +0 troll leather armour (21, 14, Vaults:5) a +0 flail a +0 leather armour a +0 leather armour a +2 great mace of holy wrath (21, 18, Vaults:5) a +0 great sword a +2 sling of draining a +0 plate armour (21, 19, Vaults:5) 4 large rocks (22, 9, Vaults:5) the +8 flail "Bimod" {spect, *Corrode Fragile rN+ Dex+10} Dex: It affects your dexterity (+10). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. (22, 16, Vaults:5) a +0 arbalest (23, 8, Vaults:5) a +0 tower shield a +0 plate armour a +0 war axe (23, 13, Vaults:5) a +0 troll leather armour (23, 14, Vaults:5) a +0 arbalest (24, 11, Vaults:5) a +0 arbalest a +0 heavy arbalest a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 short sword a +0 shortbow a +0 robe a +0 club (24, 12, Vaults:5) a +0 chain mail a +0 war axe a +2 plate armour of fire resistance a +2 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great sword a +0 tower shield a +0 chain mail a +0 long sword a +0 chain mail a +3 battleaxe (24, 13, Vaults:5) a +0 broad axe a +0 plate armour a +6 ring of dexterity a potion of lignification a +0 arbalest a +0 plate armour a +0 great mace a +0 chain mail a +3 vampiric long sword a +0 chain mail a +0 great mace a +0 leather armour a +0 great mace a +0 great sword of flaming 14 stones a potion of mutation (24, 14, Vaults:5) a +0 troll leather armour (24, 16, Vaults:5) a +0 chain mail a +2 bardiche of venom (25, 11, Vaults:5) a +0 great sword of flaming a +0 battleaxe of freezing a +0 tower shield a +0 chain mail a +0 war axe a +0 chain mail a +0 great sword (25, 13, Vaults:5) a +0 flail a +0 ring mail a +0 plate armour a +0 dire flail a +0 chain mail a +0 great sword a +0 chain mail a +1 great sword (25, 17, Vaults:5) a +0 dire flail a +0 dire flail (26, 11, Vaults:5) a +0 plate armour a +0 battleaxe a +0 kite shield a +1 chain mail of cold resistance a +1 war axe a +0 plate armour a +0 dire flail (26, 12, Vaults:5) a +0 ring mail a +1 long sword of holy wrath a +0 chain mail a +2 battleaxe a +0 plate armour a +3 great mace (26, 13, Vaults:5) a +1 antimagic dire flail a +0 great mace a +0 plate armour a +0 dire flail a +1 chain mail of cold resistance a +0 war axe a +0 chain mail a +0 great sword (26, 15, Vaults:5) +0 storm dragon scales (27, 14, Vaults:5) a +0 great sword a +2 ring mail of poison resistance (27, 16, Vaults:5) a +0 leather armour a +0 great mace a +0 leather armour a +0 short sword (27, 17, Vaults:5) a +1 great sword of flaming a +0 ring mail a +0 rapier +0 shadow dragon scales +0 gold dragon scales (28, 11, Vaults:5) a +0 troll leather armour (28, 16, Vaults:5) a +0 ring mail a +3 rapier (28, 17, Vaults:5) a +2 great sword of flaming (28, 18, Vaults:5) +0 shadow dragon scales a +0 buckler a +1 ring mail of positive energy a +2 vampiric war axe 5 large rocks (29, 14, Vaults:5) a +1 buckler of fire resistance (29, 17, Vaults:5) a +0 great mace of protection a +0 ring mail a +0 battleaxe a +4 great sword of flaming (29, 18, Vaults:5) a +0 chain mail a +0 dire flail (30, 16, Vaults:5) a +0 plate armour a +0 bardiche (30, 18, Vaults:5) a +0 ring mail a +2 long sword of flaming a +0 arbalest (30, 40, Vaults:5) a ring of flight (31, 16, Vaults:5) a +0 plate armour a +0 great mace (31, 20, Vaults:5) a +0 scale mail a +0 long sword (32, 19, Vaults:5) a +0 arbalest a +0 long sword a +0 shortbow a +0 ring mail a +0 great mace (34, 28, Vaults:5) a +0 trident a +0 ring mail a potion of curing a +1 great sword 5 stones a +0 chain mail (35, -2, Vaults:5) an amulet of reflection (36, -4, Vaults:5) a wand of charming (5) (36, -2, Vaults:5) a scroll of vulnerability (36, 27, Vaults:5) a +0 great sword of holy wrath 4 stones a +3 plate armour of cold resistance a +2 great sword of flaming a potion of mutation a scroll of vulnerability (37, 0, Vaults:5) a scroll of vulnerability (37, 29, Vaults:5) quicksilver dragon scales (39, -1, Vaults:5) a wand of roots (5) (39, 0, Vaults:5) the Handbook of the Valley Spells Type Level a - Petrify Transmutation/Earth 4 b - Fireball Conjuration/Fire 5 (40, -5, Vaults:5) a wand of mindburst (9) (40, 1, Vaults:5) a wand of roots (4) (41, 1, Vaults:5) a +0 rapier (44, 2, Vaults:5) a +0 trident (46, -12, Vaults:5) a +0 robe (46, 2, Vaults:5) the Tome of the Mackerel Spells Type Level a - Scorch Fire 2 b - Passwall Transmutation/Earth 2 c - Irradiate Conjuration/Transmutation 5 d - Fire Storm Conjuration/Fire 9 (46, 3, Vaults:5) a book of Changes (46, 4, Vaults:5) the +5 scale mail of the Apothecary {*Slow Str+7} Str: It affects your strength (+7). *Slow: It may slow you when you take damage. (46, 5, Vaults:5) a +0 club (49, 1, Vaults:5) a +0 chain mail (52, 15, Vaults:5) a +0 hand axe (52, 18, Vaults:5) a +0 ring mail (53, 14, Vaults:5) a +0 club (53, 18, Vaults:5) a +0 dire flail a +0 dire flail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (3, 24, Crypt:1) a potion of ambrosia (9, 18, Crypt:1) 2 potions of resistance (9, 24, Crypt:1) a +0 cloak (12, 22, Crypt:1) a +0 plate armour (14, 11, Crypt:1) a +0 great sword (26, -2, Crypt:1) a +0 long sword a +0 ring mail (26, 28, Crypt:1) a +0 rapier (29, -22, Crypt:1) a scroll of noise (30, -3, Crypt:1) a stone (31, -3, Crypt:1) a +0 dagger a +0 robe (35, -2, Crypt:1) a +0 robe (36, -5, Crypt:1) a +0 great mace a +0 plate armour a scroll of silence (37, 1, Crypt:1) a +0 great mace a +0 chain mail (39, -11, Crypt:1) a +0 halberd (40, -9, Crypt:1) Great Wizards, Vol. VII (42, -11, Crypt:1) a +0 scimitar (43, -12, Crypt:1) a +0 war axe (43, -11, Crypt:1) a +0 hand axe (43, -8, Crypt:1) a +0 chain mail a +0 dire flail (43, 15, Crypt:1) 5 stones (44, -4, Crypt:1) a +0 dagger a +0 robe (44, 24, Crypt:1) a +0 falchion a +0 robe (45, 14, Crypt:1) a book of Death (48, 12, Crypt:1) a +0 great mace (50, -11, Crypt:1) Ozocubu's Autobiography (60, -21, Crypt:1) a potion of heal wounds Level 2 of the Crypt (0, 0, Crypt:2) a +4 ring of protection (0, 30, Crypt:2) a +0 chain mail (2, 4, Crypt:2) 2 potions of cancellation (3, 11, Crypt:2) a +0 tower shield (9, -1, Crypt:2) a +0 dagger a +0 robe (9, 16, Crypt:2) a +3 great sword a +0 chain mail (9, 32, Crypt:2) a +0 robe (28, 35, Crypt:2) a +0 sling (30, -6, Crypt:2) a +2 heavy battleaxe a +0 scale mail (30, -5, Crypt:2) a +1 great sword a +0 scale mail (30, 33, Crypt:2) a +6 glaive of draining a +1 animal skin (31, 32, Crypt:2) a +0 robe (32, -6, Crypt:2) a +2 great sword of freezing a +1 ring mail of cold resistance (33, 31, Crypt:2) 5 stones (35, 39, Crypt:2) a +1 great mace of protection a +0 chain mail (36, 20, Crypt:2) a book of Beasts (36, 31, Crypt:2) a +0 robe (37, -1, Crypt:2) a +0 halberd a +0 chain mail (39, 20, Crypt:2) a +3 heavy dire flail a +0 plate armour (39, 30, Crypt:2) a +0 plate armour (40, 18, Crypt:2) a +1 battleaxe of pain a +0 chain mail (41, 42, Crypt:2) 4 curare-tipped darts (43, 31, Crypt:2) a +0 dire flail (44, 4, Crypt:2) a Trismegistus Codex (44, 30, Crypt:2) a +0 war axe (45, 30, Crypt:2) a +0 scimitar (45, 31, Crypt:2) a +0 short sword a +0 halberd (46, 31, Crypt:2) a +0 chain mail a +0 battleaxe of draining (47, 28, Crypt:2) a wand of roots (5) (48, 28, Crypt:2) a +0 short sword (50, 1, Crypt:2) 6 stones (50, 35, Crypt:2) a +0 chain mail a +0 great mace of draining (51, 34, Crypt:2) a +0 scale mail Level 3 of the Crypt (0, 0, Crypt:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (2, -14, Crypt:3) a +0 falchion (2, 1, Crypt:3) a book of Decay (9, -13, Crypt:3) a +0 hand axe (13, -19, Crypt:3) a +0 trident of venom (14, -18, Crypt:3) the staff of fire "Tuhas" {rF+ rN+ Dex+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (14, -17, Crypt:3) the +9 falchion of Tonao {heavy, *Corrode rElec Dex+4 SInv} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (15, -19, Crypt:3) the +7 morningstar "Beetle's Doom" {vamp, Will+} Will: It increases your willpower. (15, -18, Crypt:3) a staff of earth (15, -17, Crypt:3) a +0 heavy battleaxe (16, -18, Crypt:3) 4 stones (21, 32, Crypt:3) 3 stones (23, 30, Crypt:3) a potion of curing (25, 12, Crypt:3) a +3 bardiche of draining (29, -16, Crypt:3) 2 potions of mutation (32, -1, Crypt:3) a +0 long sword (33, 25, Crypt:3) a +0 robe (36, 17, Crypt:3) a +0 pair of gloves (37, -1, Crypt:3) a +0 glaive a +0 plate armour (38, 24, Crypt:3) a +0 dagger a +0 leather armour (41, 35, Crypt:3) a +0 chain mail of cold resistance (42, 0, Crypt:3) a +0 halberd (43, -1, Crypt:3) a potion of attraction (45, 0, Crypt:3) a +0 scimitar (47, -1, Crypt:3) a +0 sling a +0 robe (47, 8, Crypt:3) a book of Cantrips (47, 21, Crypt:3) a +0 helmet (50, 23, Crypt:3) a +2 whip of flaming (52, 2, Crypt:3) a +3 battleaxe a +0 chain mail a +0 whip a wand of charming (3) (52, 26, Crypt:3) 9 stones (53, 30, Crypt:3) a +0 robe (55, 1, Crypt:3) a potion of flight (57, 27, Crypt:3) a potion of lignification Level 1 of the Tomb of the Ancients (5, -29, Tomb:1) 6 poisoned darts (6, 14, Tomb:1) a +0 quarterstaff (9, 16, Tomb:1) 7 stones (16, -12, Tomb:1) a wand of charming (3) (19, -30, Tomb:1) a scroll of vulnerability (27, -14, Tomb:1) a +0 glaive (30, 10, Tomb:1) a potion of might (31, -22, Tomb:1) 5 stones (32, 1, Tomb:1) a +0 war axe (36, -7, Tomb:1) a +1 hand axe of venom (42, -21, Tomb:1) 7 stones (43, -20, Tomb:1) 4 stones (47, -3, Tomb:1) 6 stones (48, -12, Tomb:1) a +0 ring mail (48, -5, Tomb:1) a potion of brilliance (48, 9, Tomb:1) a scroll of poison Level 2 of the Tomb of the Ancients (3, 1, Tomb:2) a +0 flail (3, 3, Tomb:2) a +0 war axe (5, -19, Tomb:2) a +6 ring of strength (10, 14, Tomb:2) a +0 shortbow of flaming (11, -5, Tomb:2) a scroll of vulnerability (13, 14, Tomb:2) a staff of fire (13, 17, Tomb:2) a +0 long sword (16, 14, Tomb:2) a +0 mace (18, 17, Tomb:2) a +0 glaive (19, -1, Tomb:2) 3 stones (19, 6, Tomb:2) 3 atropa-tipped darts (21, 4, Tomb:2) a potion of berserk rage (23, -2, Tomb:2) a +0 flail (25, -17, Tomb:2) a +0 leather armour (25, -6, Tomb:2) a +0 mace (25, 12, Tomb:2) a +0 short sword (27, 14, Tomb:2) a +6 ring of intelligence (29, -9, Tomb:2) a potion of invisibility (33, 7, Tomb:2) a scroll of vulnerability Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 3 stones (0, 13, Tomb:3) a +6 ring of intelligence (0, 17, Tomb:3) a +2 war axe of flaming (1, 16, Tomb:3) a +1 sling of flaming (1, 17, Tomb:3) a +3 short sword of electrocution (2, 17, Tomb:3) a There-And-Back Book (2, 18, Tomb:3) a +1 mace of draining (2, 19, Tomb:3) the Writings on Rime and Necromancy Spells Type Level a - Freeze Ice 1 b - Vampiric Draining Necromancy 3 (3, 17, Tomb:3) a book of Conjurations (3, 18, Tomb:3) a staff of poison (3, 19, Tomb:3) a staff of conjuration (3, 20, Tomb:3) a +1 dire flail of protection (4, 17, Tomb:3) a +1 robe (4, 19, Tomb:3) a +2 quarterstaff of speed (4, 20, Tomb:3) a +1 ring mail of poison resistance (4, 21, Tomb:3) a +1 heavy spear (5, 18, Tomb:3) a +2 plate armour of fire resistance (5, 21, Tomb:3) a staff of cold (5, 22, Tomb:3) a +5 rapier of electrocution (6, 20, Tomb:3) a +0 morningstar of protection (6, 22, Tomb:3) a +5 ring of evasion (6, 23, Tomb:3) a staff of air (7, 10, Tomb:3) a +2 vampiric war axe (7, 22, Tomb:3) +0 ice dragon scales (7, 23, Tomb:3) a +1 eveningstar of protection (7, 24, Tomb:3) a +9 giant club (8, 20, Tomb:3) 2 stones (9, 1, Tomb:3) a potion of degeneration (11, 17, Tomb:3) a potion of curing (16, 5, Tomb:3) a +0 spear (16, 14, Tomb:3) a +0 flail (22, -8, Tomb:3) a +0 shortbow (24, 7, Tomb:3) a +0 spear (25, 6, Tomb:3) a potion of heal wounds (26, -9, Tomb:3) a +0 ring mail (26, -7, Tomb:3) 2 potions of attraction (27, 20, Tomb:3) a +0 plate armour a +1 battleaxe (28, 18, Tomb:3) a +2 robe of willpower (28, 20, Tomb:3) a wand of charming (4) (29, 23, Tomb:3) a potion of curing (32, 18, Tomb:3) a +0 ring mail (32, 21, Tomb:3) a +0 glaive (34, 15, Tomb:3) a potion of flight the Vestibule of Hell (1, 0, Hell) a +0 chain mail a +5 heavy halberd a +0 plate armour a +5 great sword of flaming a +0 robe a +0 dagger a +0 plate armour a +5 great mace of flaming a +0 chain mail a +2 great mace a +0 plate armour a +0 heavy great sword (7, -7, Hell) a +7 figurine of a ziggurat (8, -5, Hell) the +11 long sword "Zaseon" {distort, Fly rElec rCorr Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +5 arbalest of Due Proportion {speed, rPois rF- rC+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 morningstar "Intunt" {vamp, rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. the +11 broad axe "Giantbane" {protect, rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. the +11 broad axe of the Burning God {antimagic, rElec rF+ rC+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. the +8 battleaxe of Poseoran {speed, Will++} Will: It greatly increases your willpower. the +9 lajatang of Dissatisfaction {drain, *Corrode rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +8 arbalest "Grim" {penet, Stlth+} Stlth: It makes you more stealthy. the +9 eveningstar of Irrepressible Laughter {vamp, rElec rN++ Int-4} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. the +11 morningstar of Vengeance {flame, rC- rN+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. the +9 rapier "Transmigrator" {heavy, *Noise Fragile Will+++ Stlth+} *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. the +10 rapier "Bipt" {heavy, Will- Int+10} Int: It affects your intelligence (+10). Will: It decreases your willpower. the +5 arbalest of Eternal Harmony {penet, Contam rPois Dex+5 Stlth+} Dex: It affects your dexterity (+5). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. the +9 morningstar of Lust {antimagic, rC+ Will- Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. Will: It decreases your willpower. the +3 trident "Setzefuh" {protect, rPois rC- rN+} rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (8, -1, Hell) the +7 staff of the Meek {protect, meekguard} (8, 0, Hell) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (8, 1, Hell) the +11 Singing Sword {sonic wave} (8, 2, Hell) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (8, 3, Hell) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (8, 4, Hell) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (8, 5, Hell) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV: It affects your evasion (+4). (8, 6, Hell) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. (8, 7, Hell) the +8 mithril axe "Arga" {speed, Will+} Will: It increases your willpower. (8, 8, Hell) a +9 eudemon blade of holy wrath (9, -5, Hell) the staff of fire "Veodesea" {rF+ rC+ Dex+10} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+10). rF: It protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Citzaxt" {rElec rCorr Int+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Ecienauc" {rC+++ rN++ Str-4 Dex+4} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rC: It renders you almost immune to cold. rN: It greatly protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Ymnuffexi" {rPois rN+ Str+3 Dex-4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of earth "Xacurash" {rC- rN+ Will+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Juaxzoyd" {rElec rF+++ Str+6 Int-2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Jyteock" {rPois Will+ Int-5 Dex+7} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of cold "Hatuijic" {rC+ Will+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Guint" {+Blink rPois Int+3 Dex-2 Stlth+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Icvuezod" {+Blink Will+++ rCorr Dex-3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of death "Ana Vyif" {+Blink rN+ Will+ Str-3 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Xerr" {rPois rF+++ rC- Dex+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. the staff of cold "Haiho" {rF+ rC+ rCorr Int+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Biskigur" {rElec Will+ rCorr Int+5 Dex-3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of fire "Huennaifa" {Fly rF+ MP-9 Str+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rF: It protects you from fire. MP: It affects your magic capacity (-9). Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Dyeq" {rElec rPois rF+ Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Masaewn" {Stlth+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of poison "Qunleli" {rPois Int+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. the staff of conjuration "Mithrito" {Fly rElec Int+3 Dex-5} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Heracewk" {rElec rF+++ rCorr Int-2 Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Fahejeli" {Contam rElec rF+++ rN+++ Str-2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. the staff of fire "Acaador" {rF+ Will+++ Str-3 Int+2 Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rF: It protects you from fire. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (9, -1, Hell) the +3 giant club "Skullcrusher" {speed, Str+7} Str: It affects your strength (+7). (9, 0, Hell) the +8 storm bow {elec, penet} (9, 1, Hell) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (9, 2, Hell) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (9, 3, Hell) the sphere of Battle It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (9, 4, Hell) the +7 sceptre of Torment {pain, torment} (9, 5, Hell) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (9, 6, Hell) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (9, 8, Hell) a +2 sacred scourge of holy wrath (10, -5, Hell) the ring "Daital" {Str+6 Int+2 Slay+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Caem" {Fly rC++ Will- Slay+3} [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It greatly protects you from cold. Fly: It grants you flight. Will: It decreases your willpower. the amulet of Wuckif {Spirit rPois rN+ Int+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. the ring of Peace {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). the amulet "Tific" {RegenMP rN+++ Str+3 Int-2 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. the ring "Nieqogh" {rElec rF+++ rC- Str+6 Int+4} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring "Boshruef" {rC+ MP+9} [ring of magical power] rC: It protects you from cold. MP: It affects your magic capacity (+9). the ring of Jioxucae {rElec Will+ rCorr Int-3 SInv} [ring of willpower] Int: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Otaan {Wiz rF+ Int+2 SInv} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). rF: It protects you from fire. SInv: It lets you see invisible. the ring of Eternal Harmony {rF+ Int+2 Dex+6} [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. the ring of Prescription {Str+6 Dex+3 SInv} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Aqoalall" {Will+ Str+4 Int+6} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). Will: It increases your willpower. the ring "Zass" {rN+ Will+ MP+9 Stlth+} [ring of positive energy] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. the amulet "Loxtouf" {RegenMP rPois rCorr} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring "Felef Nayw" {rN+ rCorr MP+9 Dex+3} [ring of magical power] Dex: It affects your dexterity (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the ring "Deskonal" {Fire rN+ Will++} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It greatly increases your willpower. the ring of Jurgh {Will+ MP+9 Int+3} [ring of willpower] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Will: It increases your willpower. the ring "Vonoizag" {Fly rPois rC+++ Str-3 Int+2} [ring of poison resistance] Str: It affects your strength (-3). Int: It affects your intelligence (+2). rC: It renders you almost immune to cold. rPois: It protects you from poison. Fly: It grants you flight. the ring "Ugoqijuj" {rF+ rC- Will++ Dex+6} [ring of protection from fire] Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. the ring of Xugeacye {Fly rF- rCorr Dex+4} [ring of flight] Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the amulet of Wyed {Reflect Int+5 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+5). SH: It affects your SH (+5). the ring of Res Nullius {Will+ AC+4 SInv Stlth+} [ring of protection] AC: It affects your AC (+4). SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. the amulet "Kabyutow" {RegenMP Regen+ Slay+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. the ring "Xuazeyq" {rPois rF- rN+++ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. the ring "Xetir" {Contam Will+++ EV+5 Int-4 SInv} [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (-4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. the ring "Patirch" {Ice rElec rCorr Str-2 Int+9 Stlth-} [ring of ice] It enhances your ice magic. Str: It affects your strength (-2). Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the ring of Vaippoel {rPois Str-3 Int+6 Dex+8 SInv} [ring of intelligence] Str: It affects your strength (-3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+8). rPois: It protects you from poison. SInv: It lets you see invisible. the ring of Xom's Recklessness {Wiz rN+} [ring of wizardry] It improves your spell success rate. rN: It protects you from negative energy. the ring "Maschaeb" {Int+6 Stlth+} [ring of intelligence] Int: It affects your intelligence (+6). Stlth: It makes you more stealthy. the ring of Boogav Hamo {Wiz +Blink Str+2} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). +Blink: It lets you blink. the ring of Bistrut {Str+2 Dex+6 SInv} [ring of see invisible] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. the ring "Zoodghao" {rN+ Will- EV+5 Stlth+} [ring of evasion] EV: It affects your evasion (+5). rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. the ring "Rit Zorgh" {Str+6 Stlth+} [ring of strength] Str: It affects your strength (+6). Stlth: It makes you more stealthy. the amulet "Ruelifen" {Reflect rElec Regen+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. SH: It affects your SH (+5). the amulet of the Sun {+Inv rPois Regen+ Int-2 Dex+3} [amulet of regeneration] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. the amulet "Yphiag" {Reflect rElec Slay+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. SH: It affects your SH (+5). the ring of Reimbursement {rElec rN+ Str+2 Int+3 SInv} [ring of see invisible] Str: It affects your strength (+2). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. the ring "Ylaykluf" {Str+6 Dex+6} [ring of dexterity] Str: It affects your strength (+6). Dex: It affects your dexterity (+6). the ring "Yfiah" {rC+ rCorr Dex+6 Stlth+} [ring of resist corrosion] Dex: It affects your dexterity (+6). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the ring "Puof" {MP+9 Str+8 Stlth-} [ring of magical power] Str: It affects your strength (+8). MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. the ring "Gepheasch" {Wiz Int+8} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+8). the ring "Buevir" {rF+ rC+ Dex+3} [ring of protection from cold] Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. (10, -1, Hell) the +5 Force Lance {heavy, knockback} (10, 0, Hell) the +8 demon blade "Leech" {evervamp, Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (10, 1, Hell) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (10, 2, Hell) the +10 dark maul {heavy} (10, 3, Hell) the +9 sword of Zonguldrok {reap} (10, 4, Hell) the +7 mace of Variability {chaos, chaos arc} (10, 5, Hell) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (10, 6, Hell) the +5 scythe "Finisher" {speed, execute} (11, -5, Hell) 76 scrolls of magic mapping 51 scrolls of amnesia 9 scrolls of poison 123 scrolls of enchant weapon 256 scrolls of identify 2 scrolls of silence 6 scrolls of brand weapon 13 scrolls of torment 60 scrolls of enchant armour (11, -1, Hell) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (11, 0, Hell) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (11, 1, Hell) the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (11, 2, Hell) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 3, Hell) the staff of conjuration "Yruischuw" {rCorr Int+8} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+8). rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (11, 4, Hell) the +9 shadow dragon scales of the Other Side {Rampage Str+4 Dex+3 Stlth++++} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you much more stealthy. (11, 5, Hell) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (11, 6, Hell) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (12, -5, Hell) the +0 hat of Gozag's Regard {Int+5} Int: It affects your intelligence (+5). the +3 cloak of the Four of Wands {*Corrode Dex+5} Dex: It affects your dexterity (+5). *Corrode: It may corrode you when you take damage. the +9 tower shield of Sloth {Int+2} Int: It affects your intelligence (+2). the +0 helmet of Anaesthesia {+Inv rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. the scarf of the Goldsmith {+Inv, rF+} rF: It protects you from fire. a +2 pair of gloves of hurling a +2 robe of the Archmagi 10 javelins the +1 pair of gloves of Amelioration {*Slow rElec Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +2 cloak a +2 helmet of see invisible a +0 helmet of see invisible the +0 pair of gloves of Vehumet's Envy {*Slow Str+4 Dex+4} Str: It affects your strength (+4). Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. (12, -1, Hell) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (12, 0, Hell) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (12, 1, Hell) the +8 autumn katana {manifold assault} (12, 2, Hell) the +8 Vampire's Tooth {megavamp} (12, 3, Hell) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (12, 4, Hell) the staff of fire "Ymicveall" {Contam rElec rF+ rCorr Str+6} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (12, 5, Hell) the +6 arbalest "Damnation" {damnation} (12, 6, Hell) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (13, -15, Hell) a +2 scythe of freezing a +0 robe a +0 dagger a +0 chain mail a +4 demon whip of pain a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +3 long sword of flaming a +0 plate armour a +0 long sword a +0 plate armour a +2 demon blade a +0 plate armour a +3 demon blade a +0 scythe of venom a +2 scythe of venom a +3 heavy scythe a +0 chain mail a +4 demon blade a +2 heavy scythe a +2 scythe of venom a +2 morningstar of protection a +0 morningstar a +0 trident a +0 glaive a +0 chain mail a +2 battleaxe of draining a +0 long sword a +2 glaive of pain a +0 long sword a +0 chain mail a +0 great mace a +0 plate armour a +1 great sword a +1 scythe of protection (13, -5, Hell) 5 potions of haste (13, -1, Hell) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (13, 0, Hell) the +7 captain's cutlass {speed, disarm} (13, 1, Hell) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (13, 2, Hell) the +9 sword of Power {lifebolt} (13, 3, Hell) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (13, 4, Hell) the +8 demon trident "Rift" {distort, reach+} (13, 5, Hell) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (14, -5, Hell) 88 potions of experience (14, -1, Hell) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (14, 0, Hell) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. (14, 1, Hell) the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. (14, 2, Hell) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. (14, 3, Hell) the dreamshard necklace {*Dream Drain} [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. (14, 4, Hell) the horn of Geryon (14, 5, Hell) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (14, 6, Hell) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (14, 7, Hell) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). (15, -5, Hell) a wand of mindburst (9) a wand of digging (19) a wand of light (39) a wand of digging (9) a wand of light (49) a wand of digging (56) a wand of light (60) a wand of digging (50) a wand of light (92) (15, -1, Hell) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. (15, 0, Hell) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (15, 1, Hell) the +7 fire dragon scales of Juniz {rF++ rC- Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. (15, 2, Hell) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. (15, 3, Hell) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (15, 4, Hell) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (15, 5, Hell) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. (15, 6, Hell) the +7 great mace "Undeadhunter" {deathbane, rN+} rN: It protects you from negative energy. (15, 7, Hell) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] AC: It affects your AC (+2). EV: It affects your evasion (+2). rF: It protects you from fire. HP: It affects your health (+2). SH: It affects your SH (+2). (16, -5, Hell) a phantom mirror (16, -1, Hell) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (16, 0, Hell) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (16, 1, Hell) the +2 ice dragon scales of the Pure Loafs {-Tele Rampage rF- rC++ Str-4 Int+3 Dex+7} Str: It affects your strength (-4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (16, 2, Hell) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (16, 4, Hell) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (16, 5, Hell) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. (16, 6, Hell) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). (16, 7, Hell) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (17, -1, Hell) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (17, 0, Hell) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. (17, 1, Hell) the +2 Maxwell's thermic engine {flame, freeze, rev} (17, 2, Hell) the +2 pair of boots "Juleenar" {Harm Fly rN++ Dex-3} Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. Fly: It grants you flight. Harm: It increases damage dealt and taken. (17, 3, Hell) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (17, 4, Hell) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (17, 5, Hell) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (17, 6, Hell) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (1, 1, Geh:1) a +1 great sword of flaming Level 20 of a ziggurat (0, 0, Zig:20) a +0 long sword (0, 1, Zig:20) a +0 glaive a green draconian corpse (0, 3, Zig:20) a +0 scimitar a red draconian corpse (1, -5, Zig:20) a +0 glaive (1, -4, Zig:20) a +0 dire flail a yellow draconian corpse (1, -2, Zig:20) a +0 cloak a +0 halberd a black draconian corpse (1, 0, Zig:20) a +0 rapier a +0 cloak a +0 dagger a +0 cloak a red draconian corpse (1, 1, Zig:20) a +0 cloak (1, 2, Zig:20) a +0 dagger a +0 cloak (2, -5, Zig:20) a +0 whip (still there?) a +1 cloak (still there?) (2, -4, Zig:20) a +0 cloak a +0 rapier a +0 cloak a yellow draconian corpse (2, -3, Zig:20) a +0 rapier a +0 cloak a white draconian corpse (2, -2, Zig:20) a +0 cloak a +0 hand axe a yellow draconian corpse (2, -1, Zig:20) a +0 cloak a green draconian corpse (2, 0, Zig:20) a +0 whip (still there?) a +0 cloak (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a +0 long sword (still there?) a +0 cloak of stealth (still there?) a +0 long sword (still there?) a +2 cloak (still there?) a white draconian corpse (still there?) a purple draconian corpse (still there?) (2, 1, Zig:20) a +0 cloak a +0 long sword a green draconian corpse a purple draconian corpse (2, 2, Zig:20) a +0 cloak a +0 cloak a +0 short sword a +0 cloak a green draconian corpse (2, 3, Zig:20) a +0 war axe a black draconian corpse (2, 4, Zig:20) a +0 short sword a yellow draconian corpse (2, 5, Zig:20) a +0 dagger a +0 cloak a white draconian corpse (2, 6, Zig:20) a +0 long sword a +0 cloak (3, -4, Zig:20) a +0 dagger (still there?) a +0 cloak (still there?) a +5 long sword (still there?) a +0 cloak (still there?) a yellow draconian corpse (still there?) a red draconian corpse (still there?) (3, -3, Zig:20) a +0 battleaxe (3, -2, Zig:20) a +0 war axe (still there?) a +1 cloak (still there?) a black draconian corpse (still there?) (3, -1, Zig:20) a +0 rapier a +0 cloak (3, 0, Zig:20) a +1 long sword of holy wrath a +0 cloak a +0 cloak a +0 scimitar a yellow draconian corpse a green draconian corpse (3, 1, Zig:20) a +0 hand axe (still there?) a +0 flail (still there?) a +3 long sword of venom (still there?) a +1 cloak (still there?) a +2 cloak (still there?) a +0 rapier (still there?) a +2 cloak (still there?) a purple draconian corpse (still there?) a purple draconian corpse (still there?) (3, 3, Zig:20) a +0 short sword (still there?) a +1 long sword of protection (still there?) a +0 cloak (still there?) (3, 4, Zig:20) a +0 cloak a +0 long sword a +0 cloak a white draconian corpse (3, 5, Zig:20) a +0 long sword (still there?) a +0 cloak (still there?) a +1 cloak (still there?) a red draconian corpse (still there?) a green draconian corpse (still there?) (3, 6, Zig:20) a +0 dire flail a black draconian corpse (4, -4, Zig:20) a +0 long sword (4, -3, Zig:20) a +0 dagger (still there?) a +2 cloak (still there?) a red draconian corpse (still there?) (4, -2, Zig:20) a +3 long sword (still there?) a +0 cloak (still there?) a +0 hand axe (still there?) a +2 mace of protection (still there?) a yellow draconian corpse (still there?) a green draconian corpse (still there?) (4, 1, Zig:20) a +0 cloak a +0 broad axe a +0 glaive a green draconian corpse a yellow draconian corpse (4, 2, Zig:20) a +2 heavy war axe (still there?) a +0 cloak (still there?) a +0 rapier (still there?) a +0 cloak (still there?) a red draconian corpse (still there?) (4, 4, Zig:20) a +0 short sword a +0 cloak a red draconian corpse (4, 5, Zig:20) a +0 short sword a +0 cloak (5, -3, Zig:20) a +0 short sword a +0 cloak a +0 war axe a +0 hand axe a purple draconian corpse (5, -1, Zig:20) a +0 whip (still there?) a +2 cloak (still there?) a purple draconian corpse (still there?) (5, 1, Zig:20) a +0 halberd a +0 cloak a +0 whip a +0 cloak a +0 glaive (5, 2, Zig:20) a +2 cloak (still there?) a +0 whip (still there?) a +0 cloak (still there?) (5, 3, Zig:20) a +1 long sword of distortion (still there?) a +0 cloak (still there?) a +0 tower shield (still there?) (5, 4, Zig:20) a +1 rapier of venom (still there?) a +0 cloak (still there?) a white draconian corpse (still there?) (5, 5, Zig:20) a +0 flail (6, 0, Zig:20) a +2 dagger of freezing (still there?) a +0 cloak (still there?) a purple draconian corpse (still there?) (6, 1, Zig:20) a +1 heavy great sword (still there?) a +0 cloak (still there?) a +0 long sword of protection (still there?) a +0 cloak (still there?) a yellow draconian corpse (still there?) (6, 2, Zig:20) a +4 battleaxe of freezing (still there?) a +0 cloak (still there?) (6, 3, Zig:20) a +0 battleaxe (7, 0, Zig:20) a +0 mace (7, 2, Zig:20) a +0 long sword of protection (still there?) a +0 cloak (still there?) (7, 6, Zig:20) a +0 short sword a +0 cloak (8, -5, Zig:20) a +0 glaive a +0 cloak a purple draconian corpse (8, 0, Zig:20) a +0 scimitar (8, 1, Zig:20) a +0 dire flail a +0 cloak (8, 2, Zig:20) a +0 whip a +0 cloak a white draconian corpse (8, 5, Zig:20) a +0 dire flail a +0 leather armour a demonspawn corpse Level 1 of the Depths [Shop] Xeddoog's Antique Armour Emporium a +0 chain mail (121 gold) a +0 plate armour (621 gold) a +0 cloak (121 gold) a +1 leather armour of positive energy (297 gold) a +0 helmet (121 gold) a +0 pair of gloves (121 gold) a +0 barding (621 gold) a +1 robe of resistance (882 gold) a +1 barding (810 gold) an orb of mayhem (351 gold) [Shop] Utuovy's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of immolation (52 gold) a scroll of noise (13 gold) a scroll of silence (123 gold) [Shop] Luad Xuoll's Book Emporium a book of Frost (460 gold) Great Wizards, Vol. VII (690 gold) a book of Fire (1012 gold) a book of Debilitation (460 gold) Soeppece's Teachings on Turbulent Relocation (874 gold) Spells Type Level a - Blink Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 a book of Transfigurations (920 gold) a manual of Stealth (1840 gold) a book of Minor Magic (414 gold) a book of the Senses (736 gold) a book of Blood (644 gold) (0, 0, Depths:1) a potion of curing (4, -27, Depths:1) a +0 spear a +0 chain mail (7, -29, Depths:1) a +0 leather armour (13, -15, Depths:1) 4 large rocks (17, -24, Depths:1) 8 stones (20, -9, Depths:1) a +0 dire flail a +0 dire flail (20, -5, Depths:1) a +0 robe a +0 whip 4 large rocks (22, 11, Depths:1) a +1 robe of resistance a +0 whip (26, -18, Depths:1) 4 large rocks (30, -9, Depths:1) 5 stones (33, -23, Depths:1) a +0 short sword (35, -27, Depths:1) a scroll of noise (35, -25, Depths:1) a +0 club (43, -11, Depths:1) a +0 battleaxe a +0 scale mail a potion of curing (44, -12, Depths:1) a +0 battleaxe of freezing (47, -29, Depths:1) 6 stones (49, 8, Depths:1) 4 large rocks (51, -2, Depths:1) a +1 great sword of flaming (51, 3, Depths:1) a +0 robe a +0 dagger (51, 4, Depths:1) a +0 robe a +0 trident (53, -9, Depths:1) 6 stones (53, -4, Depths:1) 3 large rocks (54, -14, Depths:1) 4 stones (61, 2, Depths:1) a +0 pair of gloves (63, 8, Depths:1) a +0 chain mail a +2 great mace of protection Level 2 of the Depths (0, 0, Depths:2) a +0 war axe (9, 17, Depths:2) a +0 dagger (12, -38, Depths:2) a +0 leather armour (12, -31, Depths:2) a +0 dagger (12, -29, Depths:2) a +0 chain mail (14, -12, Depths:2) a scroll of noise a +0 scimitar a +0 robe (15, 5, Depths:2) a +0 flail a +0 animal skin (15, 7, Depths:2) a +0 spear (16, -11, Depths:2) a +0 battleaxe of freezing (16, 9, Depths:2) a +0 spear a +0 buckler (17, -6, Depths:2) a +0 spear (18, -5, Depths:2) a +0 lajatang (19, -21, Depths:2) +0 ice dragon scales (19, -19, Depths:2) a +0 ring mail a +2 battleaxe (19, -6, Depths:2) a wand of flame (6) (21, -20, Depths:2) a +0 troll leather armour a +3 battleaxe of freezing (21, -19, Depths:2) a +1 great sword of flaming (21, -18, Depths:2) a +0 troll leather armour (21, -17, Depths:2) a +2 battleaxe of freezing a +0 robe a +1 lajatang of speed (22, -19, Depths:2) a +0 troll leather armour (23, -21, Depths:2) a +0 ring mail a +3 great mace (30, -2, Depths:2) 5 large rocks (31, -29, Depths:2) 3 stones (32, -18, Depths:2) 6 stones (34, 19, Depths:2) 6 stones (37, -30, Depths:2) a +2 battleaxe of freezing (38, -29, Depths:2) 5 stones (40, -29, Depths:2) a +0 ring mail a +0 great sword (41, -29, Depths:2) a +0 robe (42, -30, Depths:2) a +1 great sword of flaming (43, -36, Depths:2) a +0 dire flail a +0 dire flail (43, 20, Depths:2) a potion of heal wounds (48, 3, Depths:2) a +0 war axe of flaming a +0 plate armour (49, 3, Depths:2) a +5 glaive of flaming a +0 chain mail a +3 glaive of draining a +0 plate armour (50, 3, Depths:2) a +4 long sword of flaming a +0 plate armour a +0 dagger a +1 robe of fire resistance a +0 dagger a +0 robe (51, -35, Depths:2) a +0 ring mail a +3 war axe a +0 arbalest (52, 2, Depths:2) a +0 dagger a +0 robe (57, -16, Depths:2) a +0 robe (62, 17, Depths:2) a potion of invisibility Level 3 of the Depths (0, 0, Depths:3) a +0 long sword (7, 8, Depths:3) +0 fire dragon scales (9, -9, Depths:3) a +0 dagger (10, 8, Depths:3) a +0 spear (15, -13, Depths:3) a +0 great sword of flaming (22, -8, Depths:3) a +2 antimagic hand axe a +0 animal skin (22, -7, Depths:3) a +0 spear (24, -7, Depths:3) a +0 robe (25, -7, Depths:3) a +0 spear (29, -10, Depths:3) a +0 pair of gloves (30, 11, Depths:3) a +0 war axe a +0 animal skin (33, 3, Depths:3) +0 fire dragon scales (33, 4, Depths:3) a +2 great sword of flaming (33, 8, Depths:3) a +0 spear a +0 buckler (34, 5, Depths:3) a +1 battleaxe of freezing a +0 spear (35, 3, Depths:3) a +0 dagger a +0 robe (36, 4, Depths:3) a +0 dagger a +0 robe (36, 5, Depths:3) +0 ice dragon scales (36, 32, Depths:3) 6 stones (37, 4, Depths:3) a +0 antimagic broad axe a +0 animal skin (38, 4, Depths:3) a +0 robe (43, -13, Depths:3) a potion of might (47, 11, Depths:3) a potion of mutation (50, -2, Depths:3) 3 scrolls of identify (50, -1, Depths:3) a potion of cancellation 3 potions of mutation (50, 1, Depths:3) a potion of brilliance (57, 25, Depths:3) a +0 great sword of flaming (69, -23, Depths:3) a potion of resistance Level 4 of the Depths (0, 0, Depths:4) a book of Party Tricks (3, 0, Depths:4) 6 stones (6, 12, Depths:4) a book of Necromancy (10, 15, Depths:4) a wand of roots (6) (11, 22, Depths:4) a +2 battleaxe of freezing (13, 27, Depths:4) a +0 battleaxe a +0 ring mail (19, 24, Depths:4) a +0 flail (21, 26, Depths:4) a +0 scimitar (22, 11, Depths:4) 2 large rocks (22, 24, Depths:4) a +0 hand axe (24, 23, Depths:4) a +0 trident (25, 11, Depths:4) a +0 troll leather armour (26, 23, Depths:4) a +0 arbalest (33, 30, Depths:4) a +0 mace (34, 24, Depths:4) a +2 cloak a scroll of vulnerability (35, 24, Depths:4) +0 ice dragon scales (35, 30, Depths:4) a +0 leather armour (39, 44, Depths:4) a +0 halberd (43, 29, Depths:4) a +0 war axe a +0 cloak a +0 tower shield (43, 32, Depths:4) a +0 troll leather armour (43, 39, Depths:4) a +0 battleaxe of freezing (44, 10, Depths:4) a +0 falchion (46, 10, Depths:4) a +0 troll leather armour (46, 36, Depths:4) a +0 troll leather armour (47, 14, Depths:4) a +0 troll leather armour (47, 15, Depths:4) a +0 troll leather armour a +0 troll leather armour (52, 11, Depths:4) a +0 sling (52, 35, Depths:4) a +0 scale mail (59, 6, Depths:4) a +0 rapier (59, 10, Depths:4) a +2 great sword of flaming (61, 40, Depths:4) 4 stones (65, 7, Depths:4) a potion of mutation