move Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, 6, D:1) a hobgoblin corpse (skeletalised by now) (10, -13, D:1) a +0 quarterstaff (15, 13, D:1) a +0 quarterstaff (16, 15, D:1) a +0 club (20, 14, D:1) a +0 dagger 3 stones (25, 7, D:1) a +0 rapier a +0 dagger (29, 1, D:1) a +0 club (29, 7, D:1) a ball python corpse (29, 17, D:1) a +0 dagger (30, 5, D:1) an adder corpse (32, -8, D:1) a +0 leather armour (34, -1, D:1) 6 stones (36, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 5, D:2) a potion of curing (22, -3, D:2) a jackal corpse