Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11262173965190841768 15 mrsploops the Apothecary (level 2, -2/21 HPs) Began as a Djinni Conjurer on Jan 3, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (295 turns). mrsploops the Apothecary (Djinni Conjurer) Turns: 295, Time: 00:02:51 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 22 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a kobold, wielding a +0 dagger and wearing a +0 ring mail (moderately wounded, 75% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The frilled lizard hisses angrily. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Things that are here: a +0 dagger; a +0 ring mail; a kobold corpse Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray misses the frilled lizard. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The searing ray hits the frilled lizard! You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You see here a frilled lizard corpse. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +2 whip of flaming. The kobold shouts! The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #†#######)#.)†......######## #.........#.#####^.......... ###########.# ###.#######. #.# #.# #. #######.# #.# #. ....K.K.# #.# #. #######.# #.# #> #g# #.# #. #@# #.# #. #.# #.# #. #.# #.# #. ########### #.# ##. ######...####..## #.. ######..##.###.##.##.###### ##. #..##.#.#.###.####.#.#....# #. #....##.#..##.##.(##.#.##.## ##. #<.#####..#.#....####..##..###.. You could see a hobgoblin and a kobold. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 6 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrsploops the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mrsploops set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 289 | D:1 | HP: 1/21 [hobgoblin (2)] 295 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 8