Dungeon Crawl Stone Soup version 0.32-a0-668-g66fdcfd (webtiles) character file. Game seed: 1625158040004254080 0 mskl23 the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Mar 9, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (61 turns). mskl23 the Ducker (Merfolk Gladiator) Turns: 61, Time: 00:00:16 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 6 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder is lightly wounded. The adder barely misses you. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the adder! The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... #......# #......# #......#### #.........# #.........# ####.........# ##............# ..###..##.........# ....<.S@....###.[.# .$...#......# ..### ..# #......# )## .........# ###......# #........ .......#.. ........#.. You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mskl23 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | You fall into a shaft and drop 1 floor! 61 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, kennysheep_minor_cross, wander_ebering_terrifying_dragon_lair D:2: layout_rooms, minmay_quantized Action || total ---------------------------++------- Melee: Long sword || 8 Armour: Leather armour || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 46 | 2 | 31.0 | Dungeon | 62 | 62 | 0 | 0 | 46 | 2 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts D:2: 19 daAuts