Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d6 (webtiles) character file. Game seed: 1089195010397540500 4 mskl23 the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Mar 11, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (128 turns). mskl23 the Chiller (Merfolk Ice Elementalist) Turns: 128, Time: 00:00:31 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of cancellation Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal! You kill the jackal! A jackal comes into view. The jackal closely misses you. x2 You hit the jackal but do no damage. You punch the jackal, but do no damage. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. The jackal closely misses you. The jackal bites you. You die... ..ß).#.# #.# #.# ...⌠...# #.# #.ß..#.# #.# #...##.#######.## ######..........# ##.#######.# #.# #.# #.# ##.## #.# #..@#######.. #.# #....#hhh......# #.# #..#...#......# #......##.##.####..# ###. #. #.# # #. #.# .......†# .###.#.## #.#. You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mskl23 the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, nrook_mini_vaults, hangedman_feature_mirror, minmay_pentomino_z4 Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Cast: Freeze || 7 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts