mungil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 4, D:1) 5 stones (6, 10, D:1) a +0 leather armour (7, 40, D:1) a +0 spear (12, 19, D:1) 4 poisoned darts (14, 30, D:1) a hobgoblin skeleton (15, -4, D:1) a rat corpse (skeletalised by now) (32, 8, D:1) 3 stones (35, 19, D:1) 6 stones (51, 42, D:1) a rat corpse (skeletalised by now) (54, 3, D:1) 6 stones a +0 mace Level 2 of the Dungeon (1, -11, D:2) a +0 dagger (2, 31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -13, D:2) a +0 dagger (4, -3, D:2) 4 stones (11, -4, D:2) a +0 club (11, -3, D:2) an adder corpse (skeletalised by now) (11, 9, D:2) a +0 robe (13, -1, D:2) a bat corpse (skeletalised by now) (14, 0, D:2) an adder corpse (skeletalised by now) (14, 35, D:2) 4 stones (15, 35, D:2) a bat corpse (skeletalised by now) (17, -5, D:2) a bat corpse (skeletalised by now) (18, 7, D:2) a +0 club a +0 sling (24, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 30, D:2) a +0 falchion (34, -8, D:2) a +0 ring mail (35, 15, D:2) a +0 heavy hand axe Level 3 of the Dungeon [Shop] Joestrip's Weapon Shoppe 4 stones (4 gold) a throwing net (33 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +3 scimitar of electrocution (297 gold) a +0 dagger (22 gold) the +5 glaive of the Guard {elec, spectral} (530 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -3, D:3) a bat corpse (skeletalised by now) (2, 26, D:3) a +0 club (4, -3, D:3) a +0 falchion (4, 26, D:3) a +0 short sword an orc corpse (skeletalised by now) (5, -7, D:3) a +0 dagger (7, -4, D:3) 2 stones (14, 7, D:3) a human corpse (skeletalised by now) (17, 34, D:3) a rat skeleton (18, 7, D:3) a +0 club (25, 14, D:3) a +0 trident (28, 32, D:3) a +0 dagger a +0 robe (34, 8, D:3) a hobgoblin skeleton (36, 14, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail (2, 8, D:4) a +0 robe (5, 2, D:4) a +0 pair of boots