mungil Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, -30, D:1) a +0 club (8, 9, D:1) a +0 dagger (12, -5, D:1) a +0 club (16, -5, D:1) a +0 long sword (18, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -27, D:1) 4 stones (32, -10, D:1) a quokka corpse (skeletalised by now) (33, -14, D:1) a +0 club (37, -24, D:1) a jackal corpse (skeletalised by now) (42, -12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (44, 19, D:1) a +0 dagger a kobold skeleton (44, 21, D:1) a hobgoblin corpse (skeletalised by now) (45, 15, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (4, -12, D:2) a bat corpse (4, 2, D:2) a +0 leather armour (5, -4, D:2) 5 stones (6, -7, D:2) a ball python corpse (6, 5, D:2) a +0 robe (7, 2, D:2) a +0 mace (15, -6, D:2) a +0 lajatang (19, -17, D:2) a +0 mace (23, 3, D:2) 5 stones