mungil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 20, D:1) a hobgoblin corpse (skeletalised by now) (8, 7, D:1) a +0 short sword 5 stones a kobold skeleton (12, 0, D:1) a ball python corpse (skeletalised by now) (12, 15, D:1) a ball python skeleton (15, 11, D:1) a +0 quarterstaff (17, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 21, D:1) a bat skeleton (19, 2, D:1) an adder skeleton (20, 9, D:1) 8 stones (21, -8, D:1) a +0 mace (21, 14, D:1) a +0 mace (21, 19, D:1) a bat skeleton (22, -7, D:1) a bat corpse (skeletalised by now) (24, 9, D:1) a bat skeleton (25, 9, D:1) a bat skeleton (28, 14, D:1) a +0 club (28, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 31, D:1) a bat skeleton (33, 27, D:1) a staff of cold (41, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 29, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (43, 31, D:1) a +0 club (55, 11, D:1) a rat corpse (skeletalised by now) (58, -3, D:1) a hobgoblin corpse (skeletalised by now) (61, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin skeleton (4, 10, D:2) a ball python corpse (skeletalised by now) (8, -28, D:2) a +0 plate armour (12, 22, D:2) an adder corpse (skeletalised by now) (14, -21, D:2) a +0 short sword (14, 18, D:2) a +0 ring mail (15, 18, D:2) a +0 mace (15, 22, D:2) a ball python corpse (skeletalised by now) (16, 10, D:2) a rat skeleton (16, 21, D:2) a ball python corpse (skeletalised by now) (19, -9, D:2) a hobgoblin skeleton (21, -7, D:2) a jackal skeleton (24, -3, D:2) a +0 sling (40, 16, D:2) a +0 leather armour (44, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (9, 15, D:3) a +0 dagger (12, 6, D:3) a +0 leather armour a kobold corpse (skeletalised by now) (15, 27, D:3) 2 potions of mutation (19, 12, D:3) a +0 short sword (25, 45, D:3) a hobgoblin skeleton (27, 45, D:3) a +0 whip 2 stones a kobold skeleton (34, 40, D:3) a frilled lizard skeleton (35, 40, D:3) a +0 club a goblin skeleton (38, 35, D:3) a +0 club (40, 55, D:3) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (45, 16, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 28, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Giothucverch's Jewellery Shop the amulet "Narar" {*Corrode rPois RegenMP+ Slay+2} (572 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. an amulet of the acrobat (390 gold) an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) a ring of magical power (260 gold) (0, 0, D:4) 6 stones (1, 4, D:4) a +0 ring mail a +0 dagger an orc skeleton (4, 4, D:4) a +0 club a goblin skeleton (7, 11, D:4) a +0 mace (8, 1, D:4) a +0 halberd (10, 18, D:4) a +0 hand axe (11, 17, D:4) a hobgoblin skeleton (11, 18, D:4) a hobgoblin skeleton (23, 36, D:4) a +0 dagger (23, 41, D:4) a +0 short sword (25, 37, D:4) a +0 vampiric short sword a kobold corpse (skeletalised by now) (26, -6, D:4) a +0 falchion (27, 47, D:4) the +6 plate armour "Izutoin" {Str+2 Int+4 Dex+2 Stlth+} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (30, 21, D:4) a +0 club a +0 leather armour a +0 short sword a stone a kobold skeleton (33, 2, D:4) a +0 giant club an ogre skeleton (44, 33, D:4) a +0 dagger a goblin skeleton (46, 32, D:4) 5 stones (49, 17, D:4) an adder skeleton (51, 25, D:4) a +0 dagger (53, 25, D:4) a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a staff of cold (4, 24, D:5) a hound skeleton (5, 4, D:5) a +0 trident (7, 2, D:5) a black bear corpse (skeletalised by now) (24, 5, D:5) 5 stones (27, 54, D:5) a +0 long sword (30, -1, D:5) 3 stones (39, 0, D:5) a hound corpse (skeletalised by now) (60, 20, D:5) a +0 mace an orc skeleton (60, 22, D:5) a +0 robe a +0 dagger an orc skeleton (61, 20, D:5) a +0 flail (61, 21, D:5) a +0 flail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (26, 8, D:6) a +0 quarterstaff (35, 14, D:6) a +0 orcbow (40, -12, D:6) a +0 robe a +0 scythe (43, 16, D:6) a +0 whip (48, 4, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 8, D:7) a +3 quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour