mungil Level 1 of the Dungeon (2, 9, D:1) a ball python skeleton (3, 43, D:1) a bat corpse (skeletalised by now) (6, 5, D:1) a scroll of identify (12, 34, D:1) a +0 leather armour (14, 39, D:1) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, 26, D:1) a ball python skeleton (22, 12, D:1) a +0 whip (26, 22, D:1) a hobgoblin skeleton (27, 0, D:1) 7 stones (27, 9, D:1) 4 stones (37, 6, D:1) a +0 dagger a goblin skeleton (39, 0, D:1) a +0 dagger a goblin skeleton (47, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a +0 dagger (1, 0, D:2) a +0 short sword (1, 1, D:2) a +0 ring mail (9, 1, D:2) a ball python skeleton a hobgoblin skeleton (10, 1, D:2) a +0 club a goblin skeleton an adder skeleton (17, 0, D:2) a ball python skeleton (17, 22, D:2) a +0 ring mail a hobgoblin skeleton (20, 16, D:2) a +0 dagger (21, 8, D:2) a +0 chain mail (23, 2, D:2) a ball python skeleton (28, 37, D:2) a +0 halberd (33, 43, D:2) an adder corpse (skeletalised by now) (39, 7, D:2) an adder skeleton (48, 56, D:2) a rat corpse (skeletalised by now) (52, 44, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (7, -1, D:3) a +0 ring mail (23, -1, D:3) a +0 rapier