mushindo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 29, D:1) a +0 robe (11, 34, D:1) a +0 hand axe (12, -6, D:1) a +0 whip (18, 9, D:1) 3 large rocks (20, 22, D:1) a +0 club (38, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (16, 9, D:2) a +0 dagger (20, -1, D:2) a +0 dagger a +0 club (20, 0, D:2) a +0 dagger (28, 3, D:2) a +0 dagger (28, 4, D:2) a +0 club (29, -18, D:2) a +0 dagger (33, -11, D:2) a +0 dagger (33, -10, D:2) a +0 club a +0 club (34, -13, D:2) a +0 animal skin a +0 short sword (39, -9, D:2) a +0 club a +0 sling a +0 dagger Level 3 of the Dungeon [Shop] Bigox's Armour Shoppe a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (297 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe of willpower (84 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (1, -7, D:3) a +0 hammer (1, -6, D:3) a +0 hammer (1, -5, D:3) a +0 hammer (1, -1, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (2, -6, D:3) the +5 hammer of Dydes {venom, rElec rPois rC+ SInv} rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (2, -5, D:3) a +0 hammer (2, -3, D:3) a +0 hammer (3, -7, D:3) a +0 hammer (3, -6, D:3) a +0 hammer (3, -5, D:3) a +0 hammer (9, -42, D:3) a +0 long sword (9, -37, D:3) a +0 dagger (14, -11, D:3) a +0 trident (26, -35, D:3) a +0 helmet (30, -9, D:3) a +0 club (39, -38, D:3) a +0 dagger (40, -11, D:3) a +0 dagger (53, -9, D:3) a +0 rapier (55, -16, D:3) a +0 quarterstaff (58, -9, D:3) a +0 ring mail (58, -7, D:3) a +0 mace Level 4 of the Dungeon [Shop] Jaxaurghe's Antique Weapon Boutique the +7 falchion "Xuhax" {drain, Dex+3 SInv Stlth-} (1186 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +0 spear (63 gold) a +0 mace (63 gold) a +0 rapier (84 gold) the +11 spear "Conofoak" {vamp, Str+3} (1623 gold) Str+3: It affects your strength (+3). the +8 whip of Baimei {elec, rF+ rN+ Int+3 Stlth+} (1543 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 falchion (63 gold) the +6 quarterstaff of Destiny {elec, rC+ rCorr} (1251 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +8 quarterstaff "Gunu" {pain, rElec Int-2 SInv} (1344 gold) Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (0, 0, D:4) a +0 whip (2, 0, D:4) a +0 flail (4, 0, D:4) a +0 halberd (8, 3, D:4) a +0 scale mail (8, 33, D:4) a +0 mace a +0 dagger a +0 short sword a +0 mace a +0 hand axe (9, 1, D:4) a +0 dagger (11, 31, D:4) a +0 dagger (11, 57, D:4) a +1 whip of draining a +0 chain mail (11, 58, D:4) a +0 short sword a +0 club (23, 8, D:4) a +0 sling (31, 38, D:4) a +0 short sword (33, 50, D:4) a +0 short sword a +0 dagger a +0 dagger a +0 short sword (37, 45, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (1, 0, D:5) a poisoned dart (2, 1, D:5) a poisoned dart (6, -13, D:5) 8 gold pieces a poisoned dart a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -13, D:5) a poisoned dart (9, -13, D:5) a poisoned dart (9, -12, D:5) a +0 hand axe a +0 leather armour (9, 28, D:5) 6 stones (14, -15, D:5) a book of Minor Magic (15, 5, D:5) a +0 ring mail (16, 5, D:5) a +0 chain mail (33, -13, D:5) a +0 dagger (43, -15, D:5) a +0 ring mail