Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6501086342008301499 492 mushindo the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Mar 27, 2024. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:39:38 (5684 turns). mushindo the Conjurer (Deep Elf Conjurer) Turns: 5684, Time: 00:39:38 Health: -1/32 AC: 3 Str: 6 XL: 6 Next: 91% Magic: 15/15 EV: 13 Int: 23 God: Gold: 297 SH: 0 Dex: 13 Spells: 1/15 levels left rFire . . . p - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth +++ r - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons b - a +2 war axe of freezing d - a +0 short sword Missiles e - 34 stones i - 17 poisoned darts Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Magical Staves p - a staff of conjuration (weapon) w - a staff of fire Jewellery r - a ring of willpower (left hand) Wands x - a wand of iceblast (7) Scrolls c - a scroll of noise {unknown} f - 3 scrolls of teleportation {unknown} g - a scroll of fear {unknown} k - 2 scrolls of amnesia {unknown} n - 3 scrolls of identify {unknown} o - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of poison {unknown} y - a scroll of enchant armour {unknown} Potions j - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of invisibility {unknown} q - a potion of might {unknown} s - a potion of resistance {unknown} t - 2 potions of heal wounds {unknown} z - 2 potions of mutation {unknown} Skills: + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.7 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 0.3 Summonings + Level 2.0 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 2.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 35% 2d8 19% 4 d - Fulminant Prism Conj/Alch 17% 3d10 19% 4 e - Summon Ice Beast Ice/Summ 7% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 9% 3 Hailstorm Conj/Ice 29% 3d8 9% 3 Scorch Fire 14% 2d5 13% 2 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Flame Wave Conj/Fire 29% 2d9 28% 4 Starburst Conj/Fire 14% 6d6 99% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Trog Yredelemnul Shops: D:4 ( Annotations: D:2 Sigmund Message History You start resting. HP restored. Items here: )) [ ††. You see here an iguana corpse. Found a stone staircase leading down. You see here a +2 war axe of freezing. b - a +2 war axe of freezing Found a scroll labelled TIEKUA NIFUFO. Found a book of Spectacle. You pick up a book of Spectacle and begin reading... You add the spells Volatile Blastmotes, Dazzling Flash, Starburst and Maxwell's Capacitive Coupling to your library. A howler monkey comes into view. k - 2 scrolls labelled TIEKUA NIFUFO (gained 1) You see here an iguana corpse. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up, spattered with blood here. Okay, then. You climb upwards. There is a stone staircase leading down here. There is an entrance to Woerr's Weapon Shoppe here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) You feel a surge of power! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. There is a stone staircase leading up, spattered with blood here. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... #..........###...####.#...## ###..........# #.#...........# .............# #....#.#.#.##.# ..#..........# ##....>#.#.#..# .............####.#######.#.## ..###.##.....#...÷........#h ..# #.##.....#.#.)#.#######. ..# #.##.....#+#..#......##. ..# #.##........@........##. ..# #.#######.....#.#....# ### #.##### #.....#.........# #.....# #.....###.#.##### ######.# #.._..# #..... #......# #.....#......## #.###### ##.........#.# #####c....... ....... You could see a centaur. Vanquished Creatures A water moccasin (D:4) An ogre (D:4) 2 bombardier beetles An orc priest (D:5) 2 hounds (D:4) An iguana (D:5) An adder (D:2) 2 ufetubi (D:5) A ribbon worm (D:2) 6 dart slugs 8 orcs 6 bats 7 endoplasms 4 giant cockroaches 10 goblins 11 hobgoblins 4 jackals (D:1) 6 kobolds 3 quokkas 4 ball pythons 5 rats 86 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mushindo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 717 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1086 | D:1 | Learned a level 2 spell: Searing Ray 1254 | D:2 | Noticed Sigmund 2363 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 2894 | D:3 | Reached skill level 5 in Conjurations 3140 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3145 | D:3 | Learned a level 4 spell: Fulminant Prism 3150 | D:3 | Noticed a phantom 3361 | D:3 | Found a faded altar of an unknown god. 4026 | D:3 | Found a basalt altar of Yredelemnul. 4032 | D:3 | Found a bloodstained altar of Trog. 4171 | D:4 | Noticed an ogre 4200 | D:4 | Killed an ogre 4201 | D:4 | Reached skill level 1 in Translocations 4201 | D:4 | Reached skill level 1 in Alchemy 4201 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/13 4319 | D:4 | Found Woerr's Weapon Shoppe. 4675 | D:4 | Noticed a water moccasin 4692 | D:4 | Killed a water moccasin 4693 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 4910 | D:4 | Learned a level 3 spell: Summon Ice Beast 5117 | D:5 | Entered Level 5 of the Dungeon 5350 | D:5 | Found a burning altar of Makhleb. 5361 | D:5 | Reached skill level 5 in Spellcasting 5684 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_basic, uniq_sigmund D:3: wad_pebble_path, layout_basic, jmf_multi_god_temple2, ebering_ecumenical_altar_webs, dk_noncrumbling_3 D:4: layout_rooms, serial_shops, shop, minmay_unequal D:5: kennysheep_spiral_hall, layout_basic, bloody_makhleb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.7 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Translocations | 1 2 | 2.0 Alchemy | 1 2 | 2.1 Throwing | | 0.3 Armour | | 0.3 Summonings | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 2 || 2 Cast: Magic Dart | 78 | 57 || 135 Searing Ray | | 15 || 15 Fulminant Prism | | 3 || 3 Use: Potion | | 1 || 1 Armour: Robe | 8 | 14 || 22 Dodge: Dodged | 10 | 28 || 38