nerdeater69 Level 1 of the Dungeon (9, -9, D:1) a +0 whip (11, -9, D:1) a +0 mace (12, -45, D:1) a +0 dagger (14, -36, D:1) a +0 dagger (18, -34, D:1) a stone (23, -21, D:1) a +0 falchion (30, -45, D:1) a +0 dagger (35, -16, D:1) a +0 short sword (56, -35, D:1) a +0 spear (68, 5, D:1) 2 stones Level 2 of the Dungeon [Shop] Nues's Jewellery Emporium (Shop contents are unknown) [Shop] Kaqomath's Armour Boutique a +0 ring mail (56 gold) a +1 buckler of protection (231 gold) the +3 pair of seven-league boots {Rampage+∞} (560 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 robe (9 gold) an orb of guile (182 gold) a +2 plate armour of fire resistance (560 gold) a +0 leather armour (28 gold) [Shop] Sanetut's Book Emporium a book of Geomancy (420 gold) a book of Blood (392 gold) the Omnibus of the Pyre and Support (392 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Lightning Spire Summoning/Air 4 c - Fireball Conjuration/Fire 5 a book of Minor Magic (224 gold) a book of Callings (308 gold) a book of Conjurations (280 gold) a book of Spectacle (672 gold) a book of the Hunter (364 gold) [Shop] Magywn's Weapon Shop a +0 short sword (30 gold) a +0 mace (30 gold) a +0 short sword (30 gold) a +0 long sword of electrocution (107 gold) a +0 scimitar (40 gold) a +0 trident (35 gold) a +0 vampiric trident (125 gold) a +1 vampiric whip (145 gold) a +0 spear (30 gold) a +0 rapier (40 gold) the +6 triple sword of Bosoa {venom, rC++ Int+3} (728 gold) Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. [Shop] Mekaeze's Armour Shoppe a +2 leather armour of fire resistance (247 gold) a scarf of resistance (416 gold) a +1 scale mail of poison resistance (169 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +2 chain mail of poison resistance (240 gold) a +0 robe (9 gold) (14, -15, D:2) 3 stones (14, 25, D:2) a +0 cloak (14, 37, D:2) a +0 dagger (16, -24, D:2) a +0 whip a +0 club a +0 spear (16, 3, D:2) a +0 whip (16, 20, D:2) a +0 leather armour (16, 37, D:2) a +0 club (17, 2, D:2) a +0 short sword 5 stones (21, -1, D:2) 6 stones (29, 20, D:2) a +0 trident (30, 20, D:2) a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (34, 0, D:2) a +0 dagger 4 stones (42, 18, D:2) a +0 dagger 6 stones (48, 3, D:2) a +0 leather armour Level 3 of the Dungeon (4, 14, D:3) a quokka corpse (8, 17, D:3) a +0 ring mail (11, 29, D:3) an adder skeleton (12, 28, D:3) a +0 club (19, -5, D:3) a +0 short sword (23, 28, D:3) a +0 flail (35, 8, D:3) a +0 short sword the human corpse of Terence (skeletalised by now) (35, 18, D:3) a +0 short sword (43, 16, D:3) a +0 flail (46, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 24, D:3) a +0 club (49, 26, D:3) a +0 ring mail (54, -19, D:3) a +0 whip 3 stones (57, 11, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse