nerdeater69 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (36, 0, D:1) a potion of cancellation (36, 1, D:1) a +0 mace (36, 2, D:1) a scroll of fear (37, 0, D:1) 2 potions of magic (37, 1, D:1) 5 gold pieces (37, 2, D:1) 10 gold pieces (38, 0, D:1) a +0 robe (38, 1, D:1) 12 gold pieces (38, 2, D:1) a potion of mutation Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 dagger (1, 0, D:2) a +0 club a +0 club (2, -14, D:2) 8 stones (2, 0, D:2) a +0 dagger a +2 sling of draining (11, 14, D:2) a +0 club (13, -9, D:2) 5 large rocks (18, 13, D:2) a +0 club (still there?) a +2 dagger of protection (still there?) (19, 4, D:2) a +0 short sword (19, 7, D:2) a +0 dagger (19, 11, D:2) a +0 club (20, 7, D:2) a +0 dagger a +0 club Level 3 of the Dungeon [Shop] Foucwirrea's Jewellery Shop the amulet of Pagip {Spirit Str+4 Int+2} (545 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). a +5 ring of evasion (396 gold) a +6 ring of dexterity (396 gold) an amulet of the acrobat (330 gold) a ring of magical power (220 gold) a ring of resist corrosion (220 gold) a ring of protection from cold (275 gold) a ring of magical power (220 gold) (0, 0, D:3) a +0 club (1, 27, D:3) a +0 club (3, 10, D:3) a +0 club (6, 7, D:3) a +0 club (27, 26, D:3) a +0 flail (27, 27, D:3) a +0 club (28, 26, D:3) a +0 hand axe (36, -1, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 whip (36, 1, D:3) a +0 dagger (45, 10, D:3) a +0 club (45, 11, D:3) a +0 club (46, 10, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 dagger a +0 robe (19, 6, D:4) a +0 dagger (28, -2, D:4) 3 stones (29, -4, D:4) a +0 club (39, -23, D:4) a +0 club (40, -22, D:4) a +0 whip 4 stones (43, -22, D:4) a +0 club a +0 sling (56, -11, D:4) 4 stones (59, -16, D:4) a +0 spear (60, 5, D:4) 5 stones (67, 8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (34, -6, D:5) a +0 cloak (41, -1, D:5) a +0 robe Level 6 of the Dungeon [Shop] Vesirror's Self-Published Books the Volume of Getting Closer Than Before (420 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Sticky Flame Fire/Alchemy 4 c - Dispel Undead Necromancy 4 the Quarto of Earth from Core to Peak (1350 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 Ragop's Quarto of Modern Magic, Vol. 21 (180 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 The Shining One disapproves of the use of such an item. Okawaru's Quarto of Honourable Companions (840 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 the Book of Modern Magic, Vol. 19 (360 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 the Almanac of the Vowels (1050 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Monstrous Menagerie Summoning 7 (2, 18, D:6) a +0 dagger (4, 12, D:6) a +0 dagger a +0 robe (10, -6, D:6) a +0 dagger (12, 7, D:6) a +0 ring mail a +0 short sword (13, 8, D:6) a +0 robe a +0 dagger (30, 1, D:6) a +0 dagger a +0 scale mail (30, 3, D:6) a +0 robe (37, 43, D:6) a +0 rapier a +0 leather armour (44, 14, D:6) 7 stones (50, 27, D:6) 7 stones Level 7 of the Dungeon (13, 1, D:7) a +0 leather armour (14, -20, D:7) a +0 club (16, 18, D:7) 5 stones (19, 14, D:7) a +0 giant spiked club (22, 0, D:7) a +0 helmet (25, -29, D:7) a +0 mace (29, -9, D:7) a +0 long sword (30, -27, D:7) a +0 trident a +0 scythe a +0 orcbow a +4 quarterstaff of chaos the +12 quarterstaff of Umyzot {vamp, rElec rF+ rCorr MP-9} rF+: It protects you from fire. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. a +0 hammer (30, -26, D:7) a +0 spear a +0 robe (31, -24, D:7) a +0 scimitar 6 stones a +0 robe (32, -1, D:7) a +0 ring mail (33, -25, D:7) a +0 flail a +0 robe (33, -24, D:7) a +0 robe (33, -2, D:7) a +0 whip (33, 1, D:7) a +0 trident a +0 orcbow (45, -14, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, -7, D:8) a +0 short sword (8, -19, D:8) a +0 flail (17, -11, D:8) a +0 ring mail (26, -34, D:8) a +0 cloak (34, -30, D:8) 4 stones (34, -6, D:8) a +0 helmet a +0 helmet a +0 ring mail a +0 leather armour (36, -25, D:8) a +0 club Level 9 of the Dungeon (2, 1, D:9) a +0 ring mail (4, -19, D:9) a +0 scale mail (5, 12, D:9) a +0 flail a +0 leather armour (5, 13, D:9) a +0 trident (9, 23, D:9) 7 stones (13, 23, D:9) a +0 dagger a +0 robe (14, 23, D:9) a +0 dagger (14, 24, D:9) a +0 short sword (15, 22, D:9) 7 stones (20, 10, D:9) a +0 dagger a +0 leather armour (21, 9, D:9) a +0 trident a +0 chain mail (21, 10, D:9) a +0 flail (22, 23, D:9) a +0 short sword (23, 23, D:9) a +0 club a +0 ring mail (24, 23, D:9) a +0 dagger a +0 robe (28, 3, D:9) a +0 giant spiked club a +0 giant spiked club (30, 27, D:9) a +0 dagger (37, -28, D:9) 9 stones (47, 14, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) 3 stones (7, 14, D:10) a +0 club 5 stones (8, 14, D:10) a +0 whip (8, 16, D:10) a +0 short sword 5 stones (9, 16, D:10) a +0 dagger 4 stones (10, 15, D:10) a +0 dagger a +0 dagger a +0 club a +0 dagger (14, 2, D:10) a +0 dagger a +0 robe (17, 2, D:10) a +0 dagger a +0 robe (18, 1, D:10) a +0 club a +0 scale mail (18, 2, D:10) a +0 dagger a +0 robe (40, -19, D:10) 4 stones (44, 13, D:10) a +0 club a +0 scale mail (45, 13, D:10) a +0 dagger a +0 robe (46, 12, D:10) a +0 dagger a +0 leather armour a +0 trident (46, 13, D:10) a +0 dagger a +0 robe (59, -6, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, -2, D:11) a poisoned dart (7, -10, D:11) a +0 leather armour (10, 2, D:11) a +0 pair of boots (11, -7, D:11) a potion of mutation (27, -18, D:11) a yak corpse (27, -17, D:11) a yak corpse