Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8810702143912654074 289 nerdeater69 the Magician (level 6, -7/46 HPs) Began as a Djinni Conjurer on Mar 25, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:21:25 (3339 turns). nerdeater69 the Magician (Djinni Conjurer) Turns: 3339, Time: 00:21:26 Health: -7/46 AC: 6 Str: 6 XL: 6 Next: 58% Gold: 207 EV: 7 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +3 mace (flame) rCold x . . (no shield) rNeg . . . b - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth q - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons h - a +1 mace i - a +3 mace of flaming (weapon) m - a +1 hand axe of electrocution Missiles l - 2 throwing nets Armour a - a +0 robe b - a +0 scale mail (worn) Magical Staves j - a staff of air Jewellery q - a ring of poison resistance (left hand) Talismans f - a maw talisman Wands g - a wand of digging (5) Potions c - a potion of cancellation d - a potion of curing {unknown} e - 3 potions of heal wounds k - a potion of lignification {unknown} Skills: * Level 3.6 Fighting - Level 1.0 Armour - Level 2.4 Dodging - Level 1.8 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 22% 1 b - Searing Ray Conj 52% 2d6 34% 2 c - Fulminant Prism Conj/Alch 13% 3d8 92% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 92% 4 e - Sting Conj/Alch 100% 1d9 22% 1 f - Jinxbite Hex 52% N/A 34% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. You are confused. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. The orc priest looks encouraged for a moment. Something hits you but does no damage. You miss the orc priest. The orc priest is lightly wounded. Something hits you. The orc priest hits you but does no damage. You hear some strange, mumbled words. You are more confused. Your magical contamination has completely faded away. You miss the orc priest. The orc priest is lightly wounded. The orc priest casts a cantrip, but nothing happens. Something hits you. The orc priest hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. The orc priest barely misses you. Something hits you but does no damage. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are more confused. You're too confused to cast spells. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..............##.#....... #..............##.#....... #........).....##.#....... #.......:.........#....... #.................#....... #.....#...........#....... ##................#..#.... #..................##.... #......o@................ #................#....... ######.$........>#....... #.).........#.....## #.................# ###..........###### ..)........ ......... ....... You could see an orc priest. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:3) An orc priest (D:4) Terence (D:3) Robin (D:3) 3 adders 2 ribbon worms (D:3) 4 orcs 5 ball pythons 7 bats 7 endoplasms 3 giant cockroaches 12 goblins 6 hobgoblins 7 jackals A quokka (D:4) 4 frilled lizards 7 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerdeater69 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | nerdeater69 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 606 | D:1 | Reached skill level 1 in Fighting 690 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 690 | D:1 | Learned a level 1 spell: Sting 1601 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 2022 | D:3 | HP: 1/33 [burnt (1)] 2028 | D:3 | Reached skill level 1 in Armour 2213 | D:3 | Noticed Terence 2220 | D:3 | Killed Terence 2221 | D:3 | Reached XP level 5. HP: 20/39 MP: 0/0 2221 | D:3 | Learned a level 2 spell: Jinxbite 2843 | D:3 | Noticed Robin 2856 | D:3 | Killed Robin 3276 | D:4 | Noticed an ogre 3284 | D:4 | Killed an ogre 3285 | D:4 | Reached XP level 6. HP: 39/46 MP: 0/0 3339 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, chequers_serial_rivers_micro_a, hex_intersection, minmay_misc_feat_alley D:2: layout_loops_ring D:3: layout_basic, minmay_fractal_squares_gapless_5, uniq_terence, uniq_robin D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.6 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Armour | 1 | 1.0 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Mace | 4 | 47 || 51 Cast: Magic Dart | 63 | 62 || 125 Sting | 1 | 2 || 3 Searing Ray | | 5 || 5 Jinxbite | | 1 || 1 Use: Scroll | 3 | 4 || 7 Potion | | 1 || 1 Armour: Scale mail | 50 | 104 || 154 Dodge: Dodged | 32 | 38 || 70