Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14304666825100071943 11 nerdeater69 the Conjurer (level 2, 0/20 HPs) Began as a Ghoul Conjurer on Apr 24, 2024. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (408 turns). nerdeater69 the Conjurer (Ghoul Conjurer) Turns: 408, Time: 00:01:02 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 1/4 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 7 Spells: 3/4 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of fire HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of fire (left claw) Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm hits you. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. Your magical contamination has completely faded away. The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... ########### #...(...... ## #.########. .# #.########. .#### #.#........ ....###################.#.#...... ..........................+...... .###..#################.#.#...... ###............S@.......#.+...... # #######......J........###...... ######....................#...... +......#......###.......#.#.....# ######.#......#....#....#.#.....# +......#....#...#.......#.##'#... ######.#....#.#.#########.##.#... .......#....#.#.........#.##.#... ########.##.#.....####.##....#... You could see an endoplasm and a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerdeater69 the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 398 | D:1 | HP: 1/20 [endoplasm (1)] 408 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 20 Armour: Robe || 10 Dodge: Dodged || 6