Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe6 (webtiles) character file. Game seed: 2157931405896779921 124 newbiestone the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Apr 26, 2024. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:08:45 (2080 turns). newbiestone the Conjurer (Deep Elf Conjurer) Turns: 2080, Time: 00:08:46 Health: -8/24 AC: 3 Str: 4 XL: 4 Next: 81% Magic: 3/12 EV: 11 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . l - +2 flail (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons f - a +0 whip l - a +2 flail of protection (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) Magical Staves j - a staff of cold Talismans n - a maw talisman Scrolls e - 2 scrolls of enchant armour i - a scroll of fear m - a scroll of silence {unknown} Potions b - a potion of magic c - 4 potions of heal wounds d - a potion of enlightenment {unknown} h - 3 potions of curing {unknown} k - 2 potions of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 66% 2d6 1% 2 b - Fulminant Prism Conj/Alch 9% 3d7 28% 4 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 19% 3d7 9% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:1 [ D:2 ( Message History The quokka is moderately wounded. An endoplasm comes into view. A kobold comes into view. It is wielding a +0 club. The magic dart hits the quokka. You kill the quokka! The kobold shouts! You start resting. The teleport trap disappears. The kobold disappears! The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You start resting. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....# ...#.# ##.#.# #.#.# #.#.####### #.#.......############ #.#######............# #.......#.####.#####... #######.#.# #.@....).. #.#.# ##O####^## #.#.# #.# ########.#.# #.# .........#.# #.# ######...#.# #...$.._J) #### #...#+# #..#...... ...# #...... ...#....†. ...# #...........# ...K. You could see an ogre. Vanquished Creatures Terence (D:2) 6 adders A dart slug (D:2) An orc (D:3) 3 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins (D:2) 3 jackals (D:1) 3 quokkas 4 ball pythons A bat (D:1) 7 kobolds 4 rats 43 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newbiestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Found Jilot's Antique Armour Shoppe. 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 395 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1360 | D:2 | Reached skill level 5 in Conjurations 1471 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1496 | D:2 | Learned a level 4 spell: Fulminant Prism 1510 | D:2 | Found Wigiwe's Antique Weapon Emporium. 1559 | D:2 | Noticed Terence 1565 | D:2 | Killed Terence 2044 | D:3 | Found a blossoming altar of Fedhas. 2075 | D:3 | Noticed an ogre 2080 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, shop, uniq_terence D:3: layout_basic, lemuel_tele_altar, mainiacjoe_overflow_paths Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 29 | 21 || 50 Searing Ray | 15 | 7 || 22 Fulminant Prism | | 1 || 1 Use: Scroll | 2 | 1 || 3 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 5 | 2 || 7 Form: | | 1 || 1 Maw | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2078 | 2000 | 78 | 565 | 1178 | 3 | 692.7 | Dungeon | 2078 | 2000 | 78 | 565 | 1178 | 3 | 692.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:2: 726 daAuts D:3: 341 daAuts