Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 10055890612140007374 17 newbiestone the Vexing (level 2, 0/15 HPs) Began as a Vampire Enchanter on June 4, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:55 (307 turns). newbiestone the Vexing (Vampire Enchanter) Turns: 307, Time: 00:02:55 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 44% Magic: 1/5 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Potions e - a potion of heal wounds {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 52%) The gnoll resists with significant effort. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 52%) The gnoll resists with significant effort. The gnoll hits you with a +0 club. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Hit: a) +1 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (about 32% to evade your +1 dagger) Okay, then. You fade into invisibility! The gnoll hits you with a +0 club. Hit: a) +1 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (unable to see you, about 32% to evade your +1 dagger) You hit the gnoll. The gnoll is moderately wounded. Hit: a) +1 dagger Press: ? - help, Dir - move target, f - you, p - gnoll That would be overly suicidal. Okay, then. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #.# #†# ##.########### #............# #............# #............# #............# #........g...# #.......@....# #............# ###.....###### #####..# ##+# You could see a gnoll (unable to see you). Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 5 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newbiestone the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached skill level 5 in Stealth 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 139 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 155 | D:1 | Reached skill level 5 in Hexes 307 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Hexes | 5 | 5.3 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 40 Bite || 4 Cast: Ensorcelled Hiber || 3 Ability: Exsanguinate || 1 Use: Potion || 2 Stab: Sleeping || 11 Armour: Robe || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 304 | 0 | 52 | 121 | 1 | 304.0 | Dungeon | 304 | 304 | 0 | 52 | 121 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 304 daAuts