ntxq Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -9, D:1) a +0 club 3 stones (7, -3, D:1) a +0 mace (10, 5, D:1) a +0 plate armour (15, 18, D:1) a +0 leather armour (21, 6, D:1) a +0 club (22, 10, D:1) a +0 robe (25, 15, D:1) 8 stones (27, 16, D:1) a frilled lizard skeleton (28, 2, D:1) a +0 short sword (29, 20, D:1) a jackal skeleton (29, 24, D:1) a jackal skeleton (30, 19, D:1) a +0 hand axe (31, 19, D:1) a +0 ring mail a jackal skeleton (32, 19, D:1) a +0 sling (33, 24, D:1) a +0 club a stone (34, 16, D:1) a ball python skeleton (36, 10, D:1) 4 stones (42, 10, D:1) a +0 scale mail (43, 1, D:1) a +0 short sword (46, 16, D:1) a bat corpse (skeletalised by now) (47, 14, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 orcbow (3, -3, D:2) a rat corpse (skeletalised by now) (8, -22, D:2) a +0 dagger a goblin skeleton (9, -34, D:2) a +0 club (10, -35, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -4, D:2) a +0 mace (25, -45, D:2) 6 stones (25, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (14, 11, D:3) a frilled lizard skeleton (23, -2, D:3) an adder skeleton a rat skeleton (35, 14, D:3) a +0 scale mail (44, 30, D:3) an adder corpse (skeletalised by now) (49, 3, D:3) a +0 leather armour (56, 24, D:3) a +0 scale mail (59, 31, D:3) 4 stones Level 4 of the Dungeon [Shop] Nesegymp's Jewellery Emporium an amulet of the acrobat (390 gold) a +6 ring of dexterity (468 gold) the ring of the Devil's Advocate {Fire rElec rPois} (561 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) the ring of Kuly {rPois MP+9 Dex+4} (514 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the ring of the Heavens {Dex+6 SInv} (613 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (0, 0, D:4) a +0 spear (7, 0, D:4) a quokka skeleton (14, 7, D:4) 14 gold pieces (15, 7, D:4) 2 gold pieces (17, 6, D:4) a stone (24, -19, D:4) a +0 spear (25, -15, D:4) a hobgoblin skeleton (30, 10, D:4) 7 stones (32, 7, D:4) 7 stones (38, 30, D:4) 4 stones (40, -8, D:4) a +0 dagger a goblin skeleton (40, 15, D:4) a serpent talisman (41, 3, D:4) a quokka skeleton (54, 26, D:4) a +0 whip (56, 5, D:4) a +0 war axe (60, 18, D:4) a +0 robe (63, 9, D:4) a +0 club (64, 23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (67, 23, D:4) a +0 short sword 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (14, 32, D:5) a +0 broad axe (15, -5, D:5) a +0 spear a gnoll skeleton (16, -5, D:5) a +0 short sword a +0 ring mail a +0 club (16, -1, D:5) a +0 whip a +0 ring mail (16, 0, D:5) a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc skeleton an orc skeleton (16, 1, D:5) a +0 dagger a +0 robe an orc skeleton (17, -5, D:5) a +0 whip (23, 11, D:5) a book of Debilitation (24, 27, D:5) a +0 giant club an ogre skeleton (24, 29, D:5) a stone (25, 9, D:5) a +0 dagger (25, 11, D:5) a +0 hand axe (25, 12, D:5) a +0 dagger a +0 leather armour an orc skeleton (32, 23, D:5) 3 stones (44, -14, D:5) a +0 trident (53, 11, D:5) an adder skeleton (58, 9, D:5) a human corpse Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -4, D:6) a potion of curing (3, 2, D:6) a potion of curing