Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5 (webtiles) character file. Game seed: 11827925294213218519 8 ntxq the Apothecary (level 2, -1/15 HPs) Began as a Deep Elf Alchemist on Apr 29, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (751 turns). ntxq the Apothecary (Deep Elf Alchemist) Turns: 751, Time: 00:00:50 Health: -1/15 AC: 3 Str: 5 XL: 2 Next: 0% Magic: 17/17 EV: 11 Int: 19 God: Gold: 124 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . g - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-1 -> -4) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons g - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery e - a ring of fire j - a ring of magical power (left hand) Scrolls c - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions f - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Teleport Other Tloc 3% N/A 41% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. The sting misses the adder. The adder barely misses you. The sting hits the adder but does no damage. The adder is poisoned. The adder bites you. You are poisoned. The adder poisons you! The sting misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The bat hits you. The sting misses the adder. You feel sick. The bat barely misses you. The adder closely misses you. The adder misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The bat barely misses you. The adder closely misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The giant cockroach misses you. The bat hits you but does no damage. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. The adder bites you. You die... ..........# #..b.......##### #.............?. #............... #............... ................ #............... #.....<....... #...b@B....... #...S......... #<............ #.........#.## ##.......## .# ##.....## # ##.#### .. You could see an adder (very poisoned), a giant cockroach and 2 bats. Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A bat (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntxq the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 514 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 741 | D:1 | Learned a level 2 spell: Mercury Vapours 751 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring D:2: layout_rooms, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_waterfront, minmay_tromino_v4_b Action || total ---------------------------++------- Cast: Sting || 16 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 709 | 40 | 0 | 629 | 2 | 374.5 | Dungeon | 749 | 709 | 40 | 0 | 629 | 2 | 374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 8 daAuts