Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011 (webtiles) character file. Game seed: 13702415317047591285 63 ntxq the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 1, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:01:36 (1364 turns). ntxq the Conjurer (Deep Elf Conjurer) Turns: 1364, Time: 00:01:38 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 89% Magic: 9/11 EV: 11 Int: 24 God: Gold: 126 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -14) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Missiles c - 2 throwing nets Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Scrolls d - 3 scrolls of identify h - a scroll of brand weapon Potions e - a potion of degeneration {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 3% 1 Mercury Vapours Alch/Air 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian The Shining One Message History The iguana is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (almost dead, 82% to hit) The searing ray hits the iguana. You kill the iguana! (Press . to maintain the ray.) You see here a giant cockroach corpse. A water moccasin comes into view. Found a glowing golden altar of the Shining One. Found 17 gold pieces. The water moccasin hisses angrily. There is a glowing golden altar of the Shining One here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! Magic courses through your body. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (66% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) You die... #.............<.....# .# . #.#....###..........##.###.. #.#### #.................. #.# #.#.......†......# #.# #.#.♣♣♣♣♣♣♣......# #.# .................# #[# #..#.♣.♣♣♣.♣.#.#### #.# #..#.♣...S.♣.#.# #.# #. ♣..@..♣.# # #.# ♣.....♣.# #.# ♣.♣♣♣.♣.# #.# ... ....# #.# .$♣ ♣♣♣.# #.# .... .# ... . ## # You could see a water moccasin. Vanquished Creatures An iguana (D:4) 4 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:2) 3 quokkas 2 ball pythons 3 bats A frilled lizard (D:2) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntxq the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 968 | D:1 | Learned a level 2 spell: Searing Ray 1002 | D:2 | Reached skill level 5 in Conjurations 1002 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1164 | D:2 | Found an ornate altar of the Wu Jian Council. 1321 | D:2 | You fall into a shaft and drop 2 floors! 1355 | D:4 | Found a glowing golden altar of the Shining One. 1355 | D:4 | Noticed a water moccasin 1364 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, minmay_tetromino_i2 D:2: layout_basic, basic_altar, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_fountain, infiniplex_forest_end_3, infiniplex_forest_side_room, infiniplex_forest_lined_corner, st_stairs_11, chequers_jeans, hex_medium, serial_park_tiny_2 D:4: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_six_doors_small, mainiacjoe_sewer_entry_somewhere_in_here_2, roderic_batcave, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 63 Searing Ray || 4 Use: Scroll || 1 Potion || 1 Armour: Robe || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1363 | 1335 | 28 | 0 | 1152 | 3 | 454.3 | Dungeon | 1363 | 1335 | 28 | 0 | 1152 | 3 | 454.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 997 daAuts D:2: 323 daAuts D:4: 42 daAuts