Dungeon Crawl Stone Soup version 0.34-a0-759-g3927eee56e (webtiles) character file. Game seed: 13393042640851904349 1015 ntxq the Thaumaturge (level 8, -5/41 HPs) Began as a Deep Elf Conjurer on Sept 13, 2025. Was an Initiate of Vehumet. Killed from afar by a steam dragon (24 damage) ... with a ball of steam ... on level 6 of the Dungeon. The game lasted 00:11:14 (4837 turns). ntxq the Thaumaturge (Deep Elf Conjurer) Turns: 4837, Time: 00:11:15 Health: -5/41 AC: 0 Str: 4 XL: 8 Next: 1% Magic: 30/35 EV: 18 Int: 26 God: Vehumet [......] Gold: 413 SH: 0 Dex: 13 Spells: 3/23 levels left rFire x . . (150%) c - melded +5 dagger (elec) rCold . . . (100%) d - melded +0 buckler rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet of regeneration Stlth ++ b - ring of magical power HPRegen 1.06/turn (no ring) MPRegen 0.48/turn f - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 413 gold pieces. Inventory: Hand Weapons c - a +5 dagger of electrocution (melded) Armour a - a +0 robe (melded) d - a +0 buckler (melded) e - an orb of pyromania Magical Staves g - a staff of earth Jewellery b - a ring of magical power (worn) h - an amulet of regeneration (worn) Talismans f - an inkwell talisman (worn) Wands a - a wand of flame (25) b - a wand of acid (5) e - a wand of charming (9) Scrolls f - a scroll of fear w - 2 scrolls of enchant weapon p - a scroll of poison t - 4 scrolls of teleportation r - 2 scrolls of revelation Potions g - 4 potions of magic d - 2 potions of mutation {unknown} f - a potion of curing {unknown} j - 2 potions of haste {unknown} k - a potion of enlightenment {unknown} l - 2 potions of might {unknown} o - a potion of invisibility {unknown} n - a potion of attraction {unknown} p - 4 potions of brilliance {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.0 Spellcasting + Level 7.6(8.1) Conjurations + Level 4.9(5.4) Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Olgreb's Toxic Radia Alch 38% N/A 6% 4 f - Irradiate Conj/Alch 22% 3d19 10% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Sandblast Erth 26% 2d8 4% 1 Soul Splinter Necr 52% N/A 4% 1 Summon Small Mammal Summ 52% N/A 4% 1 Construct Spike Launche Frge 26% 2d4 7% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Flame Wave Conj/Fire 32% 2d9 10% 4 Petrify Alch/Erth 12% N/A 17% 4 Airstrike Air 6% 2d(1-17) 41% 4 Fulsome Fusillade Conj/Alch 22% (3-5)d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Kikubaaqudgha Okawaru Sif Muna Trog Vehumet Shops: D:3 = D:6 = Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Your Spellcasting skill increases to level 8! You have reached level 8! You feel clever. Okay, then. There's nothing to open nearby. There are no items here. You see here a scorpion corpse. A steam dragon comes into view. The magic dart hits the steam dragon. The steam dragon is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The steam dragon is poisoned. The steam dragon looks even sicker. Found a stone staircase leading up. Your toxic aura wanes. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! Ouch! That really hurt! Casting: Olgreb's Toxic Radiance (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Olgreb's Toxic Radiance (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (heavily wounded, very poisoned, 83% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is severely wounded. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is severely wounded. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! Ouch! That really hurt! You die... ##...#...#..# ##............ ##............# ### ###...##....###.# #..### #.....###...###.. #...#.###....## #........ .............# ......... ...$......#.............. .....D§§;.#.............. <........................ .....$..§.#.............# ..###...####............# ##....##............. #.................#. ..................#. #...........#........ ####....##..#......## There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) A black bear (D:5) 4 scorpions A bombardier beetle (D:5) 4 hounds An orc priest (D:6) An iguana (D:4) 2 sleepcaps An orc wizard (D:5) 2 adders 9 gnolls A shadow imp (D:4) 2 ufetubi (D:6) 12 orcs 2 ribbon worms (D:4) 6 endoplasms 4 giant cockroaches 8 hobgoblins 13 jackals 3 quokkas 3 ball pythons 9 bats 2 frilled lizards 6 goblins 8 kobolds 2 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntxq the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 323 | D:1 | Learned a level 2 spell: Searing Ray 1206 | D:2 | Reached skill level 4 in Spellcasting 1224 | D:2 | Reached skill level 5 in Conjurations 1242 | D:2 | Found a faded altar of an unknown god. 1256 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 2392 | D:3 | Reached XP level 4. HP: 24/24 MP: 16/16 2497 | D:3 | Found Dom Luil's Jewellery Boutique. 2516 | D:3 | Found a bloodstained altar of Trog. 2640 | D:3 | Found a snail-covered altar of Cheibriados. 2780 | D:3 | Learned a level 4 spell: Fulminant Prism 2785 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2947 | D:4 | Reached skill level 5 in Spellcasting 2997 | D:4 | Reached skill level 1 in Alchemy 3018 | D:4 | Reached XP level 5. HP: 28/28 MP: 18/18 3164 | D:4 | Found a shadowy altar of Dithmenos. 3653 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3670 | D:5 | Entered Level 5 of the Dungeon 3683 | D:5 | Found a white marble altar of Elyvilon. 3759 | D:5 | Reached skill level 6 in Spellcasting 3759 | D:5 | Reached XP level 6. HP: 16/32 MP: 21/21 4191 | D:5 | Reached XP level 7. HP: 34/36 MP: 23/23 4305 | D:5 | Reached skill level 7 in Spellcasting 4429 | D:5 | Found a shimmering blue altar of Sif Muna. 4432 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4432 | D:5 | Found a radiant altar of Vehumet. 4447 | D:5 | Became a worshipper of Vehumet 4447 | D:5 | Offered knowledge of Shock by Vehumet. 4467 | D:5 | Learned a level 5 spell: Irradiate 4543 | D:6 | Found Ydifea's Jewellery Shoppe. 4670 | D:6 | Found an iron altar of Okawaru. 4805 | D:6 | Reached skill level 8 in Spellcasting 4805 | D:6 | Reached XP level 8. HP: 41/41 MP: 26/26 4837 | D:6 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, minmay_gold_behind_fungi D:2: layout_basic, ebering_ecumenical_altar_hall, hangedman_glass_teeth D:3: layout_rooms, mainiacjoe_overflow_alcove_2, lightli_temple_of_fire, serial_shops, shop, hangedman_decor_riveting D:4: layout_basic, mainiacjoe_overflow_boulevard, minmay_diced_spiral D:5: layout_basic, grunt_temple_overflow_magic_moments, elyvilon_altar_5 D:6: layout_cave_pools, dolorous_overflow_abandoned_chaos_spawn_temple, okawaru_gym_becter, serial_shops, nicolae_shop_flopsided Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 8 | 8.0 Conjurations | 5 6 7 | 7.6 Alchemy | 1 2 3 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | | || 4 Melee: Unarmed | 4 | | || 4 Cast: Magic Dart | 93 | 73 | 14 || 180 Searing Ray | 1 | 23 | 15 || 39 Olgreb's Toxic Ra | | | 1 || 1 Read: Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant weapon | | 1 | || 1 Blinking | | 1 | || 1 Revelation | | 1 | || 1 Vulnerability | | 1 | || 1 Poison | | 1 | || 1 Fog | | | 1 || 1 Armour: Robe | 11 | | || 11 None | | 5 | 7 || 12 Dodge: Dodged | 9 | 10 | 8 || 27 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4832 | 4540 | 292 | 0 | 3902 | 6 | 805.3 | Dungeon | 4832 | 4540 | 292 | 0 | 3902 | 6 | 805.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1122 daAuts D:1: 1065 daAuts D:4: 848 daAuts D:5: 796 daAuts D:3: 630 daAuts D:6: 368 daAuts