Dungeon Crawl Stone Soup version 0.34-a0-759-g3927eee56e (webtiles) character file. Game seed: 1945936727635329256 342 ntxq the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Sept 14, 2025. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:06:16 (1583 turns). ntxq the Conjurer (Deep Elf Conjurer) Turns: 1583, Time: 00:06:17 Health: 0/32 AC: 3 Str: 10 XL: 6 Next: 30% Magic: 5/17 EV: 11 Int: 25 God: Gold: 129 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.25/turn b - ring of flight MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 129 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery b - a ring of flight (worn) c - a +6 ring of strength (worn) Scrolls b - 3 scrolls of blinking Potions n - a potion of invisibility {unknown} c - 2 potions of curing j - a potion of moonshine {unknown} k - a potion of brilliance {unknown} w - 2 potions of heal wounds o - a potion of attraction {unknown} p - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations + Level 2.8 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Flame Wave Conj/Fire 30% 2d9 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Launch Clockwork Bee Frge 7% N/A 22% 3 Forge Lightning Spire Air/Frge 7% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold brigand is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (76% to hit) You focus your ray upon the crocodile. The searing ray hits the kobold brigand! You kill the kobold brigand! You hear a splash. x2 The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile completely misses you. The searing ray hits the crocodile! The crocodile is heavily wounded. The crocodile bites you! The searing ray hits the crocodile! The crocodile is severely wounded. You finish channelling your searing ray. The crocodile bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, severely wounded, 76% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile barely misses you. The searing ray misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile bites you. You die... ...#####~†.†.#####~....# #.## ##~..## ##...## ### ##~## ##÷## #~# #~# #~# #~# #### ##~## ##~## ##### .~.## ##~~.## ##~..## ##~..## .~..####~.~..#####...∩.####..~..# ...~~~~~...~~≈≈≈@≈~.∩.~≈≈≈≈†~...# ....####~.~~~##l##.~..~####...~.# ...## ##.~.###)###.~.## ##~.~## #~## ##≈## #~ ##≈## ##~## #~# #≈# .! #≈# #~# #~# #≈# ?∩ #≈# #~# #~# #≈# #.? #≈# #~# #)## ##≈####. ##≈## ##~## ~..## ##~~.## ##.~.## ##..~## You could see a crocodile. Vanquished Creatures 2 kobold brigands (Sewer) An orc wizard (D:3) A gnoll (D:1) 8 adders 5 river rats A dart slug (D:1) 2 orcs (D:3) 4 ribbon worms 4 endoplasms 5 giant cockroaches A hobgoblin (D:2) 2 quokkas (D:2) 5 ball pythons 3 bats 2 goblins 8 kobolds 15 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntxq the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 143 | D:1 | Learned a level 2 spell: Searing Ray 537 | D:2 | Reached skill level 5 in Conjurations 537 | D:2 | Reached XP level 3. HP: 16/19 MP: 3/10 745 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 754 | D:2 | Learned a level 4 spell: Flame Wave 1144 | D:3 | Reached skill level 5 in Spellcasting 1164 | D:3 | Reached skill level 1 in Fire Magic 1170 | D:3 | HP: 1/24 [something (3)] 1172 | D:3 | Reached XP level 5. HP: 1/28 MP: 8/14 1207 | D:3 | Found a glowing drain. 1219 | Sewer | Entered a sewer 1268 | Sewer | Noticed a crocodile 1433 | Sewer | HP: 2/42 [poisoned by a kobold brigand (curare-tipped | dart)] 1434 | Sewer | Reached XP level 6. HP: 3/32 MP: 8/16 1583 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_rooms D:3: layout_loops_ring, cheibrodos_sewer_entry_sluice Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Fire Magic | 1 2 | 2.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 1 || 6 Melee: Unarmed | 5 | 1 || 6 Cast: Magic Dart | 61 | 39 || 100 Searing Ray | | 19 || 19 Drink: Magic | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 2 || 2 Immolation | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 9 | 24 || 33 None | | 5 || 5 Dodge: Dodged | 14 | 10 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1590 | 1550 | 40 | 114 | 898 | 4 | 397.5 | Dungeon | 1216 | 1176 | 40 | 0 | 898 | 3 | 405.3 | Sewer | 373 | 373 | 0 | 114 | 0 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 594 daAuts D:1: 523 daAuts Sewer: 373 daAuts D:3: 98 daAuts