nullVoid Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 16, D:1) a kobold skeleton (6, 19, D:1) a +0 whip a kobold skeleton (8, 1, D:1) a +0 dagger 2 stones a hobgoblin corpse (skeletalised by now) (10, -8, D:1) a quokka skeleton (10, -6, D:1) a +0 dagger a jackal skeleton a jackal skeleton a ball python skeleton a hobgoblin skeleton (21, -7, D:1) a +0 club (33, 5, D:1) 3 stones (33, 11, D:1) a +0 scale mail (36, 3, D:1) 4 stones (40, -5, D:1) a +0 hand axe (41, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -24, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (47, -13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (6, -18, D:2) a +0 dagger a goblin skeleton (7, -18, D:2) an adder skeleton (15, -37, D:2) a hobgoblin skeleton (18, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (0, 4, D:3) a book of Geomancy