nullVoid Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, 1, D:1) an adder corpse (skeletalised by now) (4, 21, D:1) a +0 club (9, 19, D:1) a hobgoblin skeleton (15, 30, D:1) 6 stones (16, 6, D:1) a +0 halberd (19, 8, D:1) a +0 club (23, 18, D:1) a +0 ring mail (23, 24, D:1) a rat corpse (skeletalised by now) (28, -2, D:1) a +0 robe (30, 22, D:1) a +0 ring mail (32, 15, D:1) a +0 leather armour (34, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 32, D:1) 4 stones (45, 7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (3, 3, D:2) a ball python skeleton (7, -21, D:2) a +0 leather armour (8, -12, D:2) a rat corpse (skeletalised by now) (13, -18, D:2) a +0 club (13, -15, D:2) a +0 ring mail (14, -19, D:2) a bat corpse (skeletalised by now) (15, -30, D:2) a rat skeleton (24, -13, D:2) 2 stones (27, -12, D:2) an adder skeleton (27, -11, D:2) a +0 dagger a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 2, D:3) a scroll of identify