Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3874785950870370431 18 nutz the Grave Robber (level 2, 0/1 HPs) Began as a Deep Elf Necromancer on June 17, 2025. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1536 turns). nutz the Grave Robber (Deep Elf Necromancer) Turns: 1536, Time: 00:03:56 Health: 0/1 AC: 1 Str: 5 XL: 2 Next: 51% Magic: 6/8 EV: 12 Int: 19 God: Gold: 33 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . h - melded +0 dagger (venom) rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 dagger of venom (melded) Armour b - a +0 robe (melded) i - a +0 cloak (worn) Potions c - a potion of magic d - a potion of invisibility {unknown} f - 3 potions of might Baubles e - 2 flux baubles Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.6 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 48% 2d10 2% 2 Vampiric Draining Necr 24% 2d7 4% 3 Animate Dead Necr 24% N/A 16% 4 Curse of Agony Necr 24% N/A 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History The dart slug dies! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 68%) The bat struggles to resist. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. Your soul wisp touches the hobgoblin. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (ally target, chance to affect: 68%) The bat struggles to resist. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. The bat closely misses you. The bat hits you but does no damage. The goblin barely misses something. The bat hits you. You see here 3 flux baubles. e - 3 flux baubles The bat hits you but does no damage. The bat barely misses you. The kobold hits you with a +0 short sword. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe and +0 dagger of venom meld into your body. Your +0 dagger of venom stops dripping with poison. Okay, then. The bat hits you but does no damage. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 68%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The bat hits you. Ouch! That really hurt! You die... .......>....j........... ................#.#(#. . ...................... .......g.*........#.#. .......*.j......!. .........##j....#. ........## ....... ........S##....## ........Kbp.#### ........bJ### ......?.*.# .........## ...##...## ### ##### You could see a gnoll, an endoplasm (weak, ally target, soul-splintered), 2 bats, a ball python, a kobold and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ribbon worm (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nutz the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached skill level 5 in Necromancy 758 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 1536 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c D:2: layout_rooms, minivault_26, st_stairs_2, grunt_ministairs_1, minmay_pentomino_z2 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 22 Cast: Soul Splinter || 19 Use: Scroll || 4 Armour: Robe || 27 Skin || 2 Dodge: Dodged || 17