Dungeon Crawl Stone Soup version 0.32-a0-1021-g52f7614 (webtiles) character file. Game seed: 7936004540322181143 535 nuzel the Shooter (level 7, 0/56 HPs) Began as a Coglin Wanderer on Apr 26, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:19 (1992 turns). nuzel the Shooter (Coglin Wanderer) Turns: 1992, Time: 00:02:19 Health: 0/56 AC: 4 Str: 10 XL: 7 Next: 25% Magic: 8/8 EV: 10 Int: 13 God: Gold: 120 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . a - +3 sling {Marduk-asir} rCold . . . d - -2 sling {Yamquzzuhalamma} rNeg . . . c - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -15), invisible, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Marduk-asir} d - a -2 sling (offhand) {Yamquzzuhalamma} Missiles i - 4 poisoned darts Armour c - a +0 robe (worn) g - a +0 pair of gloves (worn) k - a +0 cloak (worn) Scrolls b - a scroll of fear f - a scroll of amnesia h - a scroll of vulnerability {unknown} j - 2 scrolls of identify {unknown} n - a scroll of noise {unknown} Potions e - 2 potions of heal wounds l - a potion of lignification {unknown} m - a potion of invisibility Skills: + Level 5.2 Fighting * Level 5.5 Ranged Weapons + Level 2.3 Stealth - Level 1.0 Spellcasting - Level 1.0 Translocations - Level 1.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level g - Apportation Tloc 6% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 28% 1 Slow Hex 0% N/A 28% 1 Teleport Other Tloc 3% N/A 50% 3 Confusing Touch Hex 0% N/A 63% 3 Swiftness Air 0% N/A 63% 3 Vampiric Draining Necr 0% 2d6 63% 3 Airstrike Air 0% 2d(0-16) 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History MP restored: 8 You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You take 12 damage, and have 13/56 hp. MASSIVE DAMAGE!! You feel much better. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You regained 13 hp, and now have 26/56 hp. Fire: a) +3 sling {Marduk-asir} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 14/56 hp. MASSIVE DAMAGE!! Fire: a) +3 sling {Marduk-asir} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. You kill the water moccasin! You shoot a sling bullet. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 6 damage, and have 8/56 hp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 5 damage, and have 3/56 hp. It was a potion of invisibility. You fade into invisibility! You die... ##.########.##..##...#...#.. #.#........##..###.#S#.#.#. #.#.#...#..#...##.#...#...# #.#.#...........##.#.#.#.#. ##.###...#......##...#...#.. #...#)..##....).S.#.#.#.#.#. ....#..#####.###.#...#...#...# ###...######.# #.##...#.#.#.#. ##.##......# #@##.....###### ## ######## #.######## #.# ... #.. #..# #..# #..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) A phantom (D:5) A jelly (D:5) 4 adders 3 gnolls (D:5) A shadow imp (D:5) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:5) 6 ball pythons 6 bats 12 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 5 quokkas 2 frilled lizards 4 goblins (D:1) 5 kobolds 9 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Coglin Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +3 sling | {Marduk-asir}, a scroll of fear, a +0 robe, a -2 sling | {Yamquzzuhalamma}; and the following spell memorised: | Apportation; and the following spells available to | memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 73 | D:1 | Reached XP level 2. HP: 17/23 MP: 3/3 77 | D:1 | Found Oledic's Antique Weapon Emporium. 110 | D:1 | Reached skill level 3 in Ranged Weapons 294 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 298 | D:1 | Found a faded altar of an unknown god. 598 | D:2 | Reached skill level 3 in Fighting 624 | D:2 | Found a glowing golden altar of the Shining One. 867 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 1430 | D:4 | You fall into a shaft and drop 1 floor! 1430 | D:5 | Entered Level 5 of the Dungeon 1450 | D:5 | Reached XP level 5. HP: 28/42 MP: 6/6 1539 | D:5 | Noticed a phantom 1548 | D:5 | Killed a phantom 1657 | D:5 | Noticed an ice beast 1669 | D:5 | Killed an ice beast 1670 | D:5 | Reached XP level 6. HP: 28/50 MP: 7/7 1877 | D:5 | Found a stormy altar of Qazlal. 1968 | D:5 | Noticed a water moccasin 1987 | D:5 | Reached XP level 7. HP: 25/56 MP: 8/8 1992 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_waterfront D:2: layout_basic, basic_altar D:3: layout_basic, hellmonk_okawaru_the_only_friend_you_need D:4: layout_basic, uniq_grinder D:5: layout_loops_corners, mainiacjoe_overflow_boulevard, minmay_misc_feat_tower, kennysheep_crisscross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 | 5.5 Fighting | 3 4 5 | 5.2 Stealth | 2 | 2.3 Spellcasting | | 1.0 Translocations | | 1.0 Evocations | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 188 | 186 | 6 || 380 Use: Scroll | 1 | | || 1 Potion | | 1 | 2 || 3 Armour: Robe | 18 | 30 | 3 || 51 Dodge: Dodged | 17 | 23 | 2 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2033 | 1896 | 137 | 332 | 1245 | 5 | 406.6 | Dungeon | 2033 | 1896 | 137 | 332 | 1245 | 5 | 406.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 744 daAuts D:1: 607 daAuts D:5: 571 daAuts D:3: 70 daAuts D:4: 40 daAuts