Dungeon Crawl Stone Soup version 0.32-a0-1033-g08be3ee (webtiles) character file. Game seed: 4782352266595986081 11 nuzel the Shield-Bearer (level 2, -1/23 HPs) Began as a Djinni Wanderer on Apr 29, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (329 turns). nuzel the Shield-Bearer (Djinni Wanderer) Turns: 329, Time: 00:00:58 Health: -1/23 AC: 2 Str: 8 XL: 2 Next: 35% Gold: 72 EV: 9 Int: 16 God: SH: 4 Dex: 12 rFire + + . f - +0 dagger (venom) rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 dagger of venom (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of lignification e - 2 potions of brilliance {unknown} Skills: + Level 2.0 Fighting - Level 1.0 Throwing + Level 3.2 Shields - Level 2.0 Spellcasting - Level 2.0 Conjurations - Level 2.0 Hexes - Level 2.0 Summonings - Level 2.0 Necromancy - Level 2.0 Translocations - Level 2.0 Fire Magic - Level 2.0 Ice Magic - Level 2.0 Air Magic - Level 2.0 Earth Magic - Level 2.0 Alchemy - Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 14% 1 b - Slow Hex 32% N/A 14% 1 c - Iskenderun's Mystic Conj/Tloc 8% 2d4 (+2d1 80% 4 d - Shock Conj/Air 32% 1d5 14% 1 e - Dazzling Flash Conj/Hex 16% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. Unknown command. You barely miss the quokka. The quokka is almost dead. You kill the quokka! Your Fighting skill increases to level 2! You start resting. HP restored. Health restored: 23 You now have 50 gold pieces (gained 15). You now have 63 gold pieces (gained 13). You see here a +0 ring mail. You see here a +0 mace. You now have 72 gold pieces (gained 9). An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You take 7 damage, and have 16/23 hp. MASSIVE DAMAGE!! You hit the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You take 1 damage, and have 15/23 hp. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You take 2 damage, and have 13/23 hp. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/23 hp. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .......... ....#≈≈≈.............. .. ...#..≈≈...#...#..... #.##~≈....≈~..#...#..... ##.~≈..~≈≈....#......... #!≈≈...≈......#......... #.#....≈...# #.....≈≈≈≈. ........J..# #......†.≈. .......@# #.....≈≈≈≈# ........######......#... .............#......#... ##≈..........#...(..#... #≈..........#......#... ..~≈≈........#..(....... .~≈....≈~......#[.....#... .....##≈≈.................. .....≈≈≈...............##.. You could see an endoplasm (very poisoned). Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Djinni Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 bucklerthe | following spells memorised: Magic Dart, Slow, Iskenderun's | Mystic Blast, Shock, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 17/23 MP: 0/0 329 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Throwing | | 1.0 Shields | | 3.2 Spellcasting | | 2.0 Conjurations | | 2.0 Hexes | | 2.0 Summonings | | 2.0 Necromancy | | 2.0 Translocations | | 2.0 Fire Magic | | 2.0 Ice Magic | | 2.0 Air Magic | | 2.0 Earth Magic | | 2.0 Alchemy | | 2.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 22 Cast: Magic Dart || 12 Shock || 2 Armour: Robe || 14 Dodge: Dodged || 17 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 329 | 0 | 108 | 139 | 1 | 329.0 | Dungeon | 329 | 329 | 0 | 108 | 139 | 1 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 329 daAuts