Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011 (webtiles) character file. Game seed: 17783463405306514839 3 nuzel the Apothecary (level 1, -1/19 HPs) Began as a Djinni Wanderer on May 1, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (154 turns). nuzel the Apothecary (Djinni Wanderer) Turns: 154, Time: 00:00:14 Health: -1/19 AC: 2 Str: 8 XL: 1 Next: 55% Gold: 13 EV: 10 Int: 18 God: SH: 0 Dex: 10 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 2 poisoned darts Armour d - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions b - a potion of lignification c - a potion of attraction Q - 2 potions of curing Skills: + Level 2.3 Fighting - Level 1.0 Throwing - Level 3.2 Spellcasting - Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy - Level 1.7 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Summon Ice Beast Ice/Summ 14% N/A 13% 3 c - Hailstorm Conj/Ice 14% 3d6 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin hits you. You take 1 damage, and have 12/18 hp. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You take 3 damage, and have 9/18 hp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (heavily wounded) You freeze the hobgoblin. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/18 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You take 1 damage, and have 2/19 hp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded) You freeze the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ## .# .# . .###... ####.....# # #.@J...# .## ###########.####(# ..# #...........# #.###.########### #.#...# #...### ..†## #☼## #.§§ You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Djinni Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | potion of lignification, a potion of attraction, a +0 robe, | a potion of curingthe following spells memorised: Freeze, | Summon Ice Beast, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 154 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, shapermc_ecumenical_altar_notcrosses, st_stairs_2 Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Freeze || 5 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 47 | 75 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 47 | 75 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts