ogreman Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 11, D:1) a bat skeleton (14, -1, D:1) a ball python skeleton (21, 22, D:1) a +0 whip (27, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 16, D:1) a +0 whip 5 stones (27, 21, D:1) a bat corpse (skeletalised by now) (28, -15, D:1) a beast talisman (37, 21, D:1) a +0 leather armour (39, -6, D:1) 5 stones (46, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (4, 18, D:2) a quokka corpse (skeletalised by now) (5, -2, D:2) a +0 hammer (5, 2, D:2) a +0 hammer (6, -2, D:2) a +0 hammer (7, -4, D:2) a +0 hammer (7, -3, D:2) a +0 hammer (10, 14, D:2) an adder skeleton (14, 1, D:2) a dart slug corpse (26, -4, D:2) a +0 ring mail a frilled lizard corpse (38, 33, D:2) a +0 dagger (43, -1, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (50, -3, D:2) 3 boomerangs