Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 4436206342370938805 7 oof the Grave Robber (level 1, 0/10 HPs) Began as a Vampire Necromancer on Dec 24, 2023. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (140 turns). oof the Grave Robber (Vampire Necromancer) Turns: 140, Time: 00:02:09 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles d - 7 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 9% 3 Animate Dead Necr 18% N/A 26% 4 Agony Necr 18% N/A 58% 5 Summon Ice Beast Ice/Summ 1% N/A 88% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The jackal closely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, ally target, chance to affect: 87%) The jackal barely resists. The jackal barely misses you. Your jackal skeleton misses the jackal. The jackal barely misses you. Your jackal skeleton bites the jackal but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The quokka bites your jackal skeleton. The jackal barely misses you. Your jackal skeleton closely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The quokka barely misses your jackal skeleton. Your jackal skeleton misses the jackal. The jackal bites you. The quokka barely misses your jackal skeleton. You barely miss the jackal. The jackal is severely wounded. Your jackal skeleton bites the jackal. The jackal dies! You barely miss the quokka. Your jackal skeleton barely misses the quokka. The quokka misses you. You hit the quokka but do no damage. Your bite misses the quokka. Your jackal skeleton barely misses the quokka. The quokka bites you. Your jackal skeleton misses the quokka. You barely miss the quokka. The quokka barely misses you. Your jackal skeleton bites the quokka but does no damage. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the quokka but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton barely misses the quokka. There is an open door here. The quokka bites you. You die... #.....# #...# ##†## #.# ## #.# #.# ##'## ###.#### ##.Z.## ......# ##..r..## #.#..# ##...@...## .###....####.........####... ...........'†.†......'.....$ .###....####.........###..J. .####...# ##.......## .# ........# ##.....## #####.### ##...## #...## ##'## #.#.#.### #.# You could see a quokka (ally target) and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A bat (D:1) A jackal (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oof the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, serial_shops, shop, minmay_tetromino_i4 Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 1 Cast: Necrotise || 6 Ability: Exsanguinate || 1 Armour: Robe || 2 Dodge: Dodged || 13