oooggaboogga Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (8, 1, D:1) a +0 short sword (12, 15, D:1) a +0 club (16, 1, D:1) a ball python corpse (skeletalised by now) (25, 0, D:1) a +0 robe (29, 2, D:1) a +0 club (33, 15, D:1) a jackal skeleton (33, 19, D:1) a bat skeleton (36, -9, D:1) a +0 falchion (37, -2, D:1) a medusa talisman (39, -7, D:1) a +0 ring mail (42, -5, D:1) a bat corpse (skeletalised by now) (45, 14, D:1) a +0 club (46, 20, D:1) a quokka corpse (skeletalised by now) (51, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a kobold skeleton a goblin skeleton (20, 4, D:2) a +0 dagger a goblin skeleton (20, 26, D:2) 4 poisoned darts (23, 6, D:2) a +2 dagger of electrocution a +0 ring mail (50, 7, D:2) a +0 chain mail (55, 11, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (57, 23, D:2) a hobgoblin corpse (skeletalised by now) (59, 26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -33, D:3) a +0 rapier (7, -5, D:3) the +1 leather armour "Nowkiu" {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (8, 9, D:3) a quokka corpse (skeletalised by now) (12, -20, D:3) a +0 ring mail (18, -47, D:3) a +0 spear (26, 0, D:3) a +0 short sword (27, -31, D:3) a staff of earth (30, -43, D:3) a +0 sling (44, -33, D:3) a hobgoblin corpse (skeletalised by now) (46, -42, D:3) a +0 dagger a kobold corpse (skeletalised by now) (46, -25, D:3) a frilled lizard skeleton (46, 2, D:3) a +0 ring mail (47, -11, D:3) a +0 club a kobold corpse (skeletalised by now) (49, -11, D:3) a +0 hand axe (62, -38, D:3) a +0 dagger a +2 robe of resistance a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (8, -9, D:4) the quill talisman "Besijeur" {rElec rF+ Will++ Int-3} [quill talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). (10, -10, D:4) a +0 dagger (24, 12, D:4) a +0 short sword (26, -4, D:4) a +0 club (26, 16, D:4) an adder skeleton (32, 3, D:4) a jackal corpse (skeletalised by now) (32, 28, D:4) a hound skeleton (33, -11, D:4) a +0 club (33, 27, D:4) a +0 flail a gnoll skeleton (33, 28, D:4) a hobgoblin skeleton (33, 36, D:4) a +3 sling (34, 28, D:4) a +0 whip a +0 club (40, -18, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 dagger a +0 robe (0, 1, D:5) a +0 club a +0 dagger a +0 robe (0, 2, D:5) a +0 dagger a +0 leather armour (1, 31, D:5) a +1 flail of draining a +0 ring mail (2, 31, D:5) a +0 halberd of distortion a +0 club (4, 37, D:5) a +0 helmet (6, 34, D:5) a +0 flail (7, 47, D:5) a +0 mace of protection (32, 48, D:5) a +0 robe (34, 19, D:5) a +0 club a +0 leather armour (39, 18, D:5) a +0 club a +0 leather armour (40, 18, D:5) a +0 dagger a +1 robe of positive energy a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, -5, D:6) a +0 trident (4, -4, D:6) a +0 club (5, -1, D:6) a +0 orcbow a stone (9, 0, D:6) a +0 flail the Ecumenical Temple