Dungeon Crawl Stone Soup version 0.32-a0-352-gb72868e (webtiles) character file. Game seed: 16683561431901666126 5 ooops the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Feb 17, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (136 turns). ooops the Conjurer (Octopode Conjurer) Turns: 136, Time: 00:00:41 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 1/3 EV: 13 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +2 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 short sword of flaming c - a +2 dagger of electrocution (weapon) Potions a - 2 potions of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold comes into view. It is wielding a +0 short sword. The hobgoblin hits you. You barely miss the hobgoblin. The endoplasm quivers. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin completely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The hobgoblin hits you but does no damage. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The kobold throws a stone. The stone hits you but does no damage. The endoplasm hits you. You die... #.....# #.....<.....# #.....#### ############# #........# ... #........# ... #........# #.# #........## >.. #...#..#...####.#.#.# #.................... #..#......#...@#.#.# #.............J....... ..........)..#.#.#.# #......#......K. .................. .#..#............. ................. ............... You could see an endoplasm and a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_plants, st_stairs_8, hangedman_abyss_or_decor_stabs, corexii_corridor_pit Action || total ---------------------------++------- Melee: Dagger || 4 Short sword || 1 Tentacles || 1 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armour: Skin || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 109 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 109 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts