Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 7298109843410050114 48 ooops the Conjurer (level 3, -6/21 HPs) Began as an Octopode Conjurer on Oct 7, 2024. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:56 (1456 turns). ooops the Conjurer (Octopode Conjurer) Turns: 1456, Time: 00:05:56 Health: -6/21 AC: 1 Str: 6 XL: 3 Next: 72% Magic: 4/6 EV: 12 Int: 22 God: Gold: 75 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of poison {unknown} f - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions a - a potion of magic g - a potion of curing {unknown} Skills: + Level 0.3 Short Blades + Level 2.0 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! Magic restored. You see here a dart slug corpse. There is a stone staircase leading down here. Found a leather armour. You see here a +0 leather armour. You open the door. Found a hand axe. There is an open door here. You see here a quokka corpse. You now have 75 gold pieces (gained 13). You open the door. Found a whip. There is an open door here. You see here a +0 whip. d - 3 scrolls labelled MIUTAUSHACW (gained 2) h - a scroll labelled MAFFEG VONELUCOLO Found a hammer. Found a runed translucent door. You open the door. You hit Crazy Yiuf. You grab Crazy Yiuf. Crazy Yiuf is lightly wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, constricted by you, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) You constrict Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #....########### ##..## #....# ##...# ##.## ##.# #.## ##.# #@## #g# ... #...# #)..# ##### You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 bats 2 endoplasms 5 goblins 4 hobgoblins (D:1) 4 jackals (D:1) 5 quokkas 2 ball pythons (D:1) 2 frilled lizards (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 256 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:1 | Found a faded altar of an unknown god. 761 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1450 | D:2 | Found a runed translucent door. 1451 | D:2 | Noticed Crazy Yiuf 1455 | D:2 | HP: 1/21 [Crazy Yiuf/+2 quarterstaff of chaos (3)] 1456 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, ebering_ecumenical_altar_ruins, chequers_serial_rivers_small_b D:2: layout_basic, pf_guarded_unrand_delatra, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Short Blades | | 0.3 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 23 Constrict || 8 Unarmed || 2 Tentacles || 3 Cast: Magic Dart || 39 Searing Ray || 2 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1455 | 1431 | 24 | 88 | 1201 | 2 | 727.5 | Dungeon | 1455 | 1431 | 24 | 88 | 1201 | 2 | 727.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1266 daAuts D:2: 188 daAuts