Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 919430441893663082 2 ooops the Slasher (level 1, -2/16 HPs) Began as a Coglin Gladiator on Oct 9, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (66 turns). ooops the Slasher (Coglin Gladiator) Turns: 66, Time: 00:00:11 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Sagil-Zimu} rCold . . . f - +0 dagger {Guillermo} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Sagil-Zimu} f - a +0 dagger (offhand) {Guillermo} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the quokka but do no damage. The quokka is almost dead. You miss the quokka with your +0 long sword. The quokka barely misses you. You barely miss the quokka with your +0 long sword. The quokka is almost dead. You hit the quokka with your +0 dagger. You kill the quokka! No target in view! No target in view! HP restored. You see here a quokka corpse. A gnoll comes into view. It is wielding a +0 spear. Found 2 curare-tipped darts. Found a stone staircase leading down. The gnoll shouts! The gnoll hits you from afar with a +0 spear! Found a white potion. The gnoll closely misses you. You hit the gnoll but do no damage. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +3 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. The goblin shouts! You hit the gnoll with your +0 dagger. The gnoll is moderately wounded. You closely miss the gnoll with your +0 long sword. The gnoll hits you with a +0 spear. You die... #. g. #. .# #># .#####! ####.##....... #.......#... #...$..... #......g#.. #.....@.##. #.(.....##. ####.#####.############ #.#####.#.#..#.....# #.##....#.#..#..#..# #..#.###............ ##...##...#..#..#..# ##..†..#..........# #...#.#....#..#... You could see a gnoll and a goblin. Vanquished Creatures A quokka (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Long sword || 10 Armour: Leather armour || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 44 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 44 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts