Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11254744116042387676 91 ooops the Slasher (level 4, -7/51 HPs) Began as a Coglin Gladiator on Oct 11, 2024. Mangled by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1075 turns). ooops the Slasher (Coglin Gladiator) Turns: 1075, Time: 00:02:40 Health: -7/51 AC: 22 Str: 15 XL: 4 Next: 57% Magic: 4/4 EV: 2 Int: 7 God: Gold: 85 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword {Ulrich} rCold . . . f - +0 dagger {Vusi} rNeg . . . h - melded +0 scale mail rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ulrich} f - a +0 dagger (offhand) {Vusi} Missiles d - 3 throwing nets g - 6 curare-tipped darts (quivered) Armour b - a +0 leather armour c - a +0 helmet (melded) h - a +0 scale mail (melded) Skills: + Level 2.4 Fighting + Level 0.4(2.2) Short Blades + Level 4.0 Long Blades + Level 1.9 Throwing + Level 1.2 Armour + Level 3.1 Dodging + Level 0.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel sick. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit the goblin with your +0 long sword. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund attacks as he pursues you! Sigmund barely misses you. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of curing. You feel better. Sigmund zaps a wand. Space twists violently! The rupture engulfs you but does no damage. You feel a strange sense of stasis. Throw: 2 javelins (silver) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (54% to hit) You throw a silver javelin. The silver javelin barely misses Sigmund. Sigmund hits you but does no damage. Throw: javelin (silver) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (54% to hit) You throw a silver javelin. The silver javelin closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Throw: javelin Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (54% to hit) You throw a javelin. The javelin barely misses Sigmund. Sigmund says, "Now you see me, now you don't..." Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #......# ##..#..# ###..#..######### .................. ####.............. #.........#### ##......#.# #........# ##..##♣#.# # #..##.#... #####.<##@#.###. ##.....@)......... ......)<..(#.##### ......).####.# .#.###### # # You could see Sigmund. Vanquished Creatures Jessica (D:2) Robin (D:2) A dart slug (D:1) 5 endoplasms (D:1) 11 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 6 kobolds (D:1) 6 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 319 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1016 | D:2 | Noticed Robin 1025 | D:2 | Killed Robin 1026 | D:2 | Reached skill level 1 in Armour 1030 | D:2 | Noticed Jessica 1037 | D:2 | Reached XP level 4. HP: 14/34 MP: 4/4 1044 | D:2 | Killed Jessica 1045 | D:2 | Reached skill level 4 in Long Blades 1061 | D:2 | Noticed Sigmund 1070 | D:2 | HP: 1/34 [poisoned by a goblin] 1075 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, corexii_corridor_pit, uniq_robin, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Armour | 1 | 1.2 Long Blades | 4 | 4.0 Fighting | | 2.4 Short Blades | | 0.4 Throwing | | 1.9 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 85 | 9 || 94 Dagger | 79 | 5 || 84 Throw: Javelin | | 3 || 3 Use: Potion | | 2 || 2 Armour: Leather armour | 29 | || 29 Scale mail | 27 | 8 || 35 Skin | | 4 || 4 Dodge: Dodged | 79 | 4 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1051 | 31 | 17 | 815 | 2 | 541.0 | Dungeon | 1082 | 1051 | 31 | 17 | 815 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 241 daAuts