Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 2989117356081888695 1 ooops the Slasher (level 1, -4/16 HPs) Began as a Coglin Gladiator on Oct 24, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (28 turns). ooops the Slasher (Coglin Gladiator) Turns: 28, Time: 00:00:08 Health: -4/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 7 God: Gold: 18 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Suthep} rCold . . . f - +0 dagger {Qinisela} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Suthep} f - a +0 dagger (offhand) {Qinisela} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 3.1 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the quokka with your +0 dagger. The quokka is moderately wounded. You hit the quokka but do no damage. The quokka barely misses you. The gnoll hits you with a +0 whip. You hit the quokka with your +0 dagger. The quokka is heavily wounded. You hit the quokka with your +0 long sword. The quokka bites you. The gnoll closely misses you. The quokka misses you. You barely miss the quokka with your +0 long sword. The quokka is almost dead. You hit the quokka but do no damage. The gnoll misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the quokka with your +0 long sword. The quokka is almost dead. You hit the quokka but do no damage. The gnoll hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You slash the quokka with your +0 long sword! You kill the quokka! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. You hit the gnoll with your +0 dagger. The gnoll is lightly wounded. You barely miss the gnoll with your +0 long sword. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. You closely miss the gnoll with your +0 long sword. The gnoll hits you with a +0 whip! You die... +.'.<.'.+ ###...### ###'## #.#.# #.#'# #.#.# ## #.#'#...## #.g........ #@#.....### #...#..)## ...#....## ###?..#### ##.## .. You could see a gnoll. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring Action || total ---------------------------++------- Melee: Long sword || 10 Dagger || 9 Armour: Leather armour || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 14 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 14 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts