Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 12362816862446783087 74 ooops the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Oct 24, 2024. Slain by Terence ... wielding a +4 flail of venom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (2086 turns). ooops the Conjurer (Octopode Conjurer) Turns: 2086, Time: 00:03:59 Health: -2/27 AC: 1 Str: 5 (6) XL: 4 Next: 28% Magic: 7/7 EV: 12 Int: 21 (22) God: Gold: 125 SH: 0 Dex: 8 (10) Spells: 4/7 levels left rFire . . . f - +3 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -8), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons f - a +3 dagger of venom (weapon) k - a +4 dagger Missiles m - 5 poisoned darts (quivered) n - 6 boomerangs Jewellery j - an amulet of the acrobat Scrolls e - 3 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} Potions a - a potion of magic c - a potion of degeneration d - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 0.9 Short Blades + Level 2.3 Dodging + Level 3.8 Stealth + Level 2.0 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Call Imp Summ 4% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dimensional Bullseye Hex/Tloc 1% N/A 82% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 82% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History e - 3 scrolls labelled JUICKI MITIWK (gained 1) You see here a +0 club. Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +4 flail of venom and wearing a +2 chain mail of willpower. Terence shouts! You closely miss Terence. You grab Terence. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Terence is poisoned. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +4 flail of venom! You are lethally poisoned! You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. You constrict Terence, but do no damage. You feel very sick. Terence barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence misses you. It was a potion of attraction. You feel attractive to monsters. You constrict Terence, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a +4 flail of venom! You die... Terence says, "And stay out!" ####.# ##....# # ####...########### +................. #........########. #.###.##.# #. #.# #.##.# #. #.# #.##.# #. #@# #.##.# #. #@# #.##.# #. #.# #.##.# #. #.# #.##.# ... ... ### You could see Terence (extremely poisoned). Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 8 hobgoblins A quokka (D:1) A ball python (D:1) 8 bats 4 frilled lizards (D:1) 6 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 110 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1468 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1847 | D:3 | Got the Quarto of Position 2077 | D:3 | Noticed Terence 2086 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_loops_corners D:3: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Fighting | | 0.4 Short Blades | | 0.9 Dodging | | 2.3 Spellcasting | | 2.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 63 | 11 || 74 Constrict | 19 | 3 || 22 Tentacles | 10 | 2 || 12 Cast: Magic Dart | 4 | 1 || 5 Searing Ray | 2 | 1 || 3 Use: Potion | | 2 || 2 Stab: Sleeping | 11 | 3 || 14 Armour: Skin | 25 | 3 || 28 Dodge: Dodged | 46 | 5 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2083 | 2031 | 52 | 0 | 1752 | 3 | 694.3 | Dungeon | 2083 | 2031 | 52 | 0 | 1752 | 3 | 694.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 884 daAuts D:3: 286 daAuts