ooops Level 1 of the Dungeon [Shop] Qedoul's Antique Armour Emporium a +0 cloak (121 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 plate armour (621 gold) a +0 leather armour (54 gold) the +7 tower shield of Spite {rPois rF- rN+++ Stlth-} (1709 gold) rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. a +0 ring mail (108 gold) a +0 ring mail (108 gold) [Shop] Luryiray's Magic Scroll Shoppe a scroll of brand weapon (123 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of poison (52 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (15, 22, D:1) a +0 short sword 4 stones a kobold skeleton (23, 10, D:1) a bat corpse (skeletalised by now) (25, -12, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (27, -3, D:1) a +0 club a kobold skeleton (28, -3, D:1) a rat skeleton (29, -2, D:1) a +0 club (33, 13, D:1) a +0 sling (39, -1, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (40, 0, D:1) a frilled lizard corpse (skeletalised by now) (40, 12, D:1) a +0 club a goblin skeleton (44, 26, D:1) a ball python skeleton (47, -13, D:1) a ball python corpse (skeletalised by now) (53, 9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hotwa's Antique Armour Shoppe a +0 ring mail (68 gold) a +0 helmet (76 gold) a +0 ring mail (68 gold) a +1 hat (187 gold) a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +4 plate armour of poison resistance (799 gold) the +0 chain mail "Siss" {^Contam Harm Int+4 Dex+4} (385 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (0, 0, D:2) a +0 leather armour (7, -42, D:2) a bat corpse (skeletalised by now) (9, -16, D:2) a +0 dagger (9, -12, D:2) a +0 short sword (11, -40, D:2) a bat corpse (skeletalised by now) (12, -17, D:2) a +0 spear (30, -22, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (32, -36, D:2) a +0 club (33, -19, D:2) a jackal skeleton (36, -10, D:2) a hobgoblin skeleton (37, -48, D:2) 5 stones (49, -46, D:2) 7 stones (51, -46, D:2) a +0 war axe (58, -14, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -42, D:3) an adder corpse (skeletalised by now) (1, -31, D:3) a +0 sling (3, -31, D:3) a rat corpse (skeletalised by now) (7, -19, D:3) a +0 scale mail (10, -37, D:3) a +0 club (17, -12, D:3) 5 stones (20, 1, D:3) a +0 leather armour (20, 2, D:3) a +0 dagger (34, 9, D:3) a +0 leather armour (36, -31, D:3) an iguana corpse (skeletalised by now) (38, -2, D:3) a +0 robe (45, -36, D:3) an adder corpse (skeletalised by now) (50, -27, D:3) a +0 club (50, -8, D:3) an adder corpse (skeletalised by now) (56, -39, D:3) a quokka corpse (skeletalised by now) (56, -24, D:3) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (1, 15, D:6) a +0 club (2, 16, D:6) a +0 hand axe (2, 17, D:6) a +0 dagger a +0 robe