ooops Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 4, D:1) a ball python corpse (skeletalised by now) (12, 5, D:1) a kobold corpse (skeletalised by now) (12, 6, D:1) a ball python corpse (skeletalised by now) (17, -6, D:1) a +0 dagger (22, 40, D:1) a +0 pair of gloves (25, 6, D:1) a rat skeleton (34, 28, D:1) a +0 short sword (36, 26, D:1) a +0 dagger (40, 6, D:1) a +0 dagger a goblin skeleton (45, 50, D:1) a ball python corpse (skeletalised by now) (50, 16, D:1) a +0 club (50, 52, D:1) a +0 dagger (51, 52, D:1) a ball python corpse (skeletalised by now) (53, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) an adder corpse (skeletalised by now) (2, -10, D:2) a +0 club (2, -9, D:2) a +2 flail of draining a +0 whip a gnoll skeleton (5, -14, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (13, -7, D:2) a +0 club (16, 31, D:2) a +0 leather armour (19, 0, D:2) a +0 robe (21, 17, D:2) a +0 short sword a kobold corpse (27, -6, D:2) a hobgoblin corpse (skeletalised by now) (27, 12, D:2) a bat corpse (28, -8, D:2) a +0 dagger (29, -8, D:2) a +0 trident (29, 10, D:2) a +0 leather armour (32, 7, D:2) a +0 robe (42, 14, D:2) a +0 short sword