Dungeon Crawl Stone Soup version 0.34-a0-334-g22a848724c (webtiles) character file. Game seed: 10998708715866530676 598 ooops the Sneak (level 7, -21/43 HPs) Began as an Octopode Conjurer on July 9, 2025. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:13:26 (3956 turns). ooops the Sneak (Octopode Conjurer) Turns: 3956, Time: 00:13:27 Health: -21/43 AC: 3 Str: 12 XL: 7 Next: 40% Magic: 2/11 EV: 12 Int: 23 God: Gold: 156 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) v - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: clarity @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, clarity a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles m - 15 poisoned darts p - 17 boomerangs (quivered) s - 3 silver javelins Armour q - a +0 buckler Jewellery u - the ring of Cahapr Gostre {^Contam rF+ Will+++ rCorr Dex-4} (You found it on level 3 of the Dungeon) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). v - a +6 ring of strength (worn) Wands e - a wand of quicksilver (11) o - a wand of polymorph (18) y - a wand of mindburst (4) Scrolls b - 2 scrolls of immolation {unknown} g - 2 scrolls of enchant weapon {unknown} j - 2 scrolls of teleportation {unknown} l - 2 scrolls of torment {unknown} n - a scroll of summoning {unknown} t - 2 scrolls of brand weapon x - 2 scrolls of blinking Potions a - a potion of magic d - 2 potions of mutation k - a potion of curing {unknown} r - a potion of invisibility w - 2 potions of attraction z - a potion of haste Talismans h - an inkwell talisman i - a scarab talisman Skills: + Level 1.1 Fighting + Level 1.8 Short Blades + Level 2.7 Dodging + Level 7.4 Stealth + Level 0.2 Unarmed Combat + Level 3.1 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 32% 3d8 5% 2 Static Discharge Conj/Air 32% 3-5/arc 5% 2 Call Imp Summ 6% N/A 17% 2 Fugue of the Fallen Necr 3% N/A 34% 3 Gloom Hex/Necr 6% N/A 34% 3 Passwall Erth 3% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Airstrike Air 1% 2d(1-17) 75% 4 Forge Lightning Spire Air/Frge 3% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Message History Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 90% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant spiked club! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, chance to affect: 47%) The two-headed ogre resists with some effort. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...........#...# ......#####.#...# ..### #.#...# .....#######.....#### ..##.#...<.#........ ..................## #....>.............# ##.........O.....#. ###.........@....... #................... ...#................. ..<.................. ###.##†....#.....#... .......########## .. ......... # ......... $........# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) A phantom (D:4) 2 hounds (D:5) A jelly (D:3) A gnoll bouda (D:4) Ijyb (D:4) Natasha (thrice) (D:2) An orc wizard (D:3) Robin (D:2) 4 adders 4 dart slugs 5 orcs 6 endoplasms 8 hobgoblins 4 jackals (D:4) 5 quokkas 9 ball pythons 4 bats 2 frilled lizards 4 giant cockroaches 16 goblins 5 kobolds 8 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | You fall into a shaft and drop 1 floor! 114 | D:2 | Noticed Robin 120 | D:2 | Killed Robin 121 | D:2 | Reached skill level 3 in Stealth 121 | D:2 | Reached XP level 2. HP: 9/17 MP: 0/5 262 | D:2 | Noticed Natasha 266 | D:2 | Killed Natasha 267 | D:2 | Reached XP level 3. HP: 13/21 MP: 6/6 332 | D:2 | Learned a level 2 spell: Searing Ray 463 | D:2 | Noticed Natasha 464 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 476 | D:2 | Killed Natasha 477 | D:2 | Reached skill level 4 in Stealth 477 | D:2 | Reached skill level 5 in Conjurations 1403 | D:2 | Noticed Sigmund 1621 | D:2 | Noticed Natasha 1625 | D:2 | Killed Natasha 1626 | D:2 | Reached XP level 5. HP: 31/31 MP: 2/8 1846 | D:2 | Killed Sigmund 1847 | D:2 | Reached skill level 5 in Stealth 1847 | D:2 | Reached XP level 6. HP: 30/37 MP: 0/10 2278 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2483 | D:3 | Identified the ring of Cahapr Gostre {^Contam rF+ Will+++ | rCorr Dex-4} 2625 | D:3 | Reached skill level 1 in Short Blades 2625 | D:3 | Reached skill level 6 in Stealth 2864 | D:4 | Reached skill level 1 in Fighting 2864 | D:4 | Reached XP level 7. HP: 29/43 MP: 11/11 3159 | D:4 | Found a shimmering altar of Xom. 3478 | D:4 | Noticed Ijyb 3488 | D:4 | Killed Ijyb 3489 | D:4 | Reached skill level 7 in Stealth 3856 | D:5 | Entered Level 5 of the Dungeon 3863 | D:5 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3863 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3869 | D:5 | Noticed a two-headed ogre 3956 | D:5 | HP: 1/43 [two-headed ogre/+0 giant spiked club (20)] 3956 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_basic, minmay_tromino_v7, uniq_robin, uniq_sigmund, uniq_natasha D:3: layout_loops_ring, marbit_many_paths D:4: layout_basic, xom_butterflies, minivault_19, amcnicky_mini_corridor_feature, hex_large, hangedman_minor_gate_pass, uniq_ijyb D:5: layout_rooms, dancing_weapons_uskayaw Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 7 | 7.4 Conjurations | 5 | 5.7 Short Blades | 1 | 1.8 Fighting | 1 | 1.1 Spellcasting | 3 | 3.1 Dodging | | 2.7 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Constrict | 12 | 14 | 10 || 36 Tentacles | 5 | 10 | 11 || 26 Punch | 1 | | || 1 Dagger | 6 | 63 | 39 || 108 Cast: Magic Dart | 15 | 15 | 10 || 40 Searing Ray | | 6 | 2 || 8 Evoke: Wand | | | 1 || 1 Use: Scroll | | | 6 || 6 Potion | | | 1 || 1 Stab: Sleeping | 2 | 14 | 12 || 28 Armour: Skin | 13 | 24 | 21 || 58 Dodge: Dodged | 9 | 32 | 14 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3935 | 3767 | 168 | 0 | 3163 | 5 | 787.0 | Dungeon | 3935 | 3767 | 168 | 0 | 3163 | 5 | 787.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1154 daAuts D:2: 1144 daAuts D:3: 813 daAuts D:1: 773 daAuts D:5: 49 daAuts