Dungeon Crawl Stone Soup version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 14378386875903891543 0 ooops the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on July 14, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (88 turns). ooops the Firebug (Octopode Fire Elementalist) Turns: 88, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, ooops the Octopode Fire Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - a scroll labelled FAFESI WEMAFF A rat comes into view. The helpless rat fails to defend itself. You tentacle-slap the rat. You kill the rat! No target in view! A quokka comes into view. The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. You tentacle-slap the quokka, but do no damage. Your squeeze misses the quokka. The quokka barely misses you. x2 You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. A quokka is nearby! You tentacle-slap the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the quokka. The quokka is severely wounded. You constrict the quokka. The quokka bites you. You die... ..................# .################## ..### ....######. #.......... ###.####### #.# #.################.# #.............@r...# #################### You could see a quokka. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 88 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Punch || 1 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 71 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 71 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts