ooops Level 1 of the Dungeon [Shop] Duuk's Book Emporium a parchment of Soul Splinter (70 gold) a parchment of Animate Dead (175 gold) a parchment of Freeze (70 gold) a parchment of Anguish (175 gold) a parchment of Gell's Gavotte (245 gold) a parchment of Summon Small Mammal (70 gold) a parchment of Apportation (70 gold) a parchment of Blink (105 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Volatile Blastmotes (140 gold) (0, 27, D:1) a +0 whip (2, 18, D:1) a ball python corpse (skeletalised by now) (2, 33, D:1) a +0 short sword (4, 26, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (9, 38, D:1) a bat corpse (skeletalised by now) (20, 7, D:1) a +0 short sword 5 stones a kobold skeleton (24, -2, D:1) a rat corpse (skeletalised by now) (28, -12, D:1) a hobgoblin corpse (skeletalised by now) (28, -11, D:1) a +0 whip 3 stones (29, 19, D:1) a +0 dagger (36, -5, D:1) a +0 sling (36, 7, D:1) a +0 ring mail (39, 13, D:1) a +0 helmet (40, 9, D:1) a ball python corpse (skeletalised by now) (44, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 22, D:1) a kobold skeleton (49, 4, D:1) a ball python corpse (skeletalised by now) (55, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 3, D:2) a +0 dagger (6, 4, D:2) a +0 club a +0 club a goblin corpse (8, 6, D:2) a +0 dagger (11, -9, D:2) a +0 dagger a goblin corpse (13, 0, D:2) a +0 club (24, 22, D:2) a +0 hammer (25, -11, D:2) an adder corpse (skeletalised by now) (25, -2, D:2) a +0 short sword 5 stones a kobold skeleton (26, -4, D:2) a +0 dagger (26, 15, D:2) a rat corpse (skeletalised by now) (33, 23, D:2) a +0 hammer (33, 24, D:2) a +0 hammer (34, 22, D:2) a +0 hammer (34, 23, D:2) a +0 hammer (34, 24, D:2) a +0 hammer (34, 25, D:2) a +0 hammer (36, 22, D:2) the +8 hammer of Iconoclasm {freeze, *Noise rPois Dex+2 SInv} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (36, 23, D:2) a +0 hammer (36, 24, D:2) a +0 hammer (36, 25, D:2) a +0 hammer (37, 22, D:2) a +0 hammer (37, 24, D:2) a +0 hammer