Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 15368787437480528591 39 ooops the Firebug (level 3, -3/21 HPs) Began as an Octopode Fire Elementalist on Aug 8, 2025. Slain by Terence ... wielding a +6 heavy flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1233 turns). ooops the Firebug (Octopode Fire Elementalist) Turns: 1233, Time: 00:02:41 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 45% Magic: 0/6 EV: 12 Int: 19 God: Gold: 105 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: studying Fighting A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 dagger (weapon) Missiles d - 3 poisoned darts (quivered) Jewellery c - a ring of protection from fire (worn) Scrolls c - a scroll of acquirement {unknown} I - a scroll of immolation e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of invisibility {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.6 Short Blades + Level 2.2 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 3.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Hailstorm Conj/Ice 4% 3d5 36% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Petrify Alch/Erth 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. You see here a hobgoblin corpse. Things that are here: a +0 dagger; a goblin corpse You now have 105 gold pieces (gained 9). Terence the Veteran comes into view. He is wielding a +6 heavy flail. Found a stone staircase leading down. A rat comes into view. The helpless Terence fails to defend himself. You puncture Terence! You grab Terence. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +6 heavy flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. You constrict Terence. Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. You constrict Terence. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. You constrict Terence. Terence looks scornfully at you. Terence barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You hit Terence but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +6 heavy flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.....#####.#....##.## ##...## #.##...##... .#####...######........... .............#####.......# .#####..####.# ###..##.# ...##..####.#### #.....# ............>...# ##.#### #'##.#.#........# #.#### #.#...@....... #..... #....##@#..... ###### #.#.. r# ..#. #.... .. .# #.#.. .#. # #.... .... #.. ## .. ... You could see Terence and a rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 giant cockroaches (D:1) 6 hobgoblins 2 ball pythons (D:1) A bat (D:1) 5 frilled lizards 4 goblins 6 kobolds 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 204 | D:1 | Learned a level 2 spell: Scorch 676 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1224 | D:2 | Noticed Terence 1233 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, hellmonk_ecumenical_altar_blasted, minivault_27, minmay_tripent D:2: layout_loops_cross, minivault_25, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | | 0.2 Short Blades | | 0.6 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 1.0 Fire Magic | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 38 Constrict || 13 Tentacles || 12 Short sword || 1 Cast: Foxfire || 5 Scorch || 5 Stab: Sleeping || 10 Armour: Skin || 17 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1222 | 9 | 0 | 1022 | 2 | 615.5 | Dungeon | 1231 | 1222 | 9 | 0 | 1022 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 314 daAuts