Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 17537833910672631861 2 ooops the Firebug (level 1, -7/11 HPs) Began as an Octopode Fire Elementalist on Aug 10, 2025. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (60 turns). ooops the Firebug (Octopode Fire Elementalist) Turns: 60, Time: 00:00:16 Health: -7/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. The quokka is moderately wounded. The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka but does no damage. The quokka is heavily wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You see here a bat corpse. You closely miss the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka closely misses you. You tentacle-slap the quokka. You kill the quokka! No target in view! No target in view! Magic restored. A gnoll comes into view. It is wielding a +0 whip. Found a pair of boots and 11 gold pieces. The helpless gnoll fails to defend itself. You tentacle-slap the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #. #. ..## #..### #.... ## ##...##.... . #..vj...[$# ..####..@## #.......v.# #...$.#.#.# #.##...#.# . ##..#.## ######.##..#### #..............# ..####...##.##... ♣...♣ .# You could see a gnoll (ally target). Vanquished Creatures A quokka (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 2 Cast: Foxfire || 3 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 41 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 41 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts