Dungeon Crawl Stone Soup version 0.34-a0-678-ga6e5444794 (webtiles) character file. Game seed: 1390746607943302977 123 ooops the Sneak (level 5, -3/31 HPs) Began as an Octopode Fire Elementalist on Aug 22, 2025. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:07:54 (2577 turns). ooops the Sneak (Octopode Fire Elementalist) Turns: 2577, Time: 00:07:55 Health: -3/31 AC: 1 Str: 7 XL: 5 Next: 7% Magic: 0/8 EV: 12 Int: 19 God: Gold: 135 SH: 0 Dex: 13 Spells: 3/9 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 135 gold pieces. Inventory: Hand Weapons a - a +2 vampiric short sword b - a +0 dagger (weapon) d - the +1 morningstar of Ravage {drain, rPois Int+3 Dex+4} (You took it off an orc on level 3 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Jewellery c - a ring of protection from fire (worn) Wands f - a wand of mindburst (4) Scrolls c - a scroll of teleportation {unknown} b - a scroll of blinking d - a scroll of poison {unknown} e - a scroll of revelation {unknown} Potions g - 3 potions of magic f - 2 potions of curing {unknown} j - 3 potions of attraction {unknown} k - 2 potions of mutation {unknown} l - 2 potions of might {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} p - 2 potions of haste {unknown} Skills: + Level 0.3 Fighting + Level 0.5 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 0.4 Unarmed Combat + Level 2.5 Spellcasting + Level 1.1 Conjurations + Level 4.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 21% 3 Grave Claw Necr 4% 2d7 24% 2 Jinxbite Hex 4% 2d2 24% 2 Flame Wave Conj/Fire 12% 2d6 47% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a ruby potion. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold brigand shouts! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile but do no damage. The foxfire burns the crocodile but does no damage. x2 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand's fire resistance burns away. The crocodile barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile. The crocodile is lightly wounded. The crocodile's fire resistance burns away. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is moderately wounded. The foxfire burns the crocodile. The crocodile is heavily wounded. The foxfire burns the crocodile but does no damage. The crocodile is heavily wounded. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! You die... .. ... #~# #~# #~# # ##~## #.. ##...## ~....#####...~~####.. ~.∩.~≈§@§≈~....~~~~~~ ~.~..##l##.....####. #.~ #K###.~~## # #.# ##≈## .!. #≈# ?∩! #≈# #.!~ #≈# ##.####≈## ##.~.## You could see a crocodile (combustible) and a kobold brigand (combustible). Vanquished Creatures A gnoll (D:1) 2 adders 3 dart slugs 3 ribbon worms 6 orcs (D:3) 5 endoplasms 4 giant cockroaches 13 hobgoblins 5 jackals 3 quokkas 8 ball pythons 6 bats 3 frilled lizards 5 goblins 7 kobolds 8 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 57 | D:1 | Found a faded altar of an unknown god. 153 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 327 | D:1 | Reached XP level 3. HP: 18/21 MP: 6/6 333 | D:1 | Learned a level 2 spell: Scorch 337 | D:1 | Learned a level 3 spell: Volatile Blastmotes 1115 | D:2 | Reached XP level 4. HP: 26/27 MP: 7/7 1238 | D:2 | Identified the inkwell talisman of Jopri {rElec Str-5 | Dex+4} 1724 | D:3 | Identified the +1 morningstar of Ravage {drain, rPois Int+3 | Dex+4} 2483 | D:4 | Found a glowing drain. 2489 | Sewer | Entered a sewer 2493 | Sewer | Reached XP level 5. HP: 31/31 MP: 5/8 2570 | Sewer | Noticed a crocodile 2577 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_s D:2: layout_basic, corexii_leaking_fountain, minmay_misc_feat_ornament, minmay_distorted D:3: layout_basic, minmay_surrounded D:4: layout_basic, nemelex_xobeh_ov_fountains_minmay, gup_sewer_entry_bubbles Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Fire Magic | 4 | 4.1 Fighting | | 0.3 Short Blades | | 0.5 Dodging | | 2.2 Unarmed Combat | | 0.4 Spellcasting | | 2.5 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 62 | 42 || 104 Constrict | 22 | 14 || 36 Unarmed | 2 | || 2 Tentacles | 11 | 12 || 23 Cast: Foxfire | 5 | 30 || 35 Scorch | 2 | 3 || 5 Use: Scroll | | 1 || 1 Stab: Sleeping | 12 | 5 || 17 Distracted | 1 | || 1 Armour: Skin | 20 | 28 || 48 Dodge: Dodged | 28 | 24 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2574 | 2417 | 157 | 0 | 1882 | 5 | 514.8 | Dungeon | 2486 | 2329 | 157 | 0 | 1816 | 4 | 621.5 | Sewer | 87 | 87 | 0 | 0 | 66 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 894 daAuts D:1: 776 daAuts D:2: 676 daAuts D:4: 139 daAuts Sewer: 87 daAuts