Dungeon Crawl Stone Soup version 0.34-a0-690-g9a7cbd1967 (webtiles) character file. Game seed: 840410171226231268 18 ooops the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Aug 24, 2025. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1030 turns). ooops the Firebug (Octopode Fire Elementalist) Turns: 1030, Time: 00:01:31 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 5/5 EV: 17 Int: 17 God: Gold: 36 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 6 curare-tipped darts (quivered) d - 5 poisoned darts Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of ambrosia {unknown} f - a potion of might {unknown} j - a potion of curing {unknown} Skills: + Level 0.2 Short Blades + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Swiftness Air 1% N/A 50% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence. The frilled lizard unfolds its giant frill. Terence completely misses you. You hit Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. The frilled lizard barely misses you. Terence completely misses you. You hit Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. The frilled lizard bites you. Terence misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. The frilled lizard misses you. Terence hits you with a +0 hand axe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is severely wounded. You constrict Terence, but do no damage. The frilled lizard completely misses you. Terence misses you. You hit Terence. Terence is severely wounded. You constrict Terence. The frilled lizard barely misses you. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..# ... # #.# #.# #. ####.# #.# .. ..##.# #####.# #.## #.##.# #.....# #.#..l##.##.# #.....### #....@@..##.###........ ######.#...........<... #.#.###.........## #.#............... #.############.... ... ##.#. #.. #.#. #.. #.## #... You could see Terence and a frilled lizard. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) 3 goblins (D:1) 2 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 253 | D:1 | Learned a level 2 spell: Scorch 437 | D:1 | Found a faded altar of an unknown god. 1015 | D:2 | Noticed Terence 1030 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Short Blades | | 0.2 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 1.0 Fire Magic | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 15 Dagger || 31 Tentacles || 9 Stab: Sleeping || 6 Armour: Skin || 21 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1028 | 984 | 44 | 0 | 830 | 2 | 514.0 | Dungeon | 1028 | 984 | 44 | 0 | 830 | 2 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 41 daAuts