Dungeon Crawl Stone Soup version 0.34-a0-698-g2f2da9b363 (webtiles) character file. Game seed: 8767681503664877190 55 ooops the Sneak (level 3, -8/21 HPs) Began as an Octopode Fire Elementalist on Aug 25, 2025. Mangled by Terence ... wielding a +1 heavy flail (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (936 turns). ooops the Sneak (Octopode Fire Elementalist) Turns: 936, Time: 00:02:34 Health: -8/21 AC: 1 Str: 7 XL: 3 Next: 93% Magic: 5/6 EV: 12 Int: 19 God: Gold: 105 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) f - orb {Stardust} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: on stardust cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 rapier e - a +0 dagger (weapon) Missiles d - 7 poisoned darts (quivered) Armour f - an orb of stardust (worn) Magical Staves c - a staff of air Talismans b - a riddle talisman Scrolls c - a scroll of fear {unknown} e - a scroll of poison {unknown} h - a scroll of revelation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} Baubles g - 3 flux baubles Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 2.5 Dodging + Level 3.8 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.6 Fire Magic * Level 0.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Call Canine Familiar Summ 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence the Veteran comes into view. He is wielding a +1 heavy flail. A bat comes into view. The bat hits you. Terence shouts! You barely miss Terence. You grab Terence. You constrict Terence. An adder comes into view. Terence barely misses you. The bat hits you but does no damage. The adder hisses angrily. You hit Terence but do no damage. You squeeze Terence. Terence is lightly wounded. You constrict Terence. The bat closely misses you. x2; Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. The bat misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. The bat hits you. Terence barely misses you. You hit Terence. Terence is heavily wounded. You constrict Terence. The bat completely misses you. Terence hits you with a +1 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of curing. You feel better. You constrict Terence, but do no damage. The bat hits you. The adder barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your orb unleashes a flurry of shooting stars! You constrict Terence, but do no damage. The bat hits you but does no damage. The foxfire burns the bat. The bat is severely wounded. The adder bites you. Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# ##.## #...# #...# # ##### #...# ## ###. ...# #...#####. ..^..##.#######......... #...@vv#......)....... #ยง@v......<........ #bSv#.............. #.#.#####.....##... #.#.# #.......... ....# #.....##### ...... #.....# # #.#.##. #.....# # #.#. .# #.....##### #.#.....##. You could see Terence (ally target), an adder (ally target) and a bat. Vanquished Creatures Natasha (D:2) An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins 2 quokkas A ball python (D:1) 5 bats 2 frilled lizards (D:1) 3 goblins 3 kobolds (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooops the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 144 | D:1 | Learned a level 2 spell: Scorch 740 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 768 | D:2 | Noticed Natasha 777 | D:2 | Killed Natasha 923 | D:2 | Noticed Terence 934 | D:2 | HP: 1/21 [Terence/+1 heavy flail (19)] 936 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, minmay_octomino_e4 D:2: layout_loops_cross, basic_altar, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.8 Fighting | | 0.1 Short Blades | | 0.4 Dodging | | 2.5 Spellcasting | | 2.1 Conjurations | | 1.0 Fire Magic | | 3.6 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Rapier || 26 Constrict || 15 Tentacles || 10 Dagger || 21 Cast: Foxfire || 5 Scorch || 1 Use: Potion || 1 Stab: Sleeping || 7 Armour: Skin || 29 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 873 | 66 | 0 | 673 | 2 | 469.5 | Dungeon | 939 | 873 | 66 | 0 | 673 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:2: 364 daAuts