oops Level 1 of the Dungeon (3, 12, D:1) a rat corpse (skeletalised by now) (6, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 18, D:1) a rat corpse (skeletalised by now) (8, 8, D:1) 3 stones (9, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -1, D:1) a +0 whip (15, 1, D:1) a +0 whip 5 stones (16, 0, D:1) a rat corpse (skeletalised by now) (19, 7, D:1) a quokka corpse (skeletalised by now) (24, 38, D:1) a quokka corpse (skeletalised by now) (27, 30, D:1) 5 stones (28, 11, D:1) a +0 dagger a kobold skeleton (29, 4, D:1) a quokka skeleton (30, -3, D:1) a +0 club (31, -2, D:1) a +0 club a goblin skeleton (37, 22, D:1) a +0 club a kobold skeleton (40, 24, D:1) a +0 club (46, -2, D:1) a +0 dagger (55, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -6, D:2) a +0 sling (10, -26, D:2) a bat corpse (skeletalised by now) (15, 13, D:2) a +6 ring of dexterity (16, -3, D:2) a quokka skeleton (26, 1, D:2) a +0 pair of gloves (28, -11, D:2) a hobgoblin corpse (skeletalised by now) (29, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -23, D:2) a rat corpse (skeletalised by now) (38, -26, D:2) an adder corpse (skeletalised by now) (42, -23, D:2) a +0 short sword (44, -7, D:2) a +0 whip (59, -27, D:2) the +0 robe of Xomuofuabb {Harm Fly rElec Archmagi} rElec: It insulates you from electricity. Fly: It grants you flight. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 1, D:3) a quokka corpse a giant cockroach corpse a sewer (0, 0, Sewer) a rat corpse (1, -6, Sewer) a river rat corpse (2, -2, Sewer) a potion of invisibility (3, -2, Sewer) a scroll of silence (3, -1, Sewer) a potion of might (4, -2, Sewer) a potion of might (5, -2, Sewer) a scroll of teleportation (5, -1, Sewer) a scroll of poison (6, -2, Sewer) a potion of magic